Player Matchup

Maui
Maui
 
Maui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
RDFpurp
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
SaberTheWolfsky
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 3
Artemis
Artemis
Vapetastic
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
King Arthur
King Arthur
Vikingr9608
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 3
Team Averages
Level 21
1,500 SR
1,380 Elo+

VS

Team Averages
Level 38
1,492 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ICryzZZYT
Bellona
Level 14
God Stats
7W - 5L
1,415 SR
Queue Stats
377W - 420L
1,510 Elo+
Party 2
Khepri
Khepri
LynchProof
Khepri
Level 48
God Stats
3W - 4L
1,629 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 1
Izanami
Izanami
phosgenegaz
Izanami
Level 29
God Stats
11W - 15L
1,416 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 1
Olorun
Olorun
v1cca
Olorun
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 139L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 2 / 2
4,875
443
1,898
7,880
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
RDFpurp
Arachne
10
0 / 3 / 2
5,567
506
3,021
10,137
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
9
0 / 5 / 0
4,849
441
2,116
4,894
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Vapetastic
Artemis
7
2 / 3 / 0
4,856
441
5,589
6,295
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Vikingr9608
King Arthur
8
0 / 8 / 0
4,580
416
2,739
10,695
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
8 / 0 / 3
7,823
711
8,947
10,541
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
ICryzZZYT
Bellona
11
6 / 0 / 3
6,902
627
5,548
6,521
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
LynchProof
Khepri
9
2 / 1 / 3
6,112
556
2,130
10,477
5,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
phosgenegaz
Izanami
9
2 / 1 / 3
5,654
514
5,208
5,203
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
v1cca
Olorun
11
3 / 0 / 2
6,781
616
2,488
2,911
1,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
21
21
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
2
0.5
W
Ao Kuang
 
Ao Kuang
8
0
3
9.5
W
Bellona
ICryzZZYT
Bellona
6
0
3
7.5
W
Khepri
LynchProof
Khepri
2
1
3
3.5
L
Arachne
RDFpurp
Arachne
0
3
2
0.33
L
Kukulkan
0
5
0
0
L
Artemis
Vapetastic
Artemis
2
3
0
0.67
L
King Arthur
Vikingr9608
King Arthur
0
8
0
0
W
Izanami
phosgenegaz
Izanami
2
1
3
3.5
W
Olorun
v1cca
Olorun
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,363
Damage
24,321
39,901
Taken
35,653
20,328
Mitigated
19,258
6,183
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,898
625
147
1,472
7,880
5,257
47
1,550
6,330
13,176
0
W
Ao Kuang
 
Ao Kuang
8,947
3,707
0
5,120
10,541
3,878
680
641
9,900
60,807
0
W
Bellona
ICryzZZYT
Bellona
5,548
2,403
0
1,460
6,521
6,925
268
295
6,226
0
28,562
W
Khepri
LynchProof
Khepri
2,130
634
1,121
3,491
10,477
5,699
0
1,450
9,027
11,038
0
L
Arachne
RDFpurp
Arachne
3,021
2,329
0
2,119
10,137
3,917
0
4,350
5,743
0
38,934
L
Kukulkan
2,116
258
0
30
4,894
1,765
0
3,128
1,766
22,462
0
L
Artemis
Vapetastic
Artemis
5,589
3,664
0
2,235
6,295
2,164
215
2,220
4,075
0
24,349
L
King Arthur
Vikingr9608
King Arthur
2,739
1,177
0
180
10,695
7,225
0
2,317
7,813
1,697
15,359
W
Izanami
phosgenegaz
Izanami
5,208
3,644
0
1,675
5,203
1,686
276
824
4,379
0
34,404
W
Olorun
v1cca
Olorun
2,488
533
384
2,225
2,911
1,070
655
1,219
1,692
42,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
33,272
184
Minions Killed
278
0
Camps Cleared
0
969,246
Distance Traveled
990,158
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,875
443
17
2
0
211,989
0
W
Ao Kuang
7,823
711
96
9
0
234,682
0
W
Bellona
6,902
627
37
3
0
196,864
0
W
Khepri
6,112
556
17
2
0
204,556
3
L
Arachne
5,567
506
66
6
0
211,054
0
L
Kukulkan
4,849
441
44
4
0
180,929
0
L
Artemis
4,856
441
41
4
0
179,537
0
L
King Arthur
4,580
416
16
1
0
185,737
0
W
Izanami
5,654
514
51
5
0
181,573
3
W
Olorun
6,781
616
77
7
0
172,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role