Player Matchup

Chang'e
Chang'e
AP90
Chang'e
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 129L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
STM_Da_King
Cthulhu
Level 68
God Stats
8W - 1L
1,295 SR
Queue Stats
54W - 51L
1,554 Elo+
Party 1
Achilles
Achilles
SoyMilkX
Achilles
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,650 Elo+
Party 1
Team Averages
Level 63
1,432 SR
1,619 Elo+

VS

Team Averages
Level 130
1,465 SR
1,479 Elo+
Bacchus
Bacchus
GLIZZYPOLICE-_-
Bacchus
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
LightxOfxDeath
Xbalanque
Level 136
God Stats
7W - 5L
1,565 SR
Queue Stats
56W - 63L
1,417 Elo+
Solo
Kukulkan
Kukulkan
XIVPrimal
Kukulkan
Level 124
God Stats
3W - 4L
1,534 SR
Queue Stats
88W - 98L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AP90
Chang'e
16
5 / 2 / 6
10,320
794
15,370
14,594
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
STM_Da_King
Cthulhu
13
1 / 4 / 7
8,684
668
4,303
11,619
8,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
SoyMilkX
Achilles
14
5 / 0 / 4
9,647
742
6,961
11,734
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
8,743
673
3,417
7,173
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
LightxOfxDeath
Xbalanque
14
2 / 6 / 3
9,143
703
10,785
13,047
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
XIVPrimal
Kukulkan
14
1 / 4 / 3
8,560
658
11,217
10,484
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AP90
Chang'e
5
2
6
4
L
3
1
1
3.5
L
Xbalanque
LightxOfxDeath
Xbalanque
2
6
3
0.58
W
Cthulhu
STM_Da_King
Cthulhu
1
4
7
1.13
W
Achilles
SoyMilkX
Achilles
5
0
4
7
L
Kukulkan
XIVPrimal
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
25,419
37,947
Taken
30,704
31,340
Mitigated
18,192
14,545
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AP90
Chang'e
15,370
1,349
2,920
8,783
14,594
6,846
936
5,471
8,745
59,339
0
L
3,417
590
359
3,108
7,173
7,420
0
4,005
2,929
13,154
0
L
Xbalanque
LightxOfxDeath
Xbalanque
10,785
4,894
0
1,332
13,047
5,832
0
8,098
4,658
0
43,213
W
Cthulhu
STM_Da_King
Cthulhu
4,303
137
869
242
11,619
8,817
640
5,577
6,042
19,337
0
W
Achilles
SoyMilkX
Achilles
6,961
1,137
0
1,731
11,734
15,677
492
3,552
8,182
0
19,237
L
Kukulkan
XIVPrimal
Kukulkan
11,217
1,437
0
235
10,484
4,940
0
7,644
2,625
39,239
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
26,446
133
Minions Killed
132
0
Camps Cleared
0
707,586
Distance Traveled
559,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,320
794
91
7
0
253,371
0
L
Bacchus
8,743
673
11
1
0
148,103
1
L
Xbalanque
9,143
703
65
5
0
209,672
0
W
Cthulhu
8,684
668
30
2
0
217,613
0
W
Achilles
9,647
742
12
1
0
236,602
0
L
Kukulkan
8,560
658
56
4
0
201,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role