Player Matchup

Bakasura
Bakasura
Clocktower09
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,528 Elo+
Party 1
Ishtar
Ishtar
Drippy_Sensei8
Ishtar
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
378W - 392L
1,475 Elo+
Solo
Eset
Eset
HolyLarcade
Eset
Level 88
God Stats
1W - 3L
1,582 SR
Queue Stats
16W - 12L
1,648 Elo+
Party 1
Team Averages
Level 102
1,527 SR
1,550 Elo+

VS

Team Averages
Level 174
1,473 SR
1,518 Elo+
Xbalanque
Xbalanque
Go-Go_Mumbo
Xbalanque
Level 244
God Stats
53W - 32L
1,659 SR
Queue Stats
460W - 466L
1,492 Elo+
Solo
Chaac
Chaac
KING LEO3602
Chaac
Level 140
God Stats
3W - 5L
1,261 SR
Queue Stats
30W - 39L
1,391 Elo+
Solo
Hera
Hera
ajg31397
Hera
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clocktower09
Bakasura
13
1 / 8 / 3
8,802
629
8,013
16,085
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 2
8,567
612
7,654
15,831
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 1
9,149
654
12,334
11,970
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Go-Go_Mumbo
Xbalanque
17
8 / 1 / 9
11,325
809
15,530
13,604
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 10
10,625
759
13,237
16,729
15,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
14
4 / 3 / 7
10,136
724
8,372
8,194
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Clocktower09
Bakasura
1
8
3
0.31
L
1
3
2
0.67
W
Xbalanque
Go-Go_Mumbo
Xbalanque
8
1
9
12.5
L
2
6
1
0.42
W
5
0
10
10
W
Hera
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
37,139
43,886
Taken
38,527
24,701
Mitigated
24,653
7,412
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Clocktower09
Bakasura
8,013
5,246
0
1,707
16,085
9,851
0
3,603
12,312
0
28,439
L
7,654
4,925
0
3,492
15,831
7,568
0
2,815
12,928
0
23,574
W
Xbalanque
Go-Go_Mumbo
Xbalanque
15,530
8,240
0
5,156
13,604
6,030
2,347
5,044
8,305
0
55,947
L
12,334
483
471
1,742
11,970
7,282
0
1,663
10,229
45,677
1,176
W
13,237
2,163
495
5,967
16,729
15,259
372
4,914
11,440
0
39,075
W
Hera
8,372
2,945
0
509
8,194
3,364
809
2,261
5,471
43,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
32,086
162
Minions Killed
195
0
Camps Cleared
0
750,265
Distance Traveled
750,825
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,802
629
46
3
0
268,786
0
L
Ishtar
8,567
612
38
3
0
239,511
2
W
Xbalanque
11,325
809
68
5
0
256,362
4
L
Eset
9,149
654
78
6
0
241,968
0
W
Chaac
10,625
759
42
3
0
253,813
0
W
Hera
10,136
724
85
6
0
240,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role