Player Matchup

Medusa
Medusa
H0neyb3ar
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 2
Jing Wei
Jing Wei
Kattt
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 2
Loki
Loki
MONNSTERJR1
Loki
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 245L
1,332 Elo+
Party 2
Freya
Freya
Vusi
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
pcss_19
King Arthur
Level 38
God Stats
14W - 8L
1,569 SR
Queue Stats
133W - 100L
1,478 Elo+
Solo
Team Averages
Level 38
1,514 SR
1,377 Elo+

VS

Team Averages
Level 28
1,411 SR
1,221 Elo+
Bakasura
Bakasura
ChadTheDad420
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 171L
1,192 Elo+
Party 1
Freya
Freya
HoodieJort
Freya
Level 31
God Stats
6W - 1L
1,500 SR
Queue Stats
224W - 216L
1,150 Elo+
Party 1
Kukulkan
Kukulkan
HoodieSnort
Kukulkan
Level 29
God Stats
18W - 6L
1,282 SR
Queue Stats
154W - 155L
1,150 Elo+
Party 1
Bellona
Bellona
K3ViN1315
Bellona
Level 39
God Stats
3W - 6L
1,274 SR
Queue Stats
104W - 113L
1,380 Elo+
Solo
Shiva
Shiva
Sspik3
Shiva
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H0neyb3ar
Medusa
8
0 / 3 / 0
4,516
452
2,877
7,411
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Kattt
Jing Wei
8
0 / 3 / 1
4,505
451
2,695
7,477
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 0
5,063
506
3,520
10,422
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Vusi
Freya
6
0 / 8 / 0
3,894
389
2,016
7,300
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
pcss_19
King Arthur
11
2 / 2 / 0
6,097
610
4,932
9,484
7,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChadTheDad420
Bakasura
12
6 / 1 / 2
6,865
687
4,692
7,858
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
11
10 / 0 / 0
7,389
739
8,111
4,493
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
HoodieSnort
Kukulkan
11
5 / 0 / 3
6,942
694
7,577
3,854
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
K3ViN1315
Bellona
8
0 / 2 / 1
4,900
490
3,389
7,475
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
Sspik3
Shiva
8
0 / 0 / 10
5,616
562
2,762
6,032
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
21
22
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChadTheDad420
Bakasura
6
1
2
7
L
Medusa
H0neyb3ar
Medusa
0
3
0
0
W
Freya
10
0
0
10
W
Kukulkan
HoodieSnort
Kukulkan
5
0
3
6.5
W
Bellona
K3ViN1315
Bellona
0
2
1
0.25
L
Jing Wei
Kattt
Jing Wei
0
3
1
0.17
L
1
6
0
0.17
W
Shiva
Sspik3
Shiva
0
0
10
5
L
Freya
Vusi
Freya
0
8
0
0
L
King Arthur
pcss_19
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,040
Damage
26,531
42,094
Taken
29,712
18,049
Mitigated
13,484
9,929
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChadTheDad420
Bakasura
4,692
3,698
0
1,481
7,858
2,844
0
408
7,410
0
40,273
L
Medusa
H0neyb3ar
Medusa
2,877
1,352
0
1,871
7,411
2,347
0
3,334
4,077
0
22,599
W
Freya
8,111
4,127
0
3,021
4,493
1,587
579
715
3,638
48,600
0
W
Kukulkan
HoodieSnort
Kukulkan
7,577
752
0
500
3,854
1,407
353
0
3,854
43,512
0
W
Bellona
K3ViN1315
Bellona
3,389
1,516
0
1,664
7,475
4,411
0
0
7,475
0
25,528
L
Jing Wei
Kattt
Jing Wei
2,695
1,789
0
1,889
7,477
2,468
0
2,964
4,378
0
18,457
L
3,520
1,205
0
3,824
10,422
3,277
0
3,416
6,953
0
37,142
W
Shiva
Sspik3
Shiva
2,762
982
336
1,393
6,032
3,235
0
593
5,319
0
11,365
L
Freya
Vusi
Freya
2,016
601
0
185
7,300
2,292
0
4,734
2,491
7,842
0
L
King Arthur
pcss_19
King Arthur
4,932
798
0
2,160
9,484
7,665
0
1,240
8,206
0
44,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
31,712
233
Minions Killed
292
0
Camps Cleared
0
967,427
Distance Traveled
989,778
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,865
687
77
8
0
255,464
0
L
Medusa
4,516
452
36
4
0
180,915
1
W
Freya
7,389
739
85
9
0
157,322
0
W
Kukulkan
6,942
694
80
8
0
198,928
0
W
Bellona
4,900
490
39
4
0
187,030
3
L
Jing Wei
4,505
451
35
4
0
210,649
0
L
Loki
5,063
506
63
6
0
225,235
0
W
Shiva
5,616
562
11
1
0
191,034
0
L
Freya
3,894
389
19
2
0
163,304
0
L
King Arthur
6,097
610
80
8
0
187,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role