Player Matchup

Skadi
Skadi
JM_D_VK
Skadi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 1
Olorun
Olorun
Sky_JavierPro11
Olorun
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,152 Elo+
Party 1
Ymir
Ymir
sky_gerard018
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,204 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,169 Elo+

VS

Team Averages
Level 106
1,558 SR
1,606 Elo+
Ao Kuang
Ao Kuang
RoninRaijin
Ao Kuang
Level 153
God Stats
1W - 0L
1,688 SR
Queue Stats
86W - 43L
1,631 Elo+
Party 2
Neith
Neith
SK_CIoud
Neith
Level 137
God Stats
6W - 4L
1,698 SR
Queue Stats
93W - 47L
1,625 Elo+
Party 2
Bacchus
Bacchus
nicknafpefki
Bacchus
Level 27
God Stats
3W - 2L
1,290 SR
Queue Stats
41W - 22L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JM_D_VK
Skadi
10
2 / 6 / 0
7,031
703
4,768
9,207
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 2
6,167
617
4,792
7,953
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 2
7,201
720
4,504
15,737
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RoninRaijin
Ao Kuang
12
7 / 1 / 3
8,545
855
11,998
8,096
3,824
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
SK_CIoud
Neith
15
6 / 0 / 6
8,831
883
11,479
4,924
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
nicknafpefki
Bacchus
12
1 / 1 / 12
8,434
843
4,780
9,054
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
JM_D_VK
Skadi
2
6
0
0.33
W
Ao Kuang
RoninRaijin
Ao Kuang
7
1
3
8.5
W
Neith
SK_CIoud
Neith
6
0
6
9
L
0
4
2
0.25
W
Bacchus
nicknafpefki
Bacchus
1
1
12
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
28,257
32,897
Taken
22,074
22,521
Mitigated
18,069
2,196
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
JM_D_VK
Skadi
4,768
2,092
0
180
9,207
4,104
0
4,647
4,560
0
21,015
W
Ao Kuang
RoninRaijin
Ao Kuang
11,998
2,954
0
2,350
8,096
3,824
239
3,121
4,975
33,305
0
W
Neith
SK_CIoud
Neith
11,479
5,774
0
2,061
4,924
2,524
2,030
2,446
2,478
0
43,595
L
4,792
2,572
351
1,143
7,953
3,426
0
4,051
3,902
13,436
0
W
Bacchus
nicknafpefki
Bacchus
4,780
268
0
1,980
9,054
11,721
0
3,756
5,298
11,709
0
L
4,504
1,046
0
522
15,737
14,991
0
8,173
7,564
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,399
Gold Earned
25,810
74
Minions Killed
123
0
Camps Cleared
0
390,194
Distance Traveled
555,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,031
703
30
3
0
109,184
0
W
Ao Kuang
8,545
855
43
4
0
167,376
0
W
Neith
8,831
883
74
7
0
176,442
0
L
Olorun
6,167
617
19
2
0
129,234
0
W
Bacchus
8,434
843
6
1
0
211,355
0
L
Ymir
7,201
720
25
3
0
151,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role