Player Matchup

The Morrigan
The Morrigan
CHRONICBLOWBACK
The Morrigan
Level 68
God Stats
3W - 2L
1,299 SR
Queue Stats
247W - 228L
1,471 Elo+
Party 2
Horus
Horus
ChinnyCh1nCh1n
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,440 Elo+
Party 2
Scylla
Scylla
DeityEquin0x
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,598 Elo+
Solo
Surtr
Surtr
HulkBuster1732
Surtr
Level 26
God Stats
2W - 0L
1,369 SR
Queue Stats
38W - 45L
1,309 Elo+
Solo
Fenrir
Fenrir
Prettyeeasy
Fenrir
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 66L
1,761 Elo+
Solo
Team Averages
Level 32
1,434 SR
1,516 Elo+

VS

Team Averages
Level 29
1,456 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
AfricansAreDirty
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 36L
1,411 Elo+
Party 1
Bacchus
Bacchus
Dr0pThAtCookie
Bacchus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 120L
1,493 Elo+
Party 1
Arachne
Arachne
TempSnipeYou
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,530 Elo+
Solo
Tyr
Tyr
The Po Folk
Tyr
Level 27
God Stats
5W - 6L
1,282 SR
Queue Stats
571W - 619L
1,396 Elo+
Solo
Chang'e
Chang'e
totiscast
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CHRONICBLOWBACK
The Morrigan
16
5 / 2 / 26
10,161
847
8,849
9,837
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 20
10,135
845
6,706
18,587
19,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
19
11 / 1 / 20
11,461
955
26,845
12,640
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 18
9,941
828
10,911
17,711
12,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
11 / 2 / 21
11,451
954
16,279
25,844
22,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AfricansAreDirty
Ah Muzen Cab
17
4 / 5 / 2
8,961
747
18,507
12,441
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 4 / 5
9,018
752
14,703
14,677
15,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TempSnipeYou
Arachne
14
2 / 9 / 3
8,319
693
5,004
14,618
8,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 7 / 4
7,943
662
8,263
17,859
20,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
totiscast
Chang'e
14
0 / 9 / 5
7,896
658
7,584
16,660
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
34
Kills
10
11
Deaths
34
105
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AfricansAreDirty
Ah Muzen Cab
4
5
2
1
W
The Morrigan
CHRONICBLOWBACK
The Morrigan
5
2
26
9
W
2
3
20
4
W
Scylla
11
1
20
21
L
3
4
5
1.38
W
5
3
18
4.67
W
Fenrir
11
2
21
10.75
L
Arachne
TempSnipeYou
Arachne
2
9
3
0.39
L
1
7
4
0.43
L
Chang'e
totiscast
Chang'e
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,590
Damage
54,061
84,619
Taken
76,255
67,143
Mitigated
56,334
40,333
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AfricansAreDirty
Ah Muzen Cab
18,507
4,607
524
2,088
12,441
5,544
0
2,667
9,774
0
52,639
W
The Morrigan
CHRONICBLOWBACK
The Morrigan
8,849
1,672
1,518
964
9,837
5,811
1,860
2,902
6,879
16,471
1,156
W
6,706
2,115
5,859
5,531
18,587
19,389
487
6,092
12,299
1,091
11,200
W
Scylla
26,845
5,437
1,416
3,776
12,640
6,630
2,527
3,396
9,118
59,746
1,276
L
14,703
1,311
1,121
3,511
14,677
15,883
0
6,049
8,628
21,756
0
W
10,911
4,836
735
7,227
17,711
12,659
1,629
3,720
13,897
161
23,835
W
Fenrir
16,279
5,311
2,281
11,026
25,844
22,654
713
5,465
19,849
0
26,731
L
Arachne
TempSnipeYou
Arachne
5,004
3,793
0
857
14,618
8,172
0
9,133
5,485
0
8,081
L
8,263
945
1,105
3,272
17,859
20,597
0
8,997
8,862
0
14,266
L
Chang'e
totiscast
Chang'e
7,584
1,025
1,191
1,934
16,660
6,138
0
8,291
8,369
17,259
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,149
Gold Earned
42,137
185
Minions Killed
109
0
Camps Cleared
0
1,132,277
Distance Traveled
1,074,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,961
747
36
3
0
209,138
0
W
The Morrigan
10,161
847
28
2
0
221,441
0
W
Horus
10,135
845
12
1
0
247,936
0
W
Scylla
11,461
955
96
8
0
192,986
0
L
Bacchus
9,018
752
14
1
0
238,830
0
W
Surtr
9,941
828
24
2
0
206,465
0
W
Fenrir
11,451
954
25
2
0
263,449
0
L
Arachne
8,319
693
9
1
0
195,195
0
L
Tyr
7,943
662
13
1
0
216,417
0
L
Chang'e
7,896
658
37
3
0
214,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role