Player Matchup

Cthulhu
Cthulhu
Bloodush
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Cristi19dec
Kukulkan
Level 47
God Stats
0W - 1L
1,653 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 1
Surtr
Surtr
petsokoftis
Surtr
Level 67
God Stats
5W - 3L
1,718 SR
Queue Stats
32W - 40L
1,357 Elo+
Solo
Da Ji
Da Ji
soukou2
Da Ji
Level 29
God Stats
0W - 3L
1,506 SR
Queue Stats
32W - 43L
1,392 Elo+
Party 2
Ullr
Ullr
tryhardnoobi
Ullr
Level 49
God Stats
3W - 3L
1,647 SR
Queue Stats
59W - 62L
1,392 Elo+
Party 2
Team Averages
Level 44
1,605 SR
1,376 Elo+

VS

Team Averages
Level 85
1,513 SR
1,446 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Akymyra
Neith
Level 157
God Stats
29W - 24L
1,345 SR
Queue Stats
145W - 117L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
MayanMaya
Tsukuyomi
Level 53
God Stats
104W - 85L
1,548 SR
Queue Stats
179W - 153L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Odeko
Nu Wa
Level 55
God Stats
3W - 4L
1,427 SR
Queue Stats
12W - 16L
1,344 Elo+
Solo
Thanatos
Thanatos
Trynn1996
Thanatos
Level 82
God Stats
44W - 29L
1,747 SR
Queue Stats
497W - 456L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodush
Cthulhu
10
0 / 8 / 3
6,475
432
5,908
20,163
14,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Cristi19dec
Kukulkan
11
0 / 3 / 0
7,025
468
1,349
7,607
2,635
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 2
8,227
548
6,709
13,999
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
soukou2
Da Ji
12
5 / 7 / 0
8,371
558
8,894
16,457
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 6 / 2
6,225
415
7,030
14,787
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
4 / 0 / 15
8,529
569
6,579
11,604
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Akymyra
Neith
13
10 / 1 / 4
8,374
558
17,689
10,305
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MayanMaya
Tsukuyomi
14
4 / 3 / 10
8,558
571
12,238
12,578
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Odeko
Nu Wa
14
4 / 0 / 4
8,458
564
7,653
4,857
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Trynn1996
Thanatos
14
7 / 4 / 2
8,527
568
10,752
13,265
5,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
8
Kills
29
29
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
0
15
11.5
W
Neith
Akymyra
Neith
10
1
4
12
L
Cthulhu
Bloodush
Cthulhu
0
8
3
0.19
L
Kukulkan
Cristi19dec
Kukulkan
0
3
0
0
W
Tsukuyomi
MayanMaya
Tsukuyomi
4
3
10
3
W
Nu Wa
Odeko
Nu Wa
4
0
4
6
W
Thanatos
Trynn1996
Thanatos
7
4
2
2
L
2
5
2
0.6
L
Da Ji
soukou2
Da Ji
5
7
0
0.71
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
54,911
73,013
Taken
52,609
38,291
Mitigated
26,432
15,198
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,579
1,908
0
2,474
11,604
9,722
414
2,920
8,684
17,331
0
W
Neith
Akymyra
Neith
17,689
10,085
0
4,621
10,305
4,443
939
1,674
8,631
33
70,037
L
Cthulhu
Bloodush
Cthulhu
5,908
836
1,724
2,672
20,163
14,020
0
4,060
16,103
22,512
0
L
Kukulkan
Cristi19dec
Kukulkan
1,349
64
0
0
7,607
2,635
383
3,209
4,398
48,421
0
W
Tsukuyomi
MayanMaya
Tsukuyomi
12,238
3,495
0
4,982
12,578
5,433
926
1,143
11,435
0
61,392
W
Nu Wa
Odeko
Nu Wa
7,653
2,368
207
1,147
4,857
1,702
440
1,499
3,337
58,800
0
W
Thanatos
Trynn1996
Thanatos
10,752
3,574
0
13,091
13,265
5,132
0
382
12,883
0
54,452
L
6,709
2,848
0
6,022
13,999
9,347
131
1,617
12,382
1,371
48,527
L
Da Ji
soukou2
Da Ji
8,894
2,444
0
2,900
16,457
6,625
0
2,849
13,608
0
44,076
L
7,030
2,610
0
1,880
14,787
5,664
0
2,530
12,257
0
31,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,323
Gold Earned
42,446
317
Minions Killed
384
0
Camps Cleared
0
1,365,265
Distance Traveled
1,473,457
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,529
569
11
1
0
304,111
0
W
Neith
8,374
558
101
7
0
225,914
0
L
Cthulhu
6,475
432
28
2
0
255,940
2
L
Kukulkan
7,025
468
92
6
0
251,338
0
W
Tsukuyomi
8,558
571
100
7
0
308,363
0
W
Nu Wa
8,458
564
83
6
0
306,155
2
W
Thanatos
8,527
568
89
6
0
328,914
0
L
Surtr
8,227
548
85
6
0
282,904
4
L
Da Ji
8,371
558
60
4
0
304,760
1
L
Ullr
6,225
415
52
3
0
270,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role