Player Matchup

Hel
Hel
BigDaDBacchus
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,608 Elo+
Party 1
Horus
Horus
MoonxIight
Horus
Level 194
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 33L
1,671 Elo+
Party 1
Agni
Agni
NekoVxieTTV
Agni
Level 28
God Stats
1W - 0L
1,717 SR
Queue Stats
10W - 12L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
TmoneyAllDay00
Hou Yi
Level 192
God Stats
1W - 0L
1,732 SR
Queue Stats
13W - 6L
1,191 Elo+
Party 1
Artio
Artio
Violеt
Artio
Level 126
God Stats
7W - 5L
1,732 SR
Queue Stats
206W - 189L
1,391 Elo+
Party 1
Team Averages
Level 132
1,636 SR
1,461 Elo+

VS

Team Averages
Level 62
1,496 SR
1,425 Elo+
Artemis
Artemis
Devotive
Artemis
Level 49
God Stats
10W - 7L
1,588 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Atlas
Atlas
KanataEXE
Atlas
Level 82
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 21L
1,269 Elo+
Solo
Zhong Kui
Zhong Kui
MYNFT
Zhong Kui
Level 65
God Stats
54W - 42L
1,658 SR
Queue Stats
383W - 356L
1,559 Elo+
Solo
Thanatos
Thanatos
Storm VR3
Thanatos
Level 49
God Stats
2W - 4L
1,335 SR
Queue Stats
159W - 156L
1,493 Elo+
Solo
Surtr
Surtr
bobgog123
Surtr
Level 63
God Stats
11W - 11L
1,400 SR
Queue Stats
339W - 288L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 9
10,994
611
9,329
9,450
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
18
10 / 0 / 4
12,083
671
15,537
15,671
17,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 0 / 2
10,187
566
8,683
7,400
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 0 / 5
10,731
596
8,822
10,814
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Violеt
Artio
14
2 / 1 / 9
9,540
530
5,852
24,046
28,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devotive
Artemis
9
1 / 6 / 0
6,465
359
7,437
11,315
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
KanataEXE
Atlas
12
0 / 6 / 1
7,596
422
3,852
16,575
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
MYNFT
Zhong Kui
14
0 / 3 / 0
8,296
461
10,056
11,966
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Storm VR3
Thanatos
8
0 / 1 / 1
6,607
367
1,980
6,538
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
bobgog123
Surtr
10
0 / 10 / 0
6,672
371
3,226
15,471
6,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
26
Kills
1
1
Deaths
26
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Artemis
Devotive
Artemis
1
6
0
0.17
L
Atlas
KanataEXE
Atlas
0
6
1
0.08
L
Zhong Kui
MYNFT
Zhong Kui
0
3
0
0
W
Horus
10
0
4
12
W
4
0
2
5
L
Thanatos
Storm VR3
Thanatos
0
1
1
0.5
W
6
0
5
8.5
W
Artio
Violеt
Artio
2
1
9
6.5
L
Surtr
bobgog123
Surtr
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,223
Damage
26,551
67,381
Taken
61,865
58,392
Mitigated
37,749
37,055
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,329
1,702
4,650
7,389
9,450
4,147
1,424
1,611
7,839
103,515
0
L
Artemis
Devotive
Artemis
7,437
4,386
0
2,295
11,315
4,054
0
5,785
5,467
0
38,082
L
Atlas
KanataEXE
Atlas
3,852
1,898
175
1,829
16,575
16,546
0
7,524
9,001
26,321
0
L
Zhong Kui
MYNFT
Zhong Kui
10,056
1,235
171
4,621
11,966
8,021
358
6,839
4,890
62,984
0
W
Horus
15,537
5,679
1,675
6,989
15,671
17,627
1,006
2,928
12,743
0
98,056
W
8,683
1,461
0
1,679
7,400
3,161
561
3,737
3,663
66,870
2,494
L
Thanatos
Storm VR3
Thanatos
1,980
739
0
5,381
6,538
2,188
0
1,515
4,984
0
33,119
W
8,822
5,607
0
6,293
10,814
4,511
6,373
1,102
9,712
0
88,172
W
Artio
Violеt
Artio
5,852
770
507
7,873
24,046
28,946
342
5,381
18,665
21,910
640
L
Surtr
bobgog123
Surtr
3,226
1,438
0
1,385
15,471
6,940
0
1,103
13,635
221
31,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
35,636
608
Minions Killed
301
0
Camps Cleared
0
1,856,404
Distance Traveled
1,312,038
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,994
611
158
9
0
408,150
0
L
Artemis
6,465
359
47
3
0
263,421
0
L
Atlas
7,596
422
41
2
0
293,766
2
L
Zhong Kui
8,296
461
109
6
0
277,234
4
W
Horus
12,083
671
159
9
0
370,212
2
W
Agni
10,187
566
128
7
0
382,973
0
L
Thanatos
6,607
367
59
3
0
220,216
0
W
Hou Yi
10,731
596
138
8
0
339,101
6
W
Artio
9,540
530
25
1
0
355,968
0
L
Surtr
6,672
371
45
3
0
257,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role