Player Matchup

Cernunnos
Cernunnos
B00tyTwerk4Jesus
Cernunnos
Level 47
God Stats
1W - 1L
1,101 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Thor
Thor
FlipperFeet
Thor
Level 88
God Stats
0W - 1L
1,211 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 2
Olorun
Olorun
VWSeth
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
comeinmymouth96
Cthulhu
Level 18
God Stats
0W - 2L
1,394 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
tacoheaven001
Sun Wukong
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 14L
1,571 Elo+
Party 2
Team Averages
Level 51
1,298 SR
1,469 Elo+

VS

Team Averages
Level 30
1,356 SR
1,456 Elo+
Zhong Kui
Zhong Kui
MadYouDied
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,880 Elo+
Party 3
Neith
Neith
RadioMeter
Neith
Level 8
God Stats
1W - 2L
1,078 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Surtr
Surtr
Sprayith
Surtr
Level 18
God Stats
1W - 0L
1,435 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Zeus
Zeus
TheMachinegun
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 11L
1,798 Elo+
Party 3
Sylvanus
Sylvanus
thechaycer
Sylvanus
Level 47
God Stats
1W - 2L
1,269 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
0 / 3 / 2
5,731
409
3,413
9,069
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 0
7,043
503
8,376
15,568
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
VWSeth
Olorun
11
0 / 4 / 0
6,433
460
1,612
11,157
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 0
6,089
435
4,586
10,080
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
tacoheaven001
Sun Wukong
13
1 / 1 / 0
7,591
542
10,026
15,489
10,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MadYouDied
Zhong Kui
14
12 / 0 / 1
8,884
635
17,160
12,918
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
10
0 / 1 / 0
5,727
409
4,856
5,207
2,219
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
Sprayith
Surtr
11
0 / 1 / 2
6,385
456
7,130
14,105
9,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 3
8,729
624
7,499
7,282
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
thechaycer
Sylvanus
10
0 / 1 / 0
6,512
465
3,586
10,226
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
15
16
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
0
3
2
0.33
L
3
7
0
0.43
W
Zhong Kui
MadYouDied
Zhong Kui
12
0
1
12.5
W
Neith
0
1
0
0
W
Surtr
Sprayith
Surtr
0
1
2
1
W
3
1
3
4.5
L
Olorun
VWSeth
Olorun
0
4
0
0
L
0
1
0
0
L
Sun Wukong
tacoheaven001
Sun Wukong
1
1
0
1
W
Sylvanus
thechaycer
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
40,231
61,363
Taken
49,738
29,772
Mitigated
29,718
19,824
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
3,413
1,593
0
1,765
9,069
3,185
517
4,521
4,548
0
27,692
L
8,376
2,700
0
3,824
15,568
6,271
0
7,599
7,827
0
50,821
W
Zhong Kui
MadYouDied
Zhong Kui
17,160
5,336
0
6,336
12,918
7,836
0
1,691
11,227
66,125
0
W
Neith
4,856
2,838
0
738
5,207
2,219
372
1,437
3,770
0
30,272
W
Surtr
Sprayith
Surtr
7,130
2,907
0
5,453
14,105
9,469
0
0
14,105
307
40,627
W
7,499
1,645
0
2,174
7,282
2,318
992
498
6,784
70,031
0
L
Olorun
VWSeth
Olorun
1,612
641
0
3,908
11,157
4,725
0
9,286
1,698
41,954
0
L
4,586
320
1,372
2,558
10,080
4,788
0
4,003
6,077
19,532
0
L
Sun Wukong
tacoheaven001
Sun Wukong
10,026
2,714
0
6,397
15,489
10,803
14
2,663
12,826
0
67,607
W
Sylvanus
thechaycer
Sylvanus
3,586
660
1,968
4,797
10,226
7,876
112
2,572
7,654
27,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
36,237
329
Minions Killed
379
0
Camps Cleared
0
1,308,853
Distance Traveled
1,283,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,731
409
46
3
0
233,089
0
L
Thor
7,043
503
83
6
0
283,544
0
W
Zhong Kui
8,884
635
86
6
0
289,042
0
W
Neith
5,727
409
53
4
0
232,199
0
W
Surtr
6,385
456
57
4
0
269,608
0
W
Zeus
8,729
624
139
10
0
244,727
0
L
Olorun
6,433
460
63
5
0
263,932
0
L
Cthulhu
6,089
435
23
2
0
272,139
0
L
Sun Wukong
7,591
542
114
8
0
256,149
0
W
Sylvanus
6,512
465
44
3
0
247,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role