Player Matchup

Atlas
Atlas
Silver IV
 
Atlas
Silver IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
GripTheRod
Achilles
Silver I
Level 63
God Stats
2W - 4L
1,573 SR
Queue Stats
88W - 102L
1,167 MMR
Solo
Ishtar
Ishtar
Silver II
SS-Beneficial
Ishtar
Silver II
Level 129
God Stats
1W - 2L
1,582 SR
Queue Stats
165W - 169L
1,137 MMR
Solo
Tyr
Tyr
Silver II
SoyRoyelius
Tyr
Silver II
Level 145
God Stats
276W - 277L
1,473 SR
Queue Stats
450W - 470L
1,130 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
TheGlubster
Ao Kuang
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,185 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,526 SR
1,224 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,509 SR
1,305 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
DemiGodStoner
Loki
Silver I
Level 158
God Stats
45W - 33L
1,658 SR
Queue Stats
570W - 602L
1,170 MMR
Solo
Mulan
Mulan
Silver II
DrGUZMAN
Mulan
Silver II
Level 156
God Stats
21W - 26L
1,389 SR
Queue Stats
309W - 330L
1,209 MMR
Solo
Cthulhu
Cthulhu
Gold V
Duncanchaboy9
Cthulhu
Gold V
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 200L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 1
6,190
413
5,645
12,123
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
GripTheRod
Achilles
12
1 / 3 / 0
7,266
484
8,998
15,577
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 4 / 0
7,274
485
7,726
11,848
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
6,760
451
4,953
15,262
9,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TheGlubster
Ao Kuang
11
1 / 5 / 1
6,522
435
2,740
13,682
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ChronosMauiLancelotHeimdallr

VS

Bans
Cu ChulainnFenrirAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
9 / 0 / 5
9,614
641
12,754
4,330
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
14
2 / 0 / 6
8,332
555
7,492
10,960
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 7
9,060
604
7,526
11,918
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
DrGUZMAN
Mulan
15
5 / 2 / 7
9,177
612
13,291
15,989
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
11
0 / 0 / 9
8,031
535
5,568
14,026
11,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
19
19
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
1
0.25
W
Zeus
 
Zeus
9
0
5
11.5
W
Xbalanque
 
Xbalanque
2
0
6
5
W
3
1
7
6.5
W
Mulan
DrGUZMAN
Mulan
5
2
7
4.25
W
Cthulhu
0
0
9
4.5
L
Achilles
GripTheRod
Achilles
1
3
0
0.33
L
0
4
0
0
L
1
5
1
0.3
L
Ao Kuang
TheGlubster
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
46,631
68,492
Taken
57,223
45,711
Mitigated
39,064
20,931
Healing
23,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,645
2,194
0
3,960
12,123
9,877
0
4,553
7,522
25,009
0
W
Zeus
 
Zeus
12,754
710
0
1,374
4,330
1,669
772
1,301
3,029
65,774
0
W
Xbalanque
 
Xbalanque
7,492
2,826
0
3,977
10,960
4,378
1,766
1,746
9,214
0
64,219
W
7,526
1,457
0
2,808
11,918
4,978
506
1,495
10,287
0
66,344
W
Mulan
DrGUZMAN
Mulan
13,291
1,504
0
7,377
15,989
16,881
28
2,783
11,984
0
61,666
W
Cthulhu
5,568
700
3,306
4,635
14,026
11,158
0
3,461
10,475
31,487
0
L
Achilles
GripTheRod
Achilles
8,998
807
0
5,553
15,577
16,102
0
3,044
11,566
5,021
46,952
L
7,726
4,526
0
4,297
11,848
4,761
720
3,433
8,415
0
65,633
L
4,953
956
0
3,899
15,262
9,444
0
4,244
10,875
0
50,644
L
Ao Kuang
TheGlubster
Ao Kuang
2,740
279
0
3,222
13,682
5,527
0
3,048
10,441
38,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
44,214
354
Minions Killed
430
0
Camps Cleared
0
1,500,001
Distance Traveled
1,514,870
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,190
413
30
2
0
312,793
5
W
Zeus
9,614
641
122
8
0
318,826
4
W
Xbalanque
8,332
555
83
6
0
288,239
0
W
Loki
9,060
604
82
5
0
317,616
4
W
Mulan
9,177
612
98
7
0
281,482
3
W
Cthulhu
8,031
535
45
3
0
308,707
0
L
Achilles
7,266
484
71
5
0
297,956
2
L
Ishtar
7,274
485
102
7
0
261,427
0
L
Tyr
6,760
451
83
6
0
309,155
2
L
Ao Kuang
6,522
435
68
5
0
318,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role