Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GoldFeraligatr
Baron Samedi
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 203L
1,689 Elo+
Party 1
Loki
Loki
NemuruVFX
Loki
Level 28
God Stats
3W - 0L
1,700 SR
Queue Stats
100W - 67L
1,694 Elo+
Party 1
Discordia
Discordia
PrimRoses03
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
Sephinii
Zhong Kui
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 190L
1,614 Elo+
Party 1
Team Averages
Level 105
1,540 SR
1,628 Elo+

VS

Team Averages
Level 53
1,513 SR
1,406 Elo+
Atlas
Atlas
 
Atlas
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CurlyQueen97
Medusa
Level 28
God Stats
3W - 8L
1,703 SR
Queue Stats
451W - 450L
1,357 Elo+
Party 2
Shiva
Shiva
ElReptiliano777
Shiva
Level 72
God Stats
9W - 11L
1,500 SR
Queue Stats
578W - 574L
1,443 Elo+
Party 2
Anhur
Anhur
Lokylol
Anhur
Level 27
God Stats
1W - 3L
1,362 SR
Queue Stats
101W - 89L
1,332 Elo+
Party 2
Baba Yaga
Baba Yaga
tomm711
Baba Yaga
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 20
9,184
918
5,758
13,717
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
GoldFeraligatr
Baron Samedi
16
9 / 1 / 12
9,573
957
17,104
11,385
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Loki
15
7 / 2 / 11
9,452
945
11,425
7,218
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
PrimRoses03
Discordia
15
3 / 0 / 16
8,706
871
8,013
4,853
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Sephinii
Zhong Kui
15
6 / 1 / 13
8,857
886
9,831
10,656
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 2 / 2
7,850
785
7,467
9,514
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
12
0 / 6 / 1
6,454
645
6,787
13,390
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 2
8,308
831
8,322
14,324
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Lokylol
Anhur
12
1 / 7 / 1
6,512
651
3,306
11,177
5,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
tomm711
Baba Yaga
12
0 / 4 / 1
6,262
626
3,688
7,830
4,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
25
Kills
4
5
Deaths
25
72
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
20
10
L
Atlas
 
Atlas
1
2
2
1
L
Medusa
0
6
1
0.08
L
2
6
2
0.5
W
Baron Samedi
GoldFeraligatr
Baron Samedi
9
1
12
15
L
Anhur
Lokylol
Anhur
1
7
1
0.21
W
Loki
7
2
11
6.25
W
Discordia
PrimRoses03
Discordia
3
0
16
11
W
Zhong Kui
Sephinii
Zhong Kui
6
1
13
12.5
L
Baba Yaga
tomm711
Baba Yaga
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,131
Damage
29,570
47,829
Taken
56,235
35,179
Mitigated
44,738
28,330
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,758
355
2,189
4,275
13,717
13,822
257
2,471
11,246
15,712
0
L
Atlas
 
Atlas
7,467
3,087
509
1,984
9,514
9,387
0
6,227
3,187
19,197
0
L
Medusa
6,787
3,040
134
2,641
13,390
7,278
0
10,155
3,104
0
16,053
L
8,322
383
1,097
2,439
14,324
18,558
0
9,726
4,389
0
16,819
W
Baron Samedi
GoldFeraligatr
Baron Samedi
17,104
1,690
7,624
5,183
11,385
7,083
1,965
3,400
7,985
29,872
0
L
Anhur
Lokylol
Anhur
3,306
1,377
1,696
1,004
11,177
5,325
0
8,301
2,781
0
5,217
W
Loki
11,425
1,152
1,182
642
7,218
3,369
508
988
6,230
0
21,804
W
Discordia
PrimRoses03
Discordia
8,013
721
1,470
849
4,853
2,298
607
1,796
3,057
19,767
0
W
Zhong Kui
Sephinii
Zhong Kui
9,831
840
992
3,924
10,656
8,607
901
2,500
8,156
14,451
0
L
Baba Yaga
tomm711
Baba Yaga
3,688
65
0
1,447
7,830
4,190
0
5,551
2,068
7,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
35,386
124
Minions Killed
77
0
Camps Cleared
0
1,006,190
Distance Traveled
848,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,184
918
0
0
0
206,062
0
L
Atlas
7,850
785
18
2
0
195,782
0
L
Medusa
6,454
645
21
2
0
144,094
0
L
Shiva
8,308
831
16
2
0
173,201
0
W
Baron Samedi
9,573
957
54
5
0
183,080
0
L
Anhur
6,512
651
6
1
0
181,153
0
W
Loki
9,452
945
21
2
0
213,222
0
W
Discordia
8,706
871
33
3
0
217,382
0
W
Zhong Kui
8,857
886
16
2
0
186,444
0
L
Baba Yaga
6,262
626
16
2
0
153,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role