Player Matchup

Anubis
Anubis
JOKO13
Anubis
Level 157
God Stats
21W - 4L
1,824 SR
Queue Stats
611W - 660L
1,447 Elo+
Solo
Chang'e
Chang'e
Kyuune
Chang'e
Level 39
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Artio
Artio
NipBuffet
Artio
Level 147
God Stats
28W - 22L
1,424 SR
Queue Stats
881W - 908L
1,453 Elo+
Solo
Bacchus
Bacchus
ShadeDrakeKing
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,547 Elo+
Solo
Medusa
Medusa
SwearingMario
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 38L
1,717 Elo+
Party 2
Team Averages
Level 115
1,510 SR
1,533 Elo+

VS

Team Averages
Level 71
1,590 SR
1,368 Elo+
Guan Yu
Guan Yu
ElCh0wder
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Solo
Sol
Sol
MGwolfV
Sol
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,225 Elo+
Party 1
King Arthur
King Arthur
Slenderthe8
King Arthur
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 76L
1,225 Elo+
Party 1
Ao Kuang
Ao Kuang
idontflush
Ao Kuang
Level 85
God Stats
9W - 7L
1,715 SR
Queue Stats
302W - 311L
1,395 Elo+
Solo
Nike
Nike
kuuchic0mmand3r
Nike
Level 107
God Stats
2W - 1L
1,735 SR
Queue Stats
104W - 99L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JOKO13
Anubis
17
9 / 3 / 11
10,413
947
11,278
11,878
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Kyuune
Chang'e
17
5 / 1 / 18
9,811
892
9,264
8,285
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
NipBuffet
Artio
14
1 / 4 / 11
8,347
759
4,533
19,130
13,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 21
9,395
854
11,363
15,796
19,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 1 / 12
10,535
958
14,859
8,738
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElCh0wder
Guan Yu
7
0 / 2 / 1
5,989
544
769
4,431
1,682
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
16
3 / 6 / 4
8,654
787
16,644
12,746
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Slenderthe8
King Arthur
15
1 / 6 / 4
7,762
706
8,295
16,439
20,475
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
idontflush
Ao Kuang
15
5 / 7 / 2
8,114
738
9,207
13,946
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 8
8,045
731
8,976
12,037
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
25
Kills
10
13
Deaths
26
73
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ElCh0wder
Guan Yu
0
2
1
0.25
W
Anubis
JOKO13
Anubis
9
3
11
4.83
W
Chang'e
Kyuune
Chang'e
5
1
18
14
L
Sol
3
6
4
0.83
W
Artio
NipBuffet
Artio
1
4
11
1.63
W
1
4
21
2.88
L
King Arthur
Slenderthe8
King Arthur
1
6
4
0.5
W
9
1
12
15
L
Ao Kuang
idontflush
Ao Kuang
5
7
2
0.86
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,297
Damage
43,891
63,827
Taken
59,599
47,407
Mitigated
50,828
32,488
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ElCh0wder
Guan Yu
769
155
358
448
4,431
1,682
0
2,901
1,458
0
1,722
W
Anubis
JOKO13
Anubis
11,278
852
1,246
3,821
11,878
6,545
1,362
4,741
7,047
26,833
0
W
Chang'e
Kyuune
Chang'e
9,264
1,771
5,768
4,402
8,285
3,586
970
2,813
5,472
12,039
0
L
Sol
16,644
5,189
581
2,932
12,746
5,803
0
9,108
3,602
28,952
0
W
Artio
NipBuffet
Artio
4,533
418
1,553
5,850
19,130
13,848
1,296
8,221
10,696
10,895
0
W
11,363
1,863
1,517
4,564
15,796
19,129
257
6,073
9,601
15,869
0
L
King Arthur
Slenderthe8
King Arthur
8,295
373
297
1,541
16,439
20,475
18
8,546
7,606
0
19,244
W
14,859
8,353
647
3,120
8,738
4,299
3,663
3,533
5,160
0
33,876
L
Ao Kuang
idontflush
Ao Kuang
9,207
2,045
74
3,346
13,946
7,686
171
8,719
5,069
15,033
0
L
8,976
636
464
1,283
12,037
15,182
0
6,291
5,426
0
17,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
38,564
122
Minions Killed
74
0
Camps Cleared
0
921,159
Distance Traveled
802,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,989
544
4
0
0
60,232
0
W
Anubis
10,413
947
39
4
0
169,223
0
W
Chang'e
9,811
892
11
1
0
195,329
0
L
Sol
8,654
787
30
3
0
173,748
0
W
Artio
8,347
759
11
1
0
160,233
0
W
Bacchus
9,395
854
7
1
0
209,954
0
L
King Arthur
7,762
706
26
2
0
203,832
0
W
Medusa
10,535
958
54
5
0
186,420
0
L
Ao Kuang
8,114
738
8
1
0
172,536
0
L
Nike
8,045
731
6
1
0
192,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role