Player Matchup

Serqet
Serqet
Ardvarrkk
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,457 Elo+
Party 1
Agni
Agni
GetPermaCucked
Agni
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
I_Be_Fiending_
Kumbhakarna
Level 62
God Stats
3W - 7L
1,186 SR
Queue Stats
17W - 31L
1,423 Elo+
Party 1
Medusa
Medusa
JPNorth22
Medusa
Level 43
God Stats
2W - 3L
1,725 SR
Queue Stats
11W - 18L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
NutRoseVert
Sun Wukong
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 30L
1,426 Elo+
Party 1
Team Averages
Level 71
1,482 SR
1,444 Elo+

VS

Team Averages
Level 81
1,451 SR
1,377 Elo+
Hera
Hera
BlueBerry91
Hera
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 14L
1,279 Elo+
Solo
Hun Batz
Hun Batz
CrAzyCaJuN1732
Hun Batz
Level 85
God Stats
3W - 6L
1,285 SR
Queue Stats
431W - 429L
1,393 Elo+
Solo
Neith
Neith
Danie1Mono
Neith
Level 53
God Stats
18W - 24L
1,445 SR
Queue Stats
42W - 56L
1,377 Elo+
Solo
Hou Yi
Hou Yi
Schumachers5
Hou Yi
Level 141
God Stats
70W - 77L
1,490 SR
Queue Stats
648W - 692L
1,408 Elo+
Solo
Nu Wa
Nu Wa
gustavont
Nu Wa
Level 66
God Stats
146W - 134L
1,535 SR
Queue Stats
148W - 140L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ardvarrkk
Serqet
20
12 / 1 / 7
13,206
629
15,506
18,247
9,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 6
12,551
598
16,560
16,469
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
I_Be_Fiending_
Kumbhakarna
16
6 / 0 / 10
11,592
552
5,704
22,868
27,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
JPNorth22
Medusa
17
5 / 0 / 12
11,077
527
14,529
11,228
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NutRoseVert
Sun Wukong
18
6 / 0 / 14
12,649
602
17,339
26,528
23,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 0
10,062
479
10,509
15,894
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
12
0 / 8 / 1
7,953
379
3,825
18,687
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
14
0 / 6 / 1
8,594
409
4,612
16,505
8,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
11
0 / 7 / 0
7,422
353
3,560
20,662
7,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
gustavont
Nu Wa
16
1 / 9 / 0
9,828
468
17,300
16,419
5,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
36
Kills
4
4
Deaths
38
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ardvarrkk
Serqet
12
1
7
15.5
L
3
8
0
0.38
L
Hun Batz
0
8
1
0.06
L
Neith
0
6
1
0.08
W
7
3
6
3.33
W
Kumbhakarna
I_Be_Fiending_
Kumbhakarna
6
0
10
11
W
Medusa
JPNorth22
Medusa
5
0
12
11
W
Sun Wukong
NutRoseVert
Sun Wukong
6
0
14
13
L
Hou Yi
0
7
0
0
L
Nu Wa
gustavont
Nu Wa
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,638
Damage
39,806
95,340
Taken
88,167
72,089
Mitigated
33,959
44,493
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ardvarrkk
Serqet
15,506
3,342
0
9,190
18,247
9,597
0
2,385
14,874
0
131,723
L
10,509
3,081
0
515
15,894
6,630
369
7,041
8,348
79,375
0
L
Hun Batz
3,825
786
0
4,089
18,687
6,158
0
5,229
13,393
0
45,758
L
Neith
4,612
1,320
141
2,439
16,505
8,147
0
3,557
12,061
0
47,795
W
16,560
240
0
2,796
16,469
6,889
2,965
8,389
8,080
111,739
5,137
W
Kumbhakarna
I_Be_Fiending_
Kumbhakarna
5,704
1,169
727
9,799
22,868
27,551
361
5,807
17,061
30,595
0
W
Medusa
JPNorth22
Medusa
14,529
8,565
0
8,287
11,228
5,001
3,478
1,601
9,627
0
74,929
W
Sun Wukong
NutRoseVert
Sun Wukong
17,339
2,545
0
13,694
26,528
23,051
797
11,315
14,188
0
107,035
L
Hou Yi
3,560
2,287
0
1,996
20,662
7,216
192
1,926
18,616
0
48,494
L
Nu Wa
gustavont
Nu Wa
17,300
5,408
56
1,118
16,419
5,808
0
3,308
12,789
78,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,075
Gold Earned
43,859
602
Minions Killed
421
0
Camps Cleared
0
2,138,331
Distance Traveled
1,674,966
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,206
629
155
7
0
540,185
0
L
Hera
10,062
479
124
6
0
318,553
3
L
Hun Batz
7,953
379
62
3
0
367,459
0
L
Neith
8,594
409
61
3
0
281,809
0
W
Agni
12,551
598
176
8
0
405,649
0
W
Kumbhakarna
11,592
552
31
1
0
402,745
3
W
Medusa
11,077
527
93
4
0
380,324
0
W
Sun Wukong
12,649
602
147
7
0
409,428
0
L
Hou Yi
7,422
353
67
3
0
357,244
0
L
Nu Wa
9,828
468
107
5
0
349,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role