Player Matchup

Bastet
Bastet
 
Bastet
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DominiacK
Hercules
Level 29
God Stats
1W - 1L
1,290 SR
Queue Stats
21W - 5L
1,761 Elo+
Party 1
Chronos
Chronos
Machamam
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,484 Elo+
Solo
Tyr
Tyr
xGallactus
Tyr
Level 195
God Stats
2W - 0L
1,858 SR
Queue Stats
361W - 128L
1,626 Elo+
Party 1
Team Averages
Level 122
1,530 SR
1,574 Elo+

VS

Team Averages
Level 145
1,555 SR
1,456 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
RedLabel8
Osiris
Level 247
God Stats
5W - 6L
1,538 SR
Queue Stats
521W - 450L
1,423 Elo+
Solo
Olorun
Olorun
klavduchi
Olorun
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
35W - 46L
1,398 Elo+
Party 2
Chernobog
Chernobog
leitoleito
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 96L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 2 / 9
9,229
839
10,844
10,844
5,913
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shiva
 
Shiva
15
2 / 2 / 16
8,875
807
7,978
12,556
15,181
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
DominiacK
Hercules
16
3 / 1 / 18
9,033
821
10,290
21,591
27,904
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Machamam
Chronos
14
2 / 2 / 12
8,805
800
10,752
9,105
5,052
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 1 / 12
10,841
986
9,519
16,810
17,363
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 5 / 0
7,424
675
10,331
14,238
17,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
 
Tiamat
11
1 / 5 / 1
6,635
603
7,095
8,473
3,692
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
RedLabel8
Osiris
16
4 / 4 / 3
8,823
802
12,066
13,539
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
klavduchi
Olorun
14
1 / 5 / 2
7,121
647
7,848
8,910
3,092
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
leitoleito
Chernobog
11
0 / 6 / 3
6,711
610
6,150
10,302
4,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
24
Kills
8
8
Deaths
25
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
9
5.75
W
Shiva
 
Shiva
2
2
16
5
L
Chaac
 
Chaac
2
5
0
0.4
L
Tiamat
 
Tiamat
1
5
1
0.3
W
Hercules
DominiacK
Hercules
3
1
18
12
W
Chronos
Machamam
Chronos
2
2
12
4
L
Osiris
RedLabel8
Osiris
4
4
3
1.38
L
Olorun
klavduchi
Olorun
1
5
2
0.4
L
Chernobog
leitoleito
Chernobog
0
6
3
0.25
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,383
Damage
43,490
70,906
Taken
55,462
71,413
Mitigated
47,250
41,000
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,844
2,275
1,420
2,568
10,844
5,913
2,042
2,212
8,632
0
13,677
W
Shiva
 
Shiva
7,978
613
4,811
3,688
12,556
15,181
495
4,524
8,032
3,431
17,036
L
Chaac
 
Chaac
10,331
285
129
2,230
14,238
17,782
0
3,740
10,379
0
18,992
L
Tiamat
 
Tiamat
7,095
733
365
808
8,473
3,692
189
995
7,297
11,159
577
W
Hercules
DominiacK
Hercules
10,290
3,806
1,887
14,511
21,591
27,904
408
6,378
15,213
0
19,057
W
Chronos
Machamam
Chronos
10,752
6,412
0
1,536
9,105
5,052
2,881
3,273
5,832
20,058
0
L
Osiris
RedLabel8
Osiris
12,066
615
465
2,049
13,539
18,488
68
5,159
8,281
11,748
15,965
L
Olorun
klavduchi
Olorun
7,848
3,127
1,430
1,529
8,910
3,092
288
623
8,235
12,185
0
L
Chernobog
leitoleito
Chernobog
6,150
2,176
540
650
10,302
4,196
0
2,000
8,256
0
12,025
W
9,519
1,342
3,317
7,262
16,810
17,363
351
3,941
12,869
0
22,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,783
Gold Earned
36,714
108
Minions Killed
83
0
Camps Cleared
0
1,188,029
Distance Traveled
929,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,229
839
6
1
0
239,432
0
W
Shiva
8,875
807
26
2
0
233,544
0
L
Chaac
7,424
675
23
2
0
213,192
0
L
Tiamat
6,635
603
11
1
0
181,728
0
W
Hercules
9,033
821
20
2
0
258,635
0
W
Chronos
8,805
800
25
2
0
199,243
0
L
Osiris
8,823
802
22
2
0
196,931
0
L
Olorun
7,121
647
12
1
0
167,240
0
L
Chernobog
6,711
610
15
1
0
169,925
0
W
Tyr
10,841
986
31
3
0
257,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role