Player Matchup

Sylvanus
Sylvanus
AnthosTheLegend
Sylvanus
Level 168
God Stats
1W - 2L
1,715 SR
Queue Stats
62W - 58L
1,717 Elo+
Party 2
Surtr
Surtr
Axillora
Surtr
Level 154
God Stats
2W - 2L
1,475 SR
Queue Stats
36W - 39L
1,500 Elo+
Party 2
Agni
Agni
Key8thEra
Agni
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 2
Neith
Neith
some1youknow
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
zderpredz
Serqet
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 123
1,538 SR
1,543 Elo+

VS

Team Averages
Level 59
1,578 SR
1,394 Elo+
Rama
Rama
CalibðrnWolfe
Rama
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 26L
1,221 Elo+
Solo
Hou Yi
Hou Yi
Mr Steeezzy
Hou Yi
Level 126
God Stats
0W - 2L
1,639 SR
Queue Stats
1W - 3L
1,576 Elo+
Party 1
Scylla
Scylla
Papi Chavvy
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 1
Maui
Maui
SIstaMcFsta
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 1
Fenrir
Fenrir
Sundevi113
Fenrir
Level 70
God Stats
1W - 1L
1,749 SR
Queue Stats
49W - 54L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 0 / 12
7,094
709
6,748
9,479
8,656
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
Axillora
Surtr
15
6 / 1 / 5
8,137
814
9,347
8,477
8,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
16
7 / 0 / 6
8,791
879
13,276
2,596
1,133
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 6
7,477
748
6,087
3,707
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
zderpredz
Serqet
14
3 / 0 / 7
7,648
765
4,910
8,544
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
6,890
689
2,310
10,176
4,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
12
0 / 4 / 0
6,568
657
5,140
12,315
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
0 / 4 / 1
6,595
660
4,549
7,056
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 0
6,865
687
2,734
9,171
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Sundevi113
Fenrir
13
0 / 4 / 1
6,813
681
4,900
10,210
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
1
1
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
12
6
W
Surtr
Axillora
Surtr
6
1
5
8.5
L
1
6
0
0.17
W
Agni
7
0
6
10
L
Hou Yi
0
4
0
0
L
Scylla
0
4
1
0.13
L
0
2
0
0
L
Fenrir
Sundevi113
Fenrir
0
4
1
0.13
W
4
0
6
7
W
Serqet
zderpredz
Serqet
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
19,633
32,803
Taken
48,928
25,259
Mitigated
27,389
10,809
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,748
1,364
3,556
3,515
9,479
8,656
203
2,168
7,145
15,026
0
W
Surtr
Axillora
Surtr
9,347
1,506
0
1,981
8,477
8,083
15
1,314
7,097
222
23,729
L
2,310
1,438
0
372
10,176
4,636
185
6,562
3,314
0
13,788
W
Agni
13,276
1,906
0
250
2,596
1,133
255
385
2,175
41,469
0
L
Hou Yi
5,140
3,243
0
3,049
12,315
5,694
0
4,901
7,206
0
21,492
L
Scylla
4,549
550
0
0
7,056
2,798
200
1,216
5,792
18,508
0
L
2,734
535
0
855
9,171
9,384
150
3,202
5,833
7,147
0
L
Fenrir
Sundevi113
Fenrir
4,900
842
0
2,219
10,210
4,877
0
3,561
6,359
0
20,432
W
6,087
2,745
0
681
3,707
1,913
114
1,659
1,944
0
12,932
W
Serqet
zderpredz
Serqet
4,910
1,194
0
826
8,544
5,474
0
1,217
7,159
0
20,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
33,731
197
Minions Killed
155
0
Camps Cleared
0
979,149
Distance Traveled
902,010
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,094
709
17
2
0
196,214
0
W
Surtr
8,137
814
35
4
0
209,321
0
L
Rama
6,890
689
29
3
0
166,539
0
W
Agni
8,791
879
91
9
0
165,385
1
L
Hou Yi
6,568
657
46
5
0
175,888
0
L
Scylla
6,595
660
39
4
0
183,033
0
L
Maui
6,865
687
6
1
0
169,420
0
L
Fenrir
6,813
681
35
4
0
207,130
0
W
Neith
7,477
748
18
2
0
162,923
0
W
Serqet
7,648
765
36
4
0
245,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role