Player Matchup

Hercules
Hercules
Atemosha
Hercules
Level 88
God Stats
23W - 20L
1,935 SR
Queue Stats
807W - 797L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
BakedShad0w
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,626 Elo+
Party 3
Janus
Janus
MichelinGamer
Janus
Level 108
God Stats
8W - 16L
1,261 SR
Queue Stats
688W - 686L
1,436 Elo+
Party 2
Chiron
Chiron
Stratpop420
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 3
Nike
Nike
avatar7x
Nike
Level 28
God Stats
1W - 4L
1,561 SR
Queue Stats
52W - 75L
1,333 Elo+
Party 2
Team Averages
Level 61
1,551 SR
1,470 Elo+

VS

Team Averages
Level 26
1,507 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
BrickedUpJohnson
Tsukuyomi
Level 15
God Stats
2W - 0L
1,753 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dkewein
Guan Yu
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 37L
1,332 Elo+
Solo
Zhong Kui
Zhong Kui
FutyDAy
Zhong Kui
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 97L
1,429 Elo+
Solo
Set
Set
Gunkip
Set
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,894 Elo+
Party 1
Cerberus
Cerberus
Mattata10
Cerberus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 71L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atemosha
Hercules
16
2 / 5 / 10
9,050
754
9,634
28,567
25,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
BakedShad0w
Guan Yu
15
4 / 7 / 6
8,851
738
13,219
21,499
22,344
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 9 / 4
9,307
776
12,099
16,666
6,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
2 / 7 / 8
8,780
732
16,216
16,729
6,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
15
2 / 8 / 5
8,605
717
7,574
23,384
9,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
13 / 2 / 18
11,869
989
34,018
16,371
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Dkewein
Guan Yu
14
1 / 5 / 16
9,110
759
4,611
16,582
15,352
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
FutyDAy
Zhong Kui
17
9 / 5 / 9
10,711
893
23,118
17,105
13,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
Gunkip
Set
19
11 / 2 / 19
11,569
964
27,942
18,400
25,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Mattata10
Cerberus
18
2 / 1 / 24
10,154
846
11,790
22,576
26,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
122
14
Kills
36
36
Deaths
15
33
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
Atemosha
Hercules
2
5
10
1.4
L
Guan Yu
BakedShad0w
Guan Yu
4
7
6
1
W
Tsukuyomi
13
2
18
11
W
Guan Yu
Dkewein
Guan Yu
1
5
16
1.8
W
Zhong Kui
FutyDAy
Zhong Kui
9
5
9
2.7
W
Set
Gunkip
Set
11
2
19
10.25
W
Cerberus
Mattata10
Cerberus
2
1
24
14
L
4
9
4
0.67
L
Chiron
2
7
8
0.86
L
Nike
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,742
Damage
101,479
106,845
Taken
91,034
69,503
Mitigated
91,329
29,115
Healing
42,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Atemosha
Hercules
9,634
1,314
1,050
9,593
28,567
25,668
0
10,984
17,107
0
17,969
L
Guan Yu
BakedShad0w
Guan Yu
13,219
561
5,713
4,310
21,499
22,344
0
9,795
11,503
8,399
10,587
W
Tsukuyomi
34,018
7,490
2,991
6,481
16,371
9,981
1,667
3,396
12,975
0
58,073
W
Guan Yu
Dkewein
Guan Yu
4,611
549
6,277
3,201
16,582
15,352
20
2,312
14,270
0
9,813
W
Zhong Kui
FutyDAy
Zhong Kui
23,118
3,254
1,577
4,428
17,105
13,873
2,132
2,805
14,300
37,392
0
W
Set
Gunkip
Set
27,942
9,924
1,541
5,658
18,400
25,228
2,170
5,197
13,203
2,563
39,357
W
Cerberus
Mattata10
Cerberus
11,790
985
1,106
9,289
22,576
26,895
1,124
3,865
18,711
26,919
0
L
12,099
1,781
204
1,607
16,666
6,142
0
3,394
12,987
20,622
0
L
Chiron
16,216
2,362
911
2,942
16,729
6,066
0
3,904
12,447
0
35,153
L
Nike
7,574
2,067
72
2,713
23,384
9,283
0
8,305
14,694
0
10,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
53,413
101
Minions Killed
167
0
Camps Cleared
0
944,134
Distance Traveled
1,233,839
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,050
754
17
1
0
188,728
0
L
Guan Yu
8,851
738
17
1
0
213,808
0
W
Tsukuyomi
11,869
989
40
3
0
297,083
0
W
Guan Yu
9,110
759
9
1
0
240,390
0
W
Zhong Kui
10,711
893
28
2
0
219,954
1
W
Set
11,569
964
34
3
0
237,487
0
W
Cerberus
10,154
846
56
5
0
238,925
0
L
Janus
9,307
776
19
2
0
157,721
0
L
Chiron
8,780
732
41
3
0
201,225
0
L
Nike
8,605
717
7
1
0
182,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role