Player Matchup

Ah Puch
Ah Puch
DanielThacker68
Ah Puch
Level 127
God Stats
3W - 3L
1,683 SR
Queue Stats
204W - 203L
1,506 Elo+
Solo
Surtr
Surtr
Hmark84
Surtr
Level 103
God Stats
10W - 5L
1,536 SR
Queue Stats
100W - 97L
1,393 Elo+
Solo
Ymir
Ymir
ZRSNIPE_MY_ASs
Ymir
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
144W - 136L
1,488 Elo+
Solo
Neith
Neith
gotyouwet
Neith
Level 87
God Stats
0W - 3L
1,792 SR
Queue Stats
0W - 4L
1,268 Elo+
Party 1
Susano
Susano
gotyouwetter
Susano
Level 124
God Stats
2W - 4L
1,592 SR
Queue Stats
75W - 71L
1,459 Elo+
Party 1
Team Averages
Level 113
1,621 SR
1,423 Elo+

VS

Team Averages
Level 117
1,666 SR
1,643 Elo+
Hel
Hel
Burning_4U
Hel
Level 21
God Stats
2W - 2L
1,756 SR
Queue Stats
56W - 42L
1,614 Elo+
Party 2
Ares
Ares
CaptainVendrick
Ares
Level 152
God Stats
4W - 2L
1,888 SR
Queue Stats
53W - 38L
1,588 Elo+
Party 2
Izanami
Izanami
Lazy_Eight
Izanami
Level 147
God Stats
3W - 0L
1,685 SR
Queue Stats
14W - 3L
1,921 Elo+
Party 2
Mercury
Mercury
Nawuel20-13
Mercury
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,576 Elo+
Solo
Horus
Horus
OsoDanii CQB
Horus
Level 139
God Stats
18W - 12L
1,500 SR
Queue Stats
1,414W - 1,295L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,140
558
7,699
7,582
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
Hmark84
Surtr
11
2 / 2 / 1
6,528
593
8,351
13,123
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,957
451
2,258
7,836
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
gotyouwet
Neith
8
0 / 2 / 1
4,995
454
2,376
4,593
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
9
3 / 5 / 2
5,954
541
4,413
10,265
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 4
7,418
674
8,584
10,245
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 8
6,489
590
6,429
8,883
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Lazy_Eight
Izanami
11
3 / 0 / 4
6,393
581
3,459
7,286
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Nawuel20-13
Mercury
12
2 / 3 / 3
6,813
619
1,756
7,644
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 1
6,039
549
8,283
12,366
9,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
16
16
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
1
0
8
5
L
2
5
0
0.4
L
Surtr
Hmark84
Surtr
2
2
1
1.25
W
Izanami
Lazy_Eight
Izanami
3
0
4
5
W
Mercury
Nawuel20-13
Mercury
2
3
3
1.17
W
1
3
1
0.5
L
0
2
1
0.25
L
Neith
gotyouwet
Neith
0
2
1
0.25
L
Susano
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
28,511
43,399
Taken
46,424
21,254
Mitigated
25,162
9,499
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,584
754
2,933
5,771
10,245
3,583
186
5,331
4,610
51,238
0
W
6,429
496
204
2,237
8,883
7,136
0
1,516
7,295
19,940
0
L
7,699
164
0
1,509
7,582
2,770
0
5,358
2,224
45,008
0
L
Surtr
Hmark84
Surtr
8,351
3,427
0
5,199
13,123
7,581
0
525
12,598
415
48,519
W
Izanami
Lazy_Eight
Izanami
3,459
2,205
0
1,567
7,286
2,906
769
3,086
4,112
0
48,318
W
Mercury
Nawuel20-13
Mercury
1,756
534
0
0
7,644
2,391
0
446
7,176
0
51,319
W
8,283
4,799
164
4,260
12,366
9,146
0
229
12,137
0
40,673
L
2,258
781
90
1,656
7,836
5,066
0
3,559
4,277
15,584
0
L
Neith
gotyouwet
Neith
2,376
1,222
0
1,009
4,593
1,934
0
2,085
2,508
0
25,652
L
Susano
4,413
795
0
36
10,265
3,903
0
3,486
6,779
0
28,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,574
Gold Earned
33,152
254
Minions Killed
352
0
Camps Cleared
0
959,667
Distance Traveled
1,152,650
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,418
674
73
7
0
222,170
1
W
Ares
6,489
590
19
2
0
243,916
0
L
Ah Puch
6,140
558
68
6
0
179,480
0
L
Surtr
6,528
593
79
7
0
219,749
0
W
Izanami
6,393
581
86
8
0
206,517
1
W
Mercury
6,813
619
97
9
0
261,430
0
W
Horus
6,039
549
77
7
0
218,617
0
L
Ymir
4,957
451
19
2
0
156,167
1
L
Neith
4,995
454
45
4
0
191,069
0
L
Susano
5,954
541
43
4
0
213,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role