Player Matchup

Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Captain2113
Freya
Level 144
God Stats
8W - 2L
1,500 SR
Queue Stats
302W - 280L
1,525 Elo+
Solo
Janus
Janus
DownStatic
Janus
Level 158
God Stats
21W - 24L
1,616 SR
Queue Stats
481W - 466L
1,608 Elo+
Solo
Bacchus
Bacchus
Tmoney7256
Bacchus
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 34L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
eljhosuas
Cu Chulainn
Level 100
God Stats
10W - 5L
1,772 SR
Queue Stats
138W - 143L
1,594 Elo+
Solo
Team Averages
Level 141
1,577 SR
1,553 Elo+

VS

Team Averages
Level 137
1,629 SR
1,556 Elo+
Zeus
Zeus
CxaF
Zeus
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 69L
1,631 Elo+
Party 1
Mercury
Mercury
Jewcough
Mercury
Level 152
God Stats
0W - 2L
1,789 SR
Queue Stats
164W - 138L
1,551 Elo+
Party 1
Apollo
Apollo
SkollNidas45
Apollo
Level 157
God Stats
1W - 1L
1,745 SR
Queue Stats
209W - 185L
1,519 Elo+
Solo
Camazotz
Camazotz
gigachadSUS
Camazotz
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 284L
1,468 Elo+
Solo
Athena
Athena
iGETSLAIN
Athena
Level 145
God Stats
4W - 3L
1,610 SR
Queue Stats
57W - 43L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
9 / 1 / 1
7,568
688
8,076
7,717
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 1
6,396
581
3,720
7,753
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
10
0 / 1 / 5
5,905
537
1,388
4,926
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Tmoney7256
Bacchus
9
0 / 1 / 5
5,689
517
3,760
5,181
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
eljhosuas
Cu Chulainn
12
1 / 1 / 3
7,013
638
5,898
7,593
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CxaF
Zeus
12
1 / 1 / 0
7,258
660
4,195
3,494
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jewcough
Mercury
11
2 / 2 / 1
6,337
576
2,847
6,939
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
10
2 / 2 / 0
5,985
544
4,515
6,647
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
gigachadSUS
Camazotz
11
0 / 3 / 0
5,765
524
4,605
12,066
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
iGETSLAIN
Athena
8
0 / 4 / 3
5,644
513
2,548
9,318
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
1
1
9.5
W
2
1
1
2.5
L
Zeus
CxaF
Zeus
1
1
0
1
W
Janus
0
1
5
2.5
L
Mercury
Jewcough
Mercury
2
2
1
1.25
L
Apollo
2
2
0
1
W
Bacchus
Tmoney7256
Bacchus
0
1
5
2.5
W
Cu Chulainn
eljhosuas
Cu Chulainn
1
1
3
2.5
L
Camazotz
gigachadSUS
Camazotz
0
3
0
0
L
Athena
iGETSLAIN
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
18,710
33,170
Taken
38,464
17,215
Mitigated
16,834
12,236
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,076
3,905
0
384
7,717
3,212
0
1,915
5,802
0
50,984
W
3,720
1,897
0
3,906
7,753
2,882
0
1,220
6,533
48,285
0
L
Zeus
CxaF
Zeus
4,195
702
0
898
3,494
1,212
0
1,509
1,985
58,774
0
W
Janus
1,388
173
0
763
4,926
1,721
0
2,600
2,326
42,639
0
L
Mercury
Jewcough
Mercury
2,847
1,092
0
581
6,939
2,253
0
21
6,880
0
53,809
L
Apollo
4,515
2,722
0
1,785
6,647
2,296
0
4,453
2,194
0
37,186
W
Bacchus
Tmoney7256
Bacchus
3,760
935
1,410
2,298
5,181
4,153
0
1,008
4,173
15,277
0
W
Cu Chulainn
eljhosuas
Cu Chulainn
5,898
1,099
0
3,475
7,593
5,247
0
0
7,593
3,908
54,197
L
Camazotz
gigachadSUS
Camazotz
4,605
643
0
5,529
12,066
3,999
0
842
10,475
0
42,614
L
Athena
iGETSLAIN
Athena
2,548
806
0
1,677
9,318
7,074
0
2,210
7,108
17,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
30,989
364
Minions Killed
396
0
Camps Cleared
0
1,139,722
Distance Traveled
1,132,408
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,568
688
82
7
0
267,785
0
W
Freya
6,396
581
85
8
0
211,576
0
L
Zeus
7,258
660
139
13
0
229,411
0
W
Janus
5,905
537
82
7
0
212,014
0
L
Mercury
6,337
576
85
8
0
253,927
2
L
Apollo
5,985
544
78
7
0
214,323
0
W
Bacchus
5,689
517
14
1
0
232,153
4
W
Cu Chulainn
7,013
638
101
9
0
216,194
4
L
Camazotz
5,765
524
73
7
0
216,057
0
L
Athena
5,644
513
21
2
0
218,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role