Player Matchup

Bellona
Bellona
Atemosha
Bellona
Level 88
God Stats
26W - 22L
1,303 SR
Queue Stats
807W - 797L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
Blaquelite
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 47L
1,115 Elo+
Solo
Sobek
Sobek
LahariumJr
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,334 Elo+
Party 2
Hun Batz
Hun Batz
isthatdee1
Hun Batz
Level 29
God Stats
1W - 3L
1,522 SR
Queue Stats
108W - 137L
1,368 Elo+
Solo
Guan Yu
Guan Yu
theRokinho
Guan Yu
Level 26
God Stats
0W - 3L
1,176 SR
Queue Stats
7W - 10L
1,528 Elo+
Solo
Team Averages
Level 38
1,400 SR
1,358 Elo+

VS

Team Averages
Level 45
1,563 SR
1,494 Elo+
Guan Yu
Guan Yu
RealDerrel
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
Sedammm
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Janus
Janus
TJ420PMW
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Thator609
Thor
Level 124
God Stats
7W - 4L
1,815 SR
Queue Stats
423W - 417L
1,597 Elo+
Party 1
Chernobog
Chernobog
Windhammer30
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atemosha
Bellona
14
3 / 11 / 5
9,590
639
16,275
26,445
18,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Blaquelite
Yu Huang
17
0 / 3 / 4
9,071
605
7,870
11,066
8,485
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
17
1 / 7 / 7
9,638
643
9,780
21,923
29,887
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
isthatdee1
Hun Batz
18
5 / 7 / 3
11,156
744
15,043
21,505
10,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
theRokinho
Guan Yu
15
1 / 7 / 3
8,667
578
10,047
25,425
23,670
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RealDerrel
Guan Yu
20
7 / 2 / 26
13,176
878
14,686
25,566
31,748
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Sedammm
Nu Wa
18
6 / 3 / 19
11,573
772
20,056
15,539
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
TJ420PMW
Janus
16
2 / 3 / 17
10,643
710
13,901
9,017
3,716
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
18 / 1 / 12
13,911
927
31,361
15,760
7,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Windhammer30
Chernobog
19
2 / 2 / 25
11,387
759
15,320
12,072
6,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
134
10
Kills
35
35
Deaths
11
22
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Bellona
Atemosha
Bellona
3
11
5
0.5
L
Yu Huang
Blaquelite
Yu Huang
0
3
4
0.67
L
Sobek
1
7
7
0.64
W
Guan Yu
RealDerrel
Guan Yu
7
2
26
10
W
Nu Wa
Sedammm
Nu Wa
6
3
19
5.17
W
Janus
TJ420PMW
Janus
2
3
17
3.5
W
Thor
18
1
12
24
W
Chernobog
Windhammer30
Chernobog
2
2
25
7.25
L
Hun Batz
isthatdee1
Hun Batz
5
7
3
0.93
L
Guan Yu
theRokinho
Guan Yu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,015
Damage
95,324
106,364
Taken
77,954
90,224
Mitigated
56,330
29,319
Healing
44,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Atemosha
Bellona
16,275
3,142
1,688
3,399
26,445
18,166
0
8,122
18,323
395
28,932
L
Yu Huang
Blaquelite
Yu Huang
7,870
1,348
293
538
11,066
8,485
0
4,032
7,034
31,880
0
L
Sobek
9,780
411
841
2,691
21,923
29,887
0
10,316
11,607
21,572
0
W
Guan Yu
RealDerrel
Guan Yu
14,686
1,287
12,390
14,884
25,566
31,748
460
5,285
19,887
2,604
24,354
W
Nu Wa
Sedammm
Nu Wa
20,056
7,228
763
3,556
15,539
6,605
1,432
3,207
12,118
37,349
1,803
W
Janus
TJ420PMW
Janus
13,901
2,691
852
267
9,017
3,716
1,064
2,421
6,557
26,531
0
W
Thor
31,361
3,650
3,090
5,704
15,760
7,993
3,879
3,392
12,148
0
47,903
W
Chernobog
Windhammer30
Chernobog
15,320
6,712
663
2,114
12,072
6,268
1,416
3,666
8,195
0
37,293
L
Hun Batz
isthatdee1
Hun Batz
15,043
1,200
327
4,436
21,505
10,016
0
6,563
14,942
0
34,336
L
Guan Yu
theRokinho
Guan Yu
10,047
1,024
7,408
7,698
25,425
23,670
0
5,834
19,591
31
20,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
60,690
139
Minions Killed
158
0
Camps Cleared
0
1,182,248
Distance Traveled
1,327,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,590
639
19
1
0
219,639
0
L
Yu Huang
9,071
605
50
3
0
206,578
0
L
Sobek
9,638
643
14
1
0
263,669
0
W
Guan Yu
13,176
878
14
1
0
324,207
0
W
Nu Wa
11,573
772
31
2
0
232,300
0
W
Janus
10,643
710
27
2
0
214,433
0
W
Thor
13,911
927
50
3
0
315,404
0
W
Chernobog
11,387
759
36
2
0
241,421
0
L
Hun Batz
11,156
744
38
3
0
231,176
0
L
Guan Yu
8,667
578
18
1
0
261,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role