Player Matchup

Baron Samedi
Baron Samedi
ChronoAnubis
Baron Samedi
Level 109
God Stats
17W - 11L
1,673 SR
Queue Stats
36W - 32L
1,642 Elo+
Party 1
Mulan
Mulan
Emeraldimension
Mulan
Level 66
God Stats
31W - 19L
1,595 SR
Queue Stats
36W - 32L
1,615 Elo+
Party 1
Skadi
Skadi
ParanoidOpioid
Skadi
Level 127
God Stats
16W - 10L
1,734 SR
Queue Stats
35W - 29L
1,615 Elo+
Party 1
Team Averages
Level 101
1,667 SR
1,624 Elo+

VS

Team Averages
Level 80
1,524 SR
1,454 Elo+
Fafnir
Fafnir
Gurvel
Fafnir
Level 6
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Rise2Smoke
Discordia
Level 156
God Stats
3W - 5L
1,443 SR
Queue Stats
62W - 79L
1,362 Elo+
Solo
Nemesis
Nemesis
ZoylaZerda
Nemesis
Level 79
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChronoAnubis
Baron Samedi
13
6 / 1 / 8
8,548
950
8,166
7,440
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 1 / 14
8,022
891
6,705
12,748
12,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 1 / 7
8,919
991
12,309
6,080
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gurvel
Fafnir
10
0 / 6 / 1
6,553
728
2,824
12,944
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Rise2Smoke
Discordia
11
2 / 4 / 0
6,819
758
10,088
8,173
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ZoylaZerda
Nemesis
10
1 / 6 / 1
6,313
701
3,877
11,532
6,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
3
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChronoAnubis
Baron Samedi
6
1
8
10
W
1
1
14
8
L
Fafnir
Gurvel
Fafnir
0
6
1
0.08
W
9
1
7
12.5
L
Discordia
Rise2Smoke
Discordia
2
4
0
0.5
L
Nemesis
ZoylaZerda
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
16,789
26,268
Taken
32,649
18,070
Mitigated
23,020
9,309
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChronoAnubis
Baron Samedi
8,166
1,229
1,311
1,947
7,440
3,512
712
4,652
2,788
27,496
2,086
W
6,705
1,002
1,909
3,137
12,748
12,090
199
4,627
8,121
266
11,386
L
Fafnir
Gurvel
Fafnir
2,824
869
0
1,794
12,944
13,349
0
3,656
9,288
10,406
0
W
12,309
5,567
0
1,005
6,080
2,468
1,440
3,643
2,437
0
41,205
L
Discordia
Rise2Smoke
Discordia
10,088
449
444
1,698
8,173
2,798
0
1,481
6,692
29,378
0
L
Nemesis
ZoylaZerda
Nemesis
3,877
1,393
0
1,389
11,532
6,873
0
2,503
9,029
0
14,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
19,685
107
Minions Killed
79
0
Camps Cleared
0
521,522
Distance Traveled
486,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,548
950
48
5
0
172,414
0
W
Mulan
8,022
891
6
1
0
179,965
0
L
Fafnir
6,553
728
12
1
0
152,389
0
W
Skadi
8,919
991
53
6
0
169,143
2
L
Discordia
6,819
758
46
5
0
163,771
0
L
Nemesis
6,313
701
21
2
0
170,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role