Player Matchup

Hercules
Hercules
Clevefan
Hercules
Level 55
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 36L
1,468 Elo+
Party 1
Cerberus
Cerberus
McOmpaLompa
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,235 Elo+
Solo
Apollo
Apollo
Road750Runner
Apollo
Level 109
God Stats
1W - 2L
1,249 SR
Queue Stats
84W - 66L
1,551 Elo+
Solo
Hun Batz
Hun Batz
Senpai Spade
Hun Batz
Level 128
God Stats
1W - 2L
1,544 SR
Queue Stats
42W - 40L
1,566 Elo+
Solo
Khepri
Khepri
Zhaeroth
Khepri
Level 68
God Stats
10W - 5L
1,584 SR
Queue Stats
51W - 37L
1,521 Elo+
Party 1
Team Averages
Level 94
1,475 SR
1,468 Elo+

VS

Team Averages
Level 81
1,559 SR
1,520 Elo+
Nox
Nox
Alouatta6074
Nox
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 154L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
EmperorShy
Kuzenbo
Level 108
God Stats
6W - 2L
1,793 SR
Queue Stats
164W - 147L
1,594 Elo+
Party 2
Surtr
Surtr
Sadman791
Surtr
Level 90
God Stats
4W - 1L
1,716 SR
Queue Stats
44W - 39L
1,503 Elo+
Party 2
Fenrir
Fenrir
Wrath2448
Fenrir
Level 85
God Stats
2W - 4L
1,284 SR
Queue Stats
100W - 84L
1,429 Elo+
Party 2
Cupid
Cupid
iitssjjavii
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clevefan
Hercules
10
0 / 2 / 1
5,776
525
4,232
10,537
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
McOmpaLompa
Cerberus
5
0 / 6 / 3
4,342
395
368
7,153
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 1
5,630
512
6,012
6,644
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Senpai Spade
Hun Batz
11
4 / 1 / 0
6,132
557
4,514
8,752
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Zhaeroth
Khepri
9
1 / 0 / 1
5,574
507
2,928
6,168
4,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
6,351
577
4,455
6,019
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
EmperorShy
Kuzenbo
9
1 / 0 / 0
5,882
535
2,417
7,825
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Sadman791
Surtr
10
1 / 0 / 1
5,915
538
5,337
7,505
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
Wrath2448
Fenrir
11
4 / 0 / 0
6,326
575
6,843
7,998
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
5,091
463
3,074
5,786
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
9
9
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Hercules
Clevefan
Hercules
0
2
1
0.25
W
Kuzenbo
EmperorShy
Kuzenbo
1
0
0
1
L
Cerberus
McOmpaLompa
Cerberus
0
6
3
0.25
L
1
0
1
1.5
W
Surtr
Sadman791
Surtr
1
0
1
1.5
L
Hun Batz
Senpai Spade
Hun Batz
4
1
0
4
W
Fenrir
Wrath2448
Fenrir
4
0
0
4
L
Khepri
Zhaeroth
Khepri
1
0
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
22,126
39,254
Taken
35,133
21,929
Mitigated
20,197
11,102
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,455
1,461
0
404
6,019
2,229
255
671
5,306
38,536
0
L
Hercules
Clevefan
Hercules
4,232
1,941
0
3,728
10,537
8,999
0
227
9,857
8,798
26,641
W
Kuzenbo
EmperorShy
Kuzenbo
2,417
1,157
0
2,335
7,825
7,911
135
1,037
6,788
19,940
0
L
Cerberus
McOmpaLompa
Cerberus
368
58
0
197
7,153
3,169
0
2,516
4,593
4,218
0
L
6,012
3,982
0
3,381
6,644
2,537
0
892
5,752
0
44,438
W
Surtr
Sadman791
Surtr
5,337
2,666
0
3,359
7,505
4,996
693
690
6,510
241
36,088
L
Hun Batz
Senpai Spade
Hun Batz
4,514
536
0
731
8,752
2,884
0
1,698
7,054
0
35,932
W
Fenrir
Wrath2448
Fenrir
6,843
2,204
0
1,382
7,998
3,046
0
307
7,649
0
38,843
L
Khepri
Zhaeroth
Khepri
2,928
51
1,199
1,866
6,168
4,340
0
1,706
4,462
19,990
0
W
3,074
1,203
1,441
1,378
5,786
2,015
180
1,208
4,578
0
31,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
29,565
258
Minions Killed
259
0
Camps Cleared
0
1,010,919
Distance Traveled
1,127,796
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,351
577
68
6
0
192,766
0
L
Hercules
5,776
525
72
7
0
210,366
0
W
Kuzenbo
5,882
535
24
2
0
220,479
0
L
Cerberus
4,342
395
11
1
0
128,262
0
L
Apollo
5,630
512
93
8
0
215,445
1
W
Surtr
5,915
538
57
5
0
243,545
0
L
Hun Batz
6,132
557
59
5
0
243,648
0
W
Fenrir
6,326
575
56
5
0
263,291
0
L
Khepri
5,574
507
23
2
0
213,198
0
W
Cupid
5,091
463
54
5
0
207,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role