Player Matchup

King Arthur
King Arthur
Bronze III
Enormous__Unit
King Arthur
Bronze III
Level 151
God Stats
1W - 0L
1,200 SR
Queue Stats
17W - 25L
1,454 MMR
Party 1
Cliodhna
Cliodhna
Silver I
Fruitfulowl
Cliodhna
Silver I
Level 149
God Stats
1W - 2L
1,444 SR
Queue Stats
18W - 25L
1,257 MMR
Party 1
Sol
Sol
Gold IV
Jtobarr29
Sol
Gold IV
Level 58
God Stats
5W - 6L
1,159 SR
Queue Stats
426W - 422L
1,377 MMR
Party 3
Serqet
Serqet
Gold V
doctortobar
Serqet
Gold V
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
430W - 429L
1,343 MMR
Party 3
Zeus
Zeus
Silver IV
polarprotege
Zeus
Silver IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 198L
1,360 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,361 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,493 SR
1,386 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
FENIX Dheno
Sun Wukong
Silver II
Level 147
God Stats
6W - 10L
1,451 SR
Queue Stats
48W - 54L
1,475 MMR
Party 2
Chiron
Chiron
Silver III
FENIX FATEZ
Chiron
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,246 MMR
Party 2
Bastet
Bastet
Bronze III
Nahum325
Bastet
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,354 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
masonh731
Baba Yaga
Gold V
Level 121
God Stats
4W - 6L
1,514 SR
Queue Stats
55W - 66L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Enormous__Unit
King Arthur
15
1 / 6 / 3
9,888
520
7,776
17,049
16,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Fruitfulowl
Cliodhna
16
4 / 3 / 2
10,642
560
7,954
17,086
7,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
6 / 0 / 3
11,614
611
20,993
16,167
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
14
3 / 0 / 7
9,766
514
5,555
12,748
10,431
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 2
10,503
553
11,827
9,741
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangThorHe BoAgniAwilix

VS

Bans
SusanoThanatosDanzaburouFenrirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 2
8,145
429
2,066
18,928
13,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
FENIX Dheno
Sun Wukong
12
3 / 3 / 2
8,996
473
10,865
15,680
13,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
0 / 4 / 0
8,193
431
3,788
15,519
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Nahum325
Bastet
14
2 / 5 / 2
8,758
461
11,538
19,470
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
masonh731
Baba Yaga
15
5 / 4 / 1
8,977
472
9,205
14,640
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
11
11
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
W
King Arthur
Enormous__Unit
King Arthur
1
6
3
0.42
L
Sun Wukong
FENIX Dheno
Sun Wukong
3
3
2
1.33
L
Chiron
0
4
0
0
W
Cliodhna
Fruitfulowl
Cliodhna
4
3
2
1.67
W
6
0
3
7.5
L
Bastet
Nahum325
Bastet
2
5
2
0.6
W
Serqet
3
0
7
6.5
L
Baba Yaga
masonh731
Baba Yaga
5
4
1
1.38
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
37,462
72,791
Taken
84,237
44,267
Mitigated
48,129
22,682
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,066
189
2,745
4,534
18,928
13,923
0
9,967
8,961
26,606
0
W
King Arthur
Enormous__Unit
King Arthur
7,776
610
0
2,876
17,049
16,175
610
1,373
15,676
645
68,969
L
Sun Wukong
FENIX Dheno
Sun Wukong
10,865
2,785
0
5,723
15,680
13,381
0
1,490
14,052
1,657
64,214
L
Chiron
3,788
497
692
4,540
15,519
6,326
0
8,596
6,808
0
65,320
W
Cliodhna
Fruitfulowl
Cliodhna
7,954
941
0
2,376
17,086
7,113
2,608
4,172
12,914
0
78,547
W
20,993
10,149
0
11,699
16,167
6,796
1,198
2,598
13,569
125,472
0
L
Bastet
Nahum325
Bastet
11,538
2,785
0
3,142
19,470
7,573
0
5,132
13,955
0
76,813
W
Serqet
5,555
1,283
0
4,241
12,748
10,431
0
2,753
9,995
0
19,772
L
Baba Yaga
masonh731
Baba Yaga
9,205
641
0
2,569
14,640
6,926
39
7,750
6,890
61,252
0
W
11,827
1,823
0
1,490
9,741
3,752
725
2,654
7,087
88,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,413
Gold Earned
43,069
550
Minions Killed
424
0
Camps Cleared
0
1,958,108
Distance Traveled
1,801,958
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,145
429
30
2
0
365,672
8
W
King Arthur
9,888
520
110
6
0
370,082
0
L
Sun Wukong
8,996
473
104
5
0
236,926
2
L
Chiron
8,193
431
95
5
0
376,269
0
W
Cliodhna
10,642
560
113
6
0
420,576
4
W
Sol
11,614
611
165
9
0
379,953
8
L
Bastet
8,758
461
96
5
0
473,117
0
W
Serqet
9,766
514
22
1
0
471,532
3
L
Baba Yaga
8,977
472
99
5
0
349,974
2
W
Zeus
10,503
553
140
7
0
315,965
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role