Player Matchup

Guan Yu
Guan Yu
AgentCody_Banks
Guan Yu
Level 16
God Stats
0W - 1L
1,115 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
Baladar
Hachiman
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 238L
1,427 Elo+
Party 2
Thanatos
Thanatos
SmkyCookBook
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 209L
1,427 Elo+
Party 2
Nemesis
Nemesis
ViciousIsCrackd
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
YaBoi6933
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 55
1,423 SR
1,471 Elo+

VS

Team Averages
Level 66
1,504 SR
1,428 Elo+
Tiamat
Tiamat
EzraGlow
Tiamat
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
MOONSHADOW586
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 247L
1,395 Elo+
Solo
Zeus
Zeus
RengokuSucker
Zeus
Level 24
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 3L
1,172 Elo+
Party 3
Terra
Terra
SplinteredTriad
Terra
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
365W - 313L
1,466 Elo+
Solo
Eset
Eset
xquinkx
Eset
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,072
698
2,614
16,623
18,642
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Baladar
Hachiman
15
2 / 5 / 5
8,531
656
9,641
15,183
6,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SmkyCookBook
Thanatos
12
2 / 9 / 3
7,899
608
4,652
15,163
6,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 6 / 5
8,595
661
6,221
13,337
10,092
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
YaBoi6933
Zhong Kui
17
5 / 6 / 4
10,380
798
14,556
16,649
12,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EzraGlow
Tiamat
19
11 / 2 / 17
12,130
933
27,851
15,765
18,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MOONSHADOW586
Danzaburou
16
7 / 4 / 12
10,371
798
11,328
11,615
6,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
4 / 2 / 19
10,307
793
8,172
9,219
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 4 / 21
10,256
789
4,413
16,506
12,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
xquinkx
Eset
18
9 / 2 / 17
11,220
863
18,971
12,553
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
13
Kills
31
31
Deaths
14
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Hachiman
Baladar
Hachiman
2
5
5
0.9
W
Tiamat
EzraGlow
Tiamat
11
2
17
9.75
W
Danzaburou
MOONSHADOW586
Danzaburou
7
4
12
3.25
W
4
2
19
6.75
L
Thanatos
SmkyCookBook
Thanatos
2
9
3
0.39
W
0
4
21
2.63
L
2
6
5
0.75
L
Zhong Kui
YaBoi6933
Zhong Kui
5
6
4
1.17
W
Eset
xquinkx
Eset
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,684
Damage
70,735
76,955
Taken
65,658
54,668
Mitigated
47,353
25,494
Healing
24,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,614
264
4,785
4,078
16,623
18,642
0
11,822
4,799
0
8,766
L
Hachiman
Baladar
Hachiman
9,641
5,682
1,270
3,625
15,183
6,809
0
10,457
4,725
0
27,302
W
Tiamat
EzraGlow
Tiamat
27,851
1,832
718
6,137
15,765
18,071
1,834
4,448
11,317
43,704
2,596
W
Danzaburou
MOONSHADOW586
Danzaburou
11,328
4,529
1,374
1,428
11,615
6,152
2,214
1,625
9,990
0
30,447
W
8,172
2,068
580
1,374
9,219
4,129
2,063
4,291
4,928
21,626
662
L
Thanatos
SmkyCookBook
Thanatos
4,652
939
1,572
2,816
15,163
6,318
0
12,759
2,400
0
13,412
W
4,413
775
3,154
3,715
16,506
12,090
444
966
15,540
9,240
1,009
L
6,221
1,875
733
1,291
13,337
10,092
0
8,277
5,044
0
9,002
L
Zhong Kui
YaBoi6933
Zhong Kui
14,556
512
1,116
4,208
16,649
12,807
0
11,995
4,654
34,426
0
W
Eset
xquinkx
Eset
18,971
819
2,213
3,970
12,553
6,911
1,907
3,226
9,327
37,716
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
54,284
124
Minions Killed
146
0
Camps Cleared
0
1,061,130
Distance Traveled
1,139,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,072
698
13
1
0
245,206
0
L
Hachiman
8,531
656
34
3
0
187,191
0
W
Tiamat
12,130
933
33
3
0
256,638
0
W
Danzaburou
10,371
798
29
2
0
189,582
0
W
Zeus
10,307
793
26
2
0
224,608
0
L
Thanatos
7,899
608
11
1
0
188,474
0
W
Terra
10,256
789
15
1
0
235,373
0
L
Nemesis
8,595
661
6
0
0
225,034
0
L
Zhong Kui
10,380
798
60
5
0
215,225
0
W
Eset
11,220
863
43
3
0
232,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role