Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
SwoIemate
Thor
Level 40
God Stats
1W - 2L
1,285 SR
Queue Stats
47W - 44L
1,591 Elo+
Solo
Khepri
Khepri
md94
Khepri
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 245L
1,580 Elo+
Party 3
Yu Huang
Yu Huang
xX410vKingpinXx
Yu Huang
Level 147
God Stats
11W - 10L
1,258 SR
Queue Stats
261W - 257L
1,581 Elo+
Party 3
Team Averages
Level 107
1,409 SR
1,550 Elo+

VS

Team Averages
Level 116
1,528 SR
1,509 Elo+
Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Alemanthia
Nike
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
284W - 189L
1,496 Elo+
Party 2
Artemis
Artemis
Blitzjager117
Artemis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 55L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Donza093
Morgan Le Fay
Level 147
God Stats
12W - 6L
1,825 SR
Queue Stats
988W - 712L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
Helblade
Xbalanque
Level 141
God Stats
5W - 10L
1,316 SR
Queue Stats
351W - 341L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 2
7,780
648
1,219
10,829
12,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
 
Merlin
13
0 / 3 / 2
7,303
609
11,527
8,090
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
15
2 / 2 / 0
7,793
649
8,210
12,972
13,023
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
md94
Khepri
13
0 / 2 / 0
7,900
658
4,901
11,642
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
15
0 / 1 / 2
7,754
646
10,859
8,223
5,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 6
8,186
682
1,564
7,001
9,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 0 / 6
8,048
671
5,515
9,932
10,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
14
0 / 1 / 3
8,082
674
9,122
11,054
7,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Donza093
Morgan Le Fay
15
1 / 0 / 6
8,648
721
10,813
6,967
4,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Helblade
Xbalanque
16
6 / 1 / 2
9,361
780
22,940
12,109
7,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
2
Kills
8
9
Deaths
2
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
L
Merlin
 
Merlin
0
3
2
0.33
W
Horus
 
Horus
1
0
6
4
W
0
0
6
3
W
Artemis
0
1
3
1.5
W
Morgan Le Fay
Donza093
Morgan Le Fay
1
0
6
4
W
Xbalanque
Helblade
Xbalanque
6
1
2
7
L
Thor
2
2
0
1
L
Khepri
md94
Khepri
0
2
0
0
L
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
49,954
51,756
Taken
47,063
47,638
Mitigated
38,699
16,136
Healing
30,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,219
467
2,146
4,089
10,829
12,692
0
2,079
8,750
0
3,082
L
Merlin
 
Merlin
11,527
44
600
601
8,090
4,894
0
1,743
6,347
29,245
0
W
Horus
 
Horus
1,564
643
11,958
4,309
7,001
9,484
51
3,350
3,651
0
2,263
W
5,515
48
2,568
2,049
9,932
10,330
290
5,603
4,329
0
9,699
W
Artemis
9,122
4,681
683
1,265
11,054
7,367
1,333
8,622
2,432
0
25,849
W
Morgan Le Fay
Donza093
Morgan Le Fay
10,813
1,190
678
860
6,967
4,064
96
4,523
2,444
32,828
0
W
Xbalanque
Helblade
Xbalanque
22,940
5,103
1,437
4,513
12,109
7,454
0
5,189
6,920
0
36,845
L
Thor
8,210
661
918
2,276
12,972
13,023
0
3,931
9,041
0
13,371
L
Khepri
md94
Khepri
4,901
0
610
2,372
11,642
11,614
0
1,865
9,777
13,330
0
L
Yu Huang
10,859
127
1,566
958
8,223
5,415
0
1,195
7,028
31,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,530
Gold Earned
42,325
120
Minions Killed
131
0
Camps Cleared
0
1,057,907
Distance Traveled
1,236,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,780
648
1
0
0
235,946
0
L
Merlin
7,303
609
30
3
0
172,683
0
W
Horus
8,186
682
1
0
0
242,558
0
W
Nike
8,048
671
11
1
0
267,200
0
W
Artemis
8,082
674
37
3
0
210,614
0
W
Morgan Le Fay
8,648
721
49
4
0
257,778
0
W
Xbalanque
9,361
780
33
3
0
258,596
0
L
Thor
7,793
649
10
1
0
206,756
0
L
Khepri
7,900
658
16
1
0
212,743
0
L
Yu Huang
7,754
646
63
5
0
229,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role