Player Matchup

Arachne
Arachne
BluRanger93
Arachne
Level 134
God Stats
3W - 2L
1,829 SR
Queue Stats
220W - 203L
1,628 Elo+
Party 3
Aphrodite
Aphrodite
CreativeCords
Aphrodite
Level 183
God Stats
8W - 6L
1,715 SR
Queue Stats
917W - 940L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
Dubie86
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,568 Elo+
Party 3
Ravana
Ravana
L7E4
Ravana
Level 157
God Stats
1W - 1L
1,686 SR
Queue Stats
56W - 39L
1,547 Elo+
Party 3
Mulan
Mulan
Pocket Aces1380
Mulan
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 290L
1,478 Elo+
Party 2
Team Averages
Level 149
1,646 SR
1,543 Elo+

VS

Team Averages
Level 123
1,510 SR
1,578 Elo+
Surtr
Surtr
Frostwalrus94
Surtr
Level 65
God Stats
2W - 1L
1,552 SR
Queue Stats
22W - 21L
1,495 Elo+
Party 1
Chronos
Chronos
LotusRacer44
Chronos
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 222L
1,708 Elo+
Solo
Yemoja
Yemoja
NCRprospector
Yemoja
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 1
Skadi
Skadi
SunbroSmurf
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,707 Elo+
Party 1
Sol
Sol
xDragum
Sol
Level 169
God Stats
5W - 4L
1,500 SR
Queue Stats
311W - 320L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BluRanger93
Arachne
13
0 / 5 / 4
6,925
693
4,098
13,176
10,218
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
CreativeCords
Aphrodite
12
0 / 8 / 4
7,090
709
7,594
13,532
9,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Dubie86
Heimdallr
15
3 / 5 / 3
9,069
907
9,900
11,516
5,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
L7E4
Ravana
13
2 / 6 / 3
7,703
770
7,605
14,918
10,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 4
8,063
806
6,491
16,199
16,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 20
8,484
848
13,487
18,191
23,033
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
LotusRacer44
Chronos
16
10 / 2 / 17
9,704
970
10,980
10,983
5,414
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 0 / 28
9,150
915
3,025
6,126
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
10 / 1 / 20
10,288
1,029
25,395
9,879
5,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
15
6 / 1 / 18
9,125
913
12,008
7,628
3,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
7
Kills
31
31
Deaths
7
18
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Arachne
BluRanger93
Arachne
0
5
4
0.4
L
Aphrodite
CreativeCords
Aphrodite
0
8
4
0.25
L
Heimdallr
Dubie86
Heimdallr
3
5
3
0.9
W
4
3
20
4.67
L
Ravana
L7E4
Ravana
2
6
3
0.58
W
Chronos
LotusRacer44
Chronos
10
2
17
9.25
W
1
0
28
15
L
2
7
4
0.57
W
10
1
20
20
W
Sol
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
64,895
69,341
Taken
52,807
53,243
Mitigated
43,876
19,143
Healing
28,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BluRanger93
Arachne
4,098
2,695
797
2,640
13,176
10,218
182
4,813
8,363
0
8,619
L
Aphrodite
CreativeCords
Aphrodite
7,594
1,419
4,890
3,718
13,532
9,499
650
4,501
9,031
18,506
536
L
Heimdallr
Dubie86
Heimdallr
9,900
2,964
342
824
11,516
5,643
738
4,101
7,415
0
23,723
W
13,487
3,619
1,363
3,221
18,191
23,033
376
2,060
16,131
460
23,509
L
Ravana
L7E4
Ravana
7,605
1,988
1,452
3,404
14,918
10,946
204
6,187
8,731
0
17,776
W
Chronos
LotusRacer44
Chronos
10,980
5,284
1,124
1,344
10,983
5,414
2,931
2,163
8,820
23,517
0
W
3,025
1,099
14,334
2,156
6,126
6,907
407
810
5,316
6,824
0
L
6,491
756
267
809
16,199
16,937
119
6,788
9,411
0
10,464
W
25,395
10,443
1,400
994
9,879
5,190
2,209
1,421
8,458
0
44,642
W
Sol
12,008
3,576
222
2,197
7,628
3,332
3,492
1,041
6,587
30,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
46,751
105
Minions Killed
142
0
Camps Cleared
0
823,309
Distance Traveled
991,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,925
693
14
1
0
187,561
0
L
Aphrodite
7,090
709
33
3
0
139,181
0
L
Heimdallr
9,069
907
30
3
0
181,121
0
W
Surtr
8,484
848
17
2
0
289,432
0
L
Ravana
7,703
770
24
2
0
181,914
0
W
Chronos
9,704
970
29
3
0
175,454
0
W
Yemoja
9,150
915
10
1
0
181,606
0
L
Mulan
8,063
806
4
0
0
133,532
0
W
Skadi
10,288
1,029
38
4
0
177,364
0
W
Sol
9,125
913
48
5
0
167,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role