Player Matchup

Sol
Sol
JacktheHack234
Sol
Level 60
God Stats
18W - 13L
1,417 SR
Queue Stats
170W - 173L
1,523 Elo+
Party 1
Loki
Loki
TimeFluffin
Loki
Level 25
God Stats
4W - 0L
1,901 SR
Queue Stats
31W - 25L
1,589 Elo+
Party 1
Agni
Agni
WoolyTheWalrus
Agni
Level 69
God Stats
14W - 7L
1,509 SR
Queue Stats
133W - 146L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
jgbaal
Guan Yu
Level 28
God Stats
1W - 4L
1,264 SR
Queue Stats
8W - 17L
1,171 Elo+
Party 1
Athena
Athena
spacecowboy42000
Athena
Level 106
God Stats
13W - 17L
1,596 SR
Queue Stats
413W - 423L
1,535 Elo+
Party 1
Team Averages
Level 58
1,538 SR
1,477 Elo+

VS

Team Averages
Level 40
1,504 SR
1,406 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ButttaCweam
Thor
Level 46
God Stats
2W - 8L
1,500 SR
Queue Stats
202W - 184L
1,394 Elo+
Party 2
Kuzenbo
Kuzenbo
CorruptMonkey
Kuzenbo
Level 46
God Stats
13W - 4L
1,500 SR
Queue Stats
164W - 135L
1,381 Elo+
Party 2
Agni
Agni
FelipertrtUwU
Agni
Level 41
God Stats
0W - 2L
1,570 SR
Queue Stats
6W - 9L
1,375 Elo+
Solo
Charybdis
Charybdis
IvoryToasty
Charybdis
Level 29
God Stats
60W - 44L
1,451 SR
Queue Stats
142W - 123L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,154
615
7,063
4,520
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
3 / 0 / 2
6,685
669
4,689
5,467
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 1 / 1
7,107
711
6,024
3,996
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
jgbaal
Guan Yu
8
1 / 2 / 3
5,000
500
3,791
8,662
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 0 / 6
6,048
605
5,185
6,211
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
5,399
540
2,336
7,370
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
5,617
562
2,374
8,035
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
7
0 / 3 / 2
4,604
460
3,170
9,766
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 5 / 1
4,249
425
1,362
6,034
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
IvoryToasty
Charybdis
7
1 / 3 / 1
4,506
451
4,397
5,806
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
3
3
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
2
2
1
1.25
L
Kuzenbo
0
3
2
0.33
L
0
5
1
0.1
L
Charybdis
IvoryToasty
Charybdis
1
3
1
0.5
W
3
0
3
4.5
W
3
0
2
4
W
7
1
1
7.5
W
Guan Yu
jgbaal
Guan Yu
1
2
3
1.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
13,639
28,856
Taken
37,011
11,379
Mitigated
17,869
10,597
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,336
1,609
0
1,303
7,370
2,912
0
1,351
6,019
0
41,967
L
2,374
680
0
3,269
8,035
2,834
0
2,977
5,058
0
30,742
L
Kuzenbo
3,170
1,714
216
2,800
9,766
7,980
0
5,657
4,109
13,423
0
L
1,362
197
0
744
6,034
2,223
0
5,551
483
12,450
0
L
Charybdis
IvoryToasty
Charybdis
4,397
3,121
0
1,828
5,806
1,920
0
2,736
3,070
0
27,611
W
7,063
3,902
0
3,105
4,520
1,509
0
1,507
3,013
42,740
0
W
4,689
1,211
0
1,614
5,467
1,921
119
0
5,467
0
43,911
W
6,024
507
0
1,071
3,996
1,208
310
581
3,185
47,205
0
W
Guan Yu
jgbaal
Guan Yu
3,791
152
187
1,577
8,662
3,992
0
1,444
7,218
0
20,500
W
5,185
968
0
3,043
6,211
2,749
0
726
5,441
32,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
24,375
316
Minions Killed
238
0
Camps Cleared
0
1,064,544
Distance Traveled
956,747
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,399
540
90
9
0
179,346
0
L
Thor
5,617
562
60
6
0
219,151
0
L
Kuzenbo
4,604
460
13
1
0
197,517
0
L
Agni
4,249
425
25
3
0
180,000
3
L
Charybdis
4,506
451
50
5
0
180,733
0
W
Sol
6,154
615
74
7
0
177,754
0
W
Loki
6,685
669
75
8
0
210,481
1
W
Agni
7,107
711
83
8
0
223,223
1
W
Guan Yu
5,000
500
30
3
0
214,399
5
W
Athena
6,048
605
54
5
0
238,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role