Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElCuti
Fenrir
Level 44
God Stats
9W - 2L
1,862 SR
Queue Stats
65W - 18L
1,761 Elo+
Party 1
Zhong Kui
Zhong Kui
Graunebel
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 76L
1,738 Elo+
Party 1
Charybdis
Charybdis
Linus0097
Charybdis
Level 117
God Stats
4W - 5L
1,514 SR
Queue Stats
359W - 361L
1,556 Elo+
Solo
Mulan
Mulan
santino2121
Mulan
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 18L
1,720 Elo+
Party 1
Team Averages
Level 124
1,575 SR
1,655 Elo+

VS

Team Averages
Level 73
1,462 SR
1,337 Elo+
Anubis
Anubis
CaioSantos_03
Anubis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 136L
1,329 Elo+
Party 2
Ne Zha
Ne Zha
ELBERPROXGAAAAA
Ne Zha
Level 98
God Stats
1W - 3L
1,303 SR
Queue Stats
9W - 14L
1,239 Elo+
Solo
Horus
Horus
Jean_Silva_17
Horus
Level 109
God Stats
10W - 13L
1,450 SR
Queue Stats
111W - 147L
1,359 Elo+
Party 2
Ymir
Ymir
SeuMeu
Ymir
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 14L
1,278 Elo+
Party 2
Cupid
Cupid
kiputa
Cupid
Level 129
God Stats
34W - 38L
1,556 SR
Queue Stats
277W - 285L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 0 / 7
5,801
580
4,178
6,773
3,738
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ElCuti
Fenrir
11
8 / 1 / 6
6,713
671
8,529
7,760
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Graunebel
Zhong Kui
11
1 / 2 / 4
6,350
635
7,019
6,766
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Linus0097
Charybdis
10
2 / 1 / 5
5,769
577
4,324
5,333
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,370
637
4,398
6,170
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,406
541
2,849
6,693
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 4 / 1
5,011
501
4,162
9,678
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
5,246
525
2,893
9,029
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
SeuMeu
Ymir
8
0 / 3 / 0
4,602
460
1,746
6,700
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
kiputa
Cupid
9
1 / 5 / 0
5,096
510
2,071
7,478
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
4
4
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
7
5.5
L
1
2
2
1
L
1
4
1
0.38
W
Fenrir
ElCuti
Fenrir
8
1
6
11
W
Zhong Kui
Graunebel
Zhong Kui
1
2
4
1.5
L
1
2
1
0.75
W
Charybdis
Linus0097
Charybdis
2
1
5
4.5
L
Ymir
SeuMeu
Ymir
0
3
0
0
L
Cupid
kiputa
Cupid
1
5
0
0.2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
13,721
32,802
Taken
39,578
15,848
Mitigated
17,473
15,547
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,178
897
0
2,425
6,773
3,738
0
200
6,573
0
17,752
L
2,849
42
0
2,571
6,693
3,496
0
4,025
2,668
30,471
0
L
4,162
1,385
0
3,766
9,678
3,201
0
1,612
8,033
0
30,485
W
Fenrir
ElCuti
Fenrir
8,529
3,881
0
2,596
7,760
2,864
0
121
7,639
0
35,762
W
Zhong Kui
Graunebel
Zhong Kui
7,019
1,302
0
3,730
6,766
4,236
0
2,528
4,238
54,063
0
L
2,893
1,126
552
3,272
9,029
6,123
0
1,382
7,647
0
11,517
W
Charybdis
Linus0097
Charybdis
4,324
1,124
0
2,742
5,333
1,630
47
0
5,333
0
40,519
L
Ymir
SeuMeu
Ymir
1,746
277
0
189
6,700
2,861
0
0
6,273
20,622
0
L
Cupid
kiputa
Cupid
2,071
1,049
327
1,178
7,478
1,792
0
0
7,478
0
32,473
W
4,398
947
0
4,054
6,170
3,380
300
1,512
4,424
0
43,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
25,361
315
Minions Killed
223
0
Camps Cleared
0
1,013,285
Distance Traveled
943,820
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,801
580
17
2
0
210,188
4
L
Anubis
5,406
541
62
6
0
178,216
0
L
Ne Zha
5,011
501
49
5
0
211,703
0
W
Fenrir
6,713
671
49
5
0
241,478
2
W
Zhong Kui
6,350
635
103
10
0
185,723
0
L
Horus
5,246
525
13
1
0
219,770
0
W
Charybdis
5,769
577
73
7
0
177,502
1
L
Ymir
4,602
460
43
4
0
160,443
2
L
Cupid
5,096
510
56
6
0
173,688
3
W
Mulan
6,370
637
73
7
0
198,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role