Player Matchup

Sylvanus
Sylvanus
FistopherThrobin
Sylvanus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,547 Elo+
Party 1
Surtr
Surtr
Monkey_D_Sheesh
Surtr
Level 147
God Stats
2W - 3L
1,204 SR
Queue Stats
107W - 108L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
ObiSheeshKenobi
Ne Zha
Level 129
God Stats
4W - 4L
1,615 SR
Queue Stats
139W - 139L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
SheeshWrld999
Zhong Kui
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,570 Elo+
Party 1
Agni
Agni
Vroknyr
Agni
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 128L
1,573 Elo+
Solo
Team Averages
Level 132
1,464 SR
1,563 Elo+

VS

Team Averages
Level 123
1,451 SR
1,466 Elo+
Anhur
Anhur
CDG_Julio
Anhur
Level 89
God Stats
0W - 3L
1,186 SR
Queue Stats
9W - 19L
1,139 Elo+
Solo
Ymir
Ymir
DAVEhuty
Ymir
Level 86
God Stats
1W - 2L
1,708 SR
Queue Stats
318W - 232L
1,610 Elo+
Solo
Thanatos
Thanatos
SkipperD01
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Whynaut2576
Nu Wa
Level 145
God Stats
4W - 5L
1,309 SR
Queue Stats
134W - 117L
1,471 Elo+
Solo
Atlas
Atlas
tigui22
Atlas
Level 147
God Stats
2W - 4L
1,554 SR
Queue Stats
117W - 94L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,041
542
3,374
9,095
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
7 / 1 / 0
8,465
651
12,876
16,293
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 5
7,063
543
4,665
12,469
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
SheeshWrld999
Zhong Kui
12
3 / 1 / 1
7,302
562
7,546
9,462
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
Vroknyr
Agni
12
0 / 2 / 3
7,281
560
8,365
8,001
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CDG_Julio
Anhur
11
1 / 2 / 0
6,150
473
4,921
11,716
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
1 / 4 / 0
6,271
482
8,351
11,562
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SkipperD01
Thanatos
11
2 / 1 / 1
6,065
467
5,217
11,027
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 3
6,361
489
5,497
5,505
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
tigui22
Atlas
11
1 / 4 / 2
6,609
508
5,904
13,739
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
CDG_Julio
Anhur
1
2
0
0.5
L
Ymir
1
4
0
0.25
W
1
0
4
3
W
7
1
0
7
W
1
1
5
3.5
W
Zhong Kui
SheeshWrld999
Zhong Kui
3
1
1
3.5
L
Thanatos
SkipperD01
Thanatos
2
1
1
2.5
W
Agni
Vroknyr
Agni
0
2
3
0.75
L
0
1
3
1.5
L
Atlas
tigui22
Atlas
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,826
Damage
29,890
55,320
Taken
53,549
26,902
Mitigated
31,591
29,760
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CDG_Julio
Anhur
4,921
3,224
0
4,768
11,716
4,501
0
5,740
5,976
0
41,141
L
Ymir
8,351
2,421
0
2,978
11,562
9,399
0
270
11,292
41,459
0
W
3,374
1,148
4,759
5,123
9,095
5,330
140
1,987
7,108
19,513
0
W
12,876
4,719
0
8,242
16,293
8,227
244
8,310
7,279
695
63,035
W
4,665
1,575
0
5,876
12,469
4,847
0
2,622
9,760
0
40,360
W
Zhong Kui
SheeshWrld999
Zhong Kui
7,546
2,447
0
4,700
9,462
5,746
2,828
1,596
7,866
50,513
0
L
Thanatos
SkipperD01
Thanatos
5,217
916
0
7,985
11,027
4,792
0
3,857
7,170
0
39,662
W
Agni
Vroknyr
Agni
8,365
798
0
1,060
8,001
2,752
320
4,395
3,606
62,886
0
L
5,497
1,598
0
1,445
5,505
1,981
0
2,786
2,719
56,366
326
L
Atlas
tigui22
Atlas
5,904
2,075
0
3,141
13,739
10,918
0
7,004
6,735
30,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
31,456
387
Minions Killed
356
0
Camps Cleared
0
1,267,996
Distance Traveled
1,208,717
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,150
473
82
6
0
213,043
0
L
Ymir
6,271
482
75
6
0
176,878
0
W
Sylvanus
7,041
542
31
2
0
213,884
0
W
Surtr
8,465
651
106
8
0
267,978
2
W
Ne Zha
7,063
543
64
5
0
301,184
0
W
Zhong Kui
7,302
562
75
6
0
237,557
1
L
Thanatos
6,065
467
60
5
0
314,572
3
W
Agni
7,281
560
111
9
0
247,393
4
L
Nu Wa
6,361
489
95
7
0
247,566
1
L
Atlas
6,609
508
44
3
0
256,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role