Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mia_HomBa__
Ah Puch
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,239 Elo+
Solo
Ganesha
Ganesha
SeeyouontheHUB
Ganesha
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,478 Elo+
Party 1
Tyr
Tyr
Wolfe342
Tyr
Level 124
God Stats
5W - 1L
1,831 SR
Queue Stats
199W - 174L
1,538 Elo+
Party 1
Bacchus
Bacchus
thetigerdude044
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,540 Elo+
Solo
Team Averages
Level 107
1,566 SR
1,459 Elo+

VS

Team Averages
Level 106
1,500 SR
1,375 Elo+
Poseidon
Poseidon
JJDLegend
Poseidon
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,332 Elo+
Party 3
Vamana
Vamana
KLove4
Vamana
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,332 Elo+
Party 3
Janus
Janus
Lethal2TheLiving
Janus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 91L
1,498 Elo+
Party 2
Fenrir
Fenrir
ManiacalByNature
Fenrir
Level 137
God Stats
5W - 6L
1,500 SR
Queue Stats
381W - 365L
1,499 Elo+
Party 2
Thor
Thor
Ttvearthquake19
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 1 / 7
8,832
883
12,971
5,381
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Mia_HomBa__
Ah Puch
16
4 / 1 / 5
8,748
875
12,462
5,903
2,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 10
8,777
878
2,972
11,440
7,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 6
8,043
804
4,667
11,836
10,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 2 / 4
8,375
838
3,740
7,729
7,750
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JJDLegend
Poseidon
12
2 / 4 / 3
7,195
720
4,322
6,013
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
KLove4
Vamana
14
3 / 2 / 1
7,456
746
4,638
8,194
6,235
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 0
8,018
802
8,083
7,828
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 3
6,451
645
2,595
4,870
1,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 4 / 4
7,664
766
4,084
10,895
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
14
Kills
8
8
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
7
6.5
L
Poseidon
JJDLegend
Poseidon
2
4
3
0.88
L
Vamana
KLove4
Vamana
3
2
1
1.75
L
2
2
0
1
L
0
2
3
0.75
W
Ah Puch
Mia_HomBa__
Ah Puch
4
1
5
6.5
W
0
1
10
5
L
1
4
4
0.75
W
2
3
6
1.67
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,812
Damage
23,722
42,289
Taken
37,800
31,546
Mitigated
16,930
15,480
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,971
4,438
1,566
1,321
5,381
3,134
1,778
1,245
4,136
32,779
0
L
Poseidon
JJDLegend
Poseidon
4,322
115
441
103
6,013
1,812
0
5,240
702
12,878
0
L
Vamana
KLove4
Vamana
4,638
2,066
445
2,255
8,194
6,235
0
5,694
2,367
0
9,715
L
8,083
0
1,087
2,415
7,828
2,906
0
6,915
847
29,776
625
L
2,595
335
0
488
4,870
1,718
0
4,009
810
0
2,622
W
Ah Puch
Mia_HomBa__
Ah Puch
12,462
380
0
2,234
5,903
2,833
415
1,776
4,127
28,623
0
W
2,972
102
492
5,319
11,440
7,422
371
3,352
8,088
9,613
0
L
4,084
552
472
1,923
10,895
4,259
0
9,758
1,052
0
13,165
W
4,667
237
328
2,709
11,836
10,407
139
3,063
8,773
0
7,806
W
3,740
558
0
1,511
7,729
7,750
322
2,617
5,112
7,446
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
36,784
119
Minions Killed
115
0
Camps Cleared
0
1,029,704
Distance Traveled
872,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,832
883
56
6
0
212,474
0
L
Poseidon
7,195
720
19
2
0
166,551
0
L
Vamana
7,456
746
14
1
0
193,906
0
L
Janus
8,018
802
65
7
0
171,980
0
L
Fenrir
6,451
645
1
0
0
171,827
0
W
Ah Puch
8,748
875
36
4
0
193,523
0
W
Ganesha
8,777
878
0
0
0
217,597
0
L
Thor
7,664
766
16
2
0
168,652
0
W
Tyr
8,043
804
14
1
0
211,301
0
W
Bacchus
8,375
838
13
1
0
194,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role