Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DohkoDeLibra95
Neith
Level 35
God Stats
4W - 8L
1,860 SR
Queue Stats
24W - 36L
1,555 Elo+
Solo
Khepri
Khepri
Kolt02
Khepri
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
451W - 433L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
rafael4375
Aphrodite
Level 166
God Stats
4W - 5L
1,500 SR
Queue Stats
430W - 405L
1,532 Elo+
Party 1
Fenrir
Fenrir
xFill
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,704 Elo+
Solo
Team Averages
Level 125
1,572 SR
1,567 Elo+

VS

Team Averages
Level 141
1,462 SR
1,489 Elo+
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DanielC22
Nox
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
380W - 345L
1,436 Elo+
Party 2
Ishtar
Ishtar
Malaguty
Ishtar
Level 122
God Stats
3W - 5L
1,285 SR
Queue Stats
274W - 228L
1,474 Elo+
Party 2
Thor
Thor
Richard0011
Thor
Level 137
God Stats
10W - 4L
1,523 SR
Queue Stats
404W - 364L
1,511 Elo+
Party 2
Camazotz
Camazotz
xMontoyax
Camazotz
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 261L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 5 / 2
7,241
483
7,608
18,987
10,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 2
5,673
378
4,588
9,306
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Kolt02
Khepri
11
0 / 5 / 3
6,465
431
4,762
20,643
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
rafael4375
Aphrodite
13
3 / 4 / 1
7,303
487
10,605
14,286
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xFill
Fenrir
10
2 / 2 / 4
6,581
439
2,986
8,857
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 3
7,421
495
3,956
12,340
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 6
8,439
563
11,594
8,224
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Malaguty
Ishtar
13
4 / 4 / 6
8,200
547
16,828
16,364
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 5
9,912
661
12,482
12,360
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
xMontoyax
Camazotz
15
2 / 2 / 8
9,200
613
13,984
16,969
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
20
20
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
2
0.4
W
Ares
 
Ares
1
1
3
2.5
W
4
1
6
7
L
1
4
2
0.5
L
Khepri
Kolt02
Khepri
0
5
3
0.3
W
Ishtar
Malaguty
Ishtar
4
4
6
1.75
W
9
2
5
5.75
L
Aphrodite
rafael4375
Aphrodite
3
4
1
0.88
L
Fenrir
xFill
Fenrir
2
2
4
2
W
Camazotz
xMontoyax
Camazotz
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
58,844
72,079
Taken
66,257
43,899
Mitigated
35,380
17,650
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,608
2,600
0
3,757
18,987
10,990
0
2,963
16,024
0
44,132
W
Ares
 
Ares
3,956
524
0
2,215
12,340
12,132
947
2,188
10,152
25,581
0
W
11,594
769
0
2,124
8,224
3,649
1,659
3,960
4,264
50,596
490
L
4,588
2,178
0
940
9,306
2,326
0
578
8,728
0
27,406
L
Khepri
Kolt02
Khepri
4,762
720
0
3,329
20,643
19,588
0
4,596
16,047
21,933
0
W
Ishtar
Malaguty
Ishtar
16,828
13,412
0
7,649
16,364
7,303
3,120
6,445
9,919
0
66,569
W
12,482
1,940
0
3,261
12,360
4,499
0
2,443
8,371
0
81,655
L
Aphrodite
rafael4375
Aphrodite
10,605
1,558
2,889
5,390
14,286
7,586
0
5,533
8,753
56,110
0
L
Fenrir
xFill
Fenrir
2,986
214
0
1,345
8,857
3,409
0
1,549
7,308
0
29,235
W
Camazotz
xMontoyax
Camazotz
13,984
5,421
0
9,135
16,969
7,797
2,063
331
16,638
0
77,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
43,172
276
Minions Killed
438
0
Camps Cleared
0
1,189,470
Distance Traveled
1,442,873
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,241
483
75
5
0
267,678
2
W
Ares
7,421
495
28
2
0
308,978
0
W
Nox
8,439
563
87
6
0
287,218
6
L
Neith
5,673
378
46
3
0
121,642
0
L
Khepri
6,465
431
34
2
0
282,969
4
W
Ishtar
8,200
547
99
7
0
259,953
1
W
Thor
9,912
661
110
7
0
319,003
0
L
Aphrodite
7,303
487
69
5
0
280,537
5
L
Fenrir
6,581
439
52
3
0
236,644
3
W
Camazotz
9,200
613
114
8
0
267,721
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role