Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Chellyjellly
Zhong Kui
Level 48
God Stats
1W - 1L
1,597 SR
Queue Stats
119W - 143L
1,385 Elo+
Party 1
Surtr
Surtr
Elteezyy
Surtr
Level 41
God Stats
7W - 15L
1,414 SR
Queue Stats
105W - 131L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jellychellly
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 41L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
L1L THYRO1D
Cthulhu
Level 37
God Stats
2W - 3L
1,732 SR
Queue Stats
33W - 54L
1,376 Elo+
Party 1
Team Averages
Level 39
1,548 SR
1,393 Elo+

VS

Team Averages
Level 49
1,512 SR
1,385 Elo+
Zhong Kui
Zhong Kui
Bawsxee
Zhong Kui
Level 32
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 2
Charybdis
Charybdis
FairyKingTaye
Charybdis
Level 69
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 2
Maui
Maui
SenpaiJy
Maui
Level 28
God Stats
4W - 3L
1,558 SR
Queue Stats
7W - 13L
1,327 Elo+
Party 2
Janus
Janus
SteelPat17
Janus
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,659 Elo+
Solo
Guan Yu
Guan Yu
TheBookOfD29
Guan Yu
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 42L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 0 / 0
8,185
546
0
0
0
Zhong Kui
Chellyjellly
Zhong Kui
17
1 / 6 / 0
10,619
708
13,931
17,844
14,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Elteezyy
Surtr
16
0 / 4 / 2
9,484
632
10,740
17,603
23,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Jellychellly
Tsukuyomi
17
1 / 9 / 1
10,299
687
10,388
19,982
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
L1L THYRO1D
Cthulhu
16
0 / 6 / 2
9,364
624
10,224
17,342
17,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bawsxee
Zhong Kui
20
11 / 1 / 8
12,424
828
19,398
15,891
13,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FairyKingTaye
Charybdis
20
10 / 1 / 9
12,383
826
24,478
14,697
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
18
0 / 1 / 17
11,600
773
6,874
21,929
26,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
12
0 / 0 / 0
8,510
567
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
TheBookOfD29
Guan Yu
20
4 / 0 / 10
11,669
778
10,962
16,623
25,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
2
Kills
25
25
Deaths
3
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Zhong Kui
Bawsxee
Zhong Kui
11
1
8
15
L
Zhong Kui
Chellyjellly
Zhong Kui
1
6
0
0.17
L
Surtr
Elteezyy
Surtr
0
4
2
0.25
W
Charybdis
FairyKingTaye
Charybdis
10
1
9
14.5
L
Tsukuyomi
Jellychellly
Tsukuyomi
1
9
1
0.17
L
Cthulhu
L1L THYRO1D
Cthulhu
0
6
2
0.17
W
Maui
0
1
17
8.5
W
Janus
0
0
0
0
W
Guan Yu
TheBookOfD29
Guan Yu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,283
Damage
61,712
72,771
Taken
69,140
64,529
Mitigated
73,701
14,996
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Bawsxee
Zhong Kui
19,398
3,559
0
3,447
15,891
13,441
1,507
5,298
10,405
42,455
0
L
Zhong Kui
Chellyjellly
Zhong Kui
13,931
871
0
4,368
17,844
14,129
340
6,744
10,592
51,140
692
L
Surtr
Elteezyy
Surtr
10,740
2,181
380
4,800
17,603
23,959
20
6,096
11,296
3,286
21,056
W
Charybdis
FairyKingTaye
Charybdis
24,478
13,967
0
5,845
14,697
7,492
4,065
6,909
7,558
0
70,315
L
Tsukuyomi
Jellychellly
Tsukuyomi
10,388
3,141
0
1,798
19,982
9,159
547
5,966
13,822
0
41,327
L
Cthulhu
L1L THYRO1D
Cthulhu
10,224
202
1,680
1,970
17,342
17,282
0
6,301
10,789
28,024
0
W
Maui
6,874
2,246
237
3,635
21,929
26,971
857
6,058
15,536
19,354
0
W
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
TheBookOfD29
Guan Yu
10,962
550
2,396
4,382
16,623
25,797
737
6,750
9,510
0
40,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
56,586
230
Minions Killed
260
0
Camps Cleared
0
1,145,081
Distance Traveled
1,185,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,185
546
0
0
0
1,616
0
W
Zhong Kui
12,424
828
80
5
0
294,091
0
L
Zhong Kui
10,619
708
98
7
0
265,628
0
L
Surtr
9,484
632
25
2
0
303,143
0
W
Charybdis
12,383
826
88
6
0
256,007
0
L
Tsukuyomi
10,299
687
70
5
0
276,836
0
L
Cthulhu
9,364
624
37
2
0
297,858
0
W
Maui
11,600
773
27
2
0
306,000
0
W
Janus
8,510
567
0
0
0
0
0
W
Guan Yu
11,669
778
65
4
0
329,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role