Player Matchup

Gilgamesh
Gilgamesh
Dawitzito
Gilgamesh
Level 108
God Stats
3W - 1L
1,747 SR
Queue Stats
27W - 22L
1,526 Elo+
Solo
Susano
Susano
Dreamurs
Susano
Level 46
God Stats
0W - 1L
1,242 SR
Queue Stats
3W - 1L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
Jangoett
Kuzenbo
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,833 Elo+
Solo
Cernunnos
Cernunnos
Keiser5 Shade
Cernunnos
Level 17
God Stats
3W - 1L
1,531 SR
Queue Stats
3W - 1L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
Wuvstosploosh
Kukulkan
Level 129
God Stats
6W - 7L
1,504 SR
Queue Stats
377W - 309L
1,559 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,638 Elo+

VS

Team Averages
Level 82
1,592 SR
1,507 Elo+
Surtr
Surtr
AsMasterMgcee
Surtr
Level 29
God Stats
40W - 32L
1,692 SR
Queue Stats
146W - 146L
1,581 Elo+
Party 2
Mulan
Mulan
SadderDadder
Mulan
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
117W - 154L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
Tucc20
Baba Yaga
Level 84
God Stats
5W - 8L
1,329 SR
Queue Stats
83W - 113L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
jasooni
Baron Samedi
Level 66
God Stats
12W - 10L
1,590 SR
Queue Stats
174W - 203L
1,497 Elo+
Party 2
Neith
Neith
laxxu5
Neith
Level 120
God Stats
2W - 0L
1,847 SR
Queue Stats
6W - 2L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dawitzito
Gilgamesh
10
0 / 1 / 0
5,142
514
3,151
9,316
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Dreamurs
Susano
10
1 / 1 / 3
5,641
564
5,544
8,100
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Jangoett
Kuzenbo
7
0 / 2 / 1
4,606
461
2,784
7,598
5,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Keiser5 Shade
Cernunnos
6
0 / 3 / 0
4,141
414
2,242
7,492
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Wuvstosploosh
Kukulkan
10
3 / 4 / 1
6,046
605
5,668
5,679
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,418
642
5,454
6,407
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
6 / 2 / 1
6,442
644
5,827
10,290
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Baba Yaga
Tucc20
Baba Yaga
9
0 / 2 / 5
5,390
539
4,319
5,157
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
jasooni
Baron Samedi
9
2 / 0 / 6
6,174
617
5,284
8,646
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
laxxu5
Neith
10
2 / 0 / 2
6,193
619
4,557
5,490
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Gilgamesh
Dawitzito
Gilgamesh
0
1
0
0
L
Susano
Dreamurs
Susano
1
1
3
2.5
L
Kuzenbo
Jangoett
Kuzenbo
0
2
1
0.25
L
Cernunnos
Keiser5 Shade
Cernunnos
0
3
0
0
W
6
2
1
3.25
W
Baba Yaga
Tucc20
Baba Yaga
0
2
5
1.25
L
Kukulkan
Wuvstosploosh
Kukulkan
3
4
1
0.88
W
Baron Samedi
jasooni
Baron Samedi
2
0
6
5
W
Neith
laxxu5
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
25,441
38,185
Taken
35,990
21,339
Mitigated
19,655
8,521
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,454
2,326
0
1,766
6,407
4,070
3
279
5,698
408
47,035
L
Gilgamesh
Dawitzito
Gilgamesh
3,151
1,011
0
1,366
9,316
8,353
0
866
8,450
0
32,094
L
Susano
Dreamurs
Susano
5,544
1,748
0
3,066
8,100
2,971
0
2,279
5,821
0
31,859
L
Kuzenbo
Jangoett
Kuzenbo
2,784
1,500
814
1,468
7,598
5,718
0
2,625
4,973
10,360
0
L
Cernunnos
Keiser5 Shade
Cernunnos
2,242
1,364
0
1,317
7,492
2,252
0
1,913
5,579
0
14,588
W
5,827
1,379
0
3,173
10,290
5,192
0
2,678
7,612
0
47,084
W
Baba Yaga
Tucc20
Baba Yaga
4,319
440
0
1,486
5,157
1,938
0
1,010
4,147
26,590
0
L
Kukulkan
Wuvstosploosh
Kukulkan
5,668
513
0
490
5,679
2,045
0
2,163
3,516
37,650
0
W
Baron Samedi
jasooni
Baron Samedi
5,284
1,473
1,195
4,533
8,646
6,613
260
3,099
5,547
22,400
0
W
Neith
laxxu5
Neith
4,557
2,859
0
3,442
5,490
1,842
2,501
1,386
4,104
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
30,617
221
Minions Killed
295
0
Camps Cleared
0
1,030,748
Distance Traveled
961,553
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,418
642
77
8
0
179,184
0
L
Gilgamesh
5,142
514
68
7
0
198,996
0
L
Susano
5,641
564
54
5
0
244,481
0
L
Kuzenbo
4,606
461
13
1
0
185,799
0
L
Cernunnos
4,141
414
21
2
0
206,703
0
W
Mulan
6,442
644
70
7
0
214,280
0
W
Baba Yaga
5,390
539
48
5
0
204,979
0
L
Kukulkan
6,046
605
65
7
0
194,769
0
W
Baron Samedi
6,174
617
19
2
0
187,943
2
W
Neith
6,193
619
81
8
0
175,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role