Player Matchup

Surtr
Surtr
IshMeWop
Surtr
Level 145
God Stats
2W - 7L
1,451 SR
Queue Stats
37W - 53L
1,456 Elo+
Solo
Chang'e
Chang'e
Lapis Luck
Chang'e
Level 125
God Stats
0W - 4L
1,355 SR
Queue Stats
19W - 20L
1,471 Elo+
Party 2
Anhur
Anhur
My 8th Name
Anhur
Level 128
God Stats
3W - 4L
1,355 SR
Queue Stats
63W - 63L
1,565 Elo+
Party 2
Team Averages
Level 133
1,387 SR
1,497 Elo+

VS

Team Averages
Level 119
1,630 SR
1,635 Elo+
Tyr
Tyr
YouPoopToo
Tyr
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 12L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
draw_me_near
Baron Samedi
Level 125
God Stats
7W - 4L
1,890 SR
Queue Stats
330W - 183L
1,726 Elo+
Solo
Horus
Horus
xgaq
Horus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
IshMeWop
Surtr
12
1 / 5 / 1
8,377
644
8,905
17,380
16,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Lapis Luck
Chang'e
14
0 / 3 / 1
8,393
646
12,765
14,604
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
9,247
711
5,797
12,863
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,901
762
9,545
14,147
9,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
draw_me_near
Baron Samedi
17
6 / 0 / 7
10,713
824
17,142
9,393
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
xgaq
Horus
15
3 / 2 / 10
9,879
760
11,976
14,770
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
IshMeWop
Surtr
1
5
1
0.3
L
Chang'e
Lapis Luck
Chang'e
0
3
1
0.17
L
2
5
1
0.5
W
4
1
7
7.5
W
Baron Samedi
draw_me_near
Baron Samedi
6
0
7
9.5
W
Horus
xgaq
Horus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
38,663
44,847
Taken
38,310
25,566
Mitigated
27,678
11,716
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
IshMeWop
Surtr
8,905
2,563
0
2,016
17,380
16,534
4
7,370
9,530
714
28,411
L
Chang'e
Lapis Luck
Chang'e
12,765
1,016
2,782
5,812
14,604
4,860
50
4,359
10,006
35,192
1,781
L
5,797
2,793
0
1,106
12,863
4,172
0
5,363
7,158
0
38,838
W
9,545
764
0
3,200
14,147
9,063
0
5,472
8,675
0
30,712
W
Baron Samedi
draw_me_near
Baron Samedi
17,142
2,026
1,206
5,648
9,393
5,187
1,429
1,775
7,618
69,217
97
W
Horus
xgaq
Horus
11,976
4,094
1,230
5,222
14,770
13,428
449
5,712
9,058
0
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
30,493
171
Minions Killed
205
0
Camps Cleared
0
716,741
Distance Traveled
834,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,377
644
39
3
0
239,665
0
L
Chang'e
8,393
646
43
3
0
263,692
0
L
Anhur
9,247
711
89
7
0
213,384
0
W
Tyr
9,901
762
50
4
0
314,414
0
W
Baron Samedi
10,713
824
135
10
0
236,659
0
W
Horus
9,879
760
20
2
0
283,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role