Player Matchup

Sol
Sol
FakeEbby
Sol
Level 150
God Stats
6W - 5L
1,443 SR
Queue Stats
146W - 113L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
HondaCR5
Sylvanus
Level 30
God Stats
3W - 1L
1,738 SR
Queue Stats
223W - 218L
1,591 Elo+
Party 1
Khepri
Khepri
LoneEdman
Khepri
Level 148
God Stats
5W - 2L
1,834 SR
Queue Stats
180W - 146L
1,631 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PopularLonerHtx
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 259L
1,233 Elo+
Solo
Serqet
Serqet
YamchuGod
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,389 Elo+
Solo
Team Averages
Level 77
1,603 SR
1,495 Elo+

VS

Team Averages
Level 26
1,477 SR
1,521 Elo+
Chang'e
Chang'e
BucknastyBrad
Chang'e
Level 24
God Stats
5W - 3L
1,291 SR
Queue Stats
345W - 295L
1,571 Elo+
Solo
Athena
Athena
CuriousFloyd
Athena
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
29W - 30L
1,586 Elo+
Solo
Vamana
Vamana
EriqPlays
Vamana
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
342W - 301L
1,506 Elo+
Solo
Hachiman
Hachiman
MrBonTemps
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,533 Elo+
Solo
Thanatos
Thanatos
TheGReenFEEN
Thanatos
Level 23
God Stats
0W - 2L
1,799 SR
Queue Stats
43W - 84L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 13
15,764
985
35,228
21,235
14,939
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
HondaCR5
Sylvanus
20
4 / 4 / 21
11,453
716
6,647
24,238
34,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
LoneEdman
Khepri
17
0 / 6 / 19
10,942
684
7,347
28,194
41,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
PopularLonerHtx
Morgan Le Fay
17
3 / 6 / 14
10,833
677
17,758
17,884
12,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
YamchuGod
Serqet
19
7 / 7 / 15
12,209
763
13,082
16,879
16,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 5 / 19
11,935
746
28,322
22,627
9,085
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
15
1 / 5 / 7
10,324
645
6,638
18,575
23,888
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
EriqPlays
Vamana
19
3 / 6 / 20
11,883
743
15,418
23,313
18,011
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MrBonTemps
Hachiman
19
8 / 4 / 12
12,003
750
27,490
16,516
6,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TheGReenFEEN
Thanatos
18
12 / 9 / 8
12,221
764
19,151
24,445
10,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
93
28
Kills
27
27
Deaths
29
82
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
5
19
2.5
L
Athena
1
5
7
0.9
L
Vamana
EriqPlays
Vamana
3
6
20
2.17
W
14
4
13
5.13
W
Sylvanus
HondaCR5
Sylvanus
4
4
21
3.63
W
Khepri
LoneEdman
Khepri
0
6
19
1.58
L
Hachiman
MrBonTemps
Hachiman
8
4
12
3.5
W
Morgan Le Fay
PopularLonerHtx
Morgan Le Fay
3
6
14
1.67
L
Thanatos
TheGReenFEEN
Thanatos
12
9
8
1.78
W
Serqet
YamchuGod
Serqet
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,062
Damage
97,019
108,430
Taken
105,476
120,217
Mitigated
67,598
38,762
Healing
42,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
28,322
980
8,917
6,866
22,627
9,085
806
16,628
5,328
40,092
1,780
L
Athena
6,638
1,548
41
4,315
18,575
23,888
151
6,915
11,252
15,238
0
L
Vamana
EriqPlays
Vamana
15,418
9,241
2,281
2,465
23,313
18,011
568
11,851
10,972
0
28,170
W
35,228
18,199
2,596
8,592
21,235
14,939
7,158
5,504
15,494
89,533
1,440
W
Sylvanus
HondaCR5
Sylvanus
6,647
2,070
8,411
5,435
24,238
34,183
269
9,440
13,615
8,623
0
W
Khepri
LoneEdman
Khepri
7,347
1,045
3,416
4,830
28,194
41,451
0
6,956
19,996
14,476
0
L
Hachiman
MrBonTemps
Hachiman
27,490
14,180
1,066
3,740
16,516
6,490
2,064
14,365
2,151
0
51,519
W
Morgan Le Fay
PopularLonerHtx
Morgan Le Fay
17,758
1,833
1,758
2,222
17,884
12,721
0
4,174
13,309
30,729
0
L
Thanatos
TheGReenFEEN
Thanatos
19,151
5,158
1,858
11,373
24,445
10,124
118
16,451
7,969
0
27,014
W
Serqet
YamchuGod
Serqet
13,082
2,466
1,177
325
16,879
16,923
760
4,486
11,973
0
17,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,201
Gold Earned
58,366
169
Minions Killed
174
0
Camps Cleared
0
1,392,373
Distance Traveled
1,346,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,935
746
40
3
0
286,563
0
L
Athena
10,324
645
20
1
0
206,574
0
L
Vamana
11,883
743
36
2
0
314,060
0
W
Sol
15,764
985
123
8
0
267,735
0
W
Sylvanus
11,453
716
2
0
0
277,027
0
W
Khepri
10,942
684
11
1
0
303,811
0
L
Hachiman
12,003
750
61
4
0
273,920
0
W
Morgan Le Fay
10,833
677
20
1
0
240,810
0
L
Thanatos
12,221
764
17
1
0
265,472
0
W
Serqet
12,209
763
13
1
0
302,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role