Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fanomir
Chaac
Level 98
God Stats
2W - 1L
1,875 SR
Queue Stats
53W - 64L
1,503 Elo+
Party 1
Arachne
Arachne
theafonses
Arachne
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 104L
1,494 Elo+
Party 1
Team Averages
Level 99
1,625 SR
1,499 Elo+

VS

Team Averages
Level 83
1,500 SR
1,456 Elo+
Anubis
Anubis
BOBERTALDO
Anubis
Level 91
God Stats
22W - 7L
1,764 SR
Queue Stats
105W - 94L
1,582 Elo+
Solo
Thor
Thor
G2Stylish
Thor
Level 29
God Stats
0W - 2L
1,236 SR
Queue Stats
20W - 19L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
ixBecks
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 3
7,787
779
8,651
5,788
2,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Fanomir
Chaac
13
1 / 1 / 5
8,276
828
6,305
8,835
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
theafonses
Arachne
12
2 / 0 / 2
7,349
735
5,155
6,351
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOBERTALDO
Anubis
12
1 / 3 / 0
7,061
706
6,887
9,481
4,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
12
0 / 3 / 1
7,006
701
4,212
7,668
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ixBecks
Jormungandr
12
0 / 0 / 1
7,393
739
4,918
7,184
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
L
Anubis
BOBERTALDO
Anubis
1
3
0
0.33
W
Chaac
Fanomir
Chaac
1
1
5
3.5
L
Thor
0
3
1
0.17
L
Jormungandr
ixBecks
Jormungandr
0
0
1
0.5
W
Arachne
theafonses
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
16,017
20,974
Taken
24,333
16,832
Mitigated
15,744
9,065
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,651
1,100
1,465
3,683
5,788
2,559
616
2,762
3,026
40,167
0
L
Anubis
BOBERTALDO
Anubis
6,887
209
0
3,722
9,481
4,856
0
1,769
7,712
36,245
0
W
Chaac
Fanomir
Chaac
6,305
733
0
3,444
8,835
9,060
316
4,253
4,582
0
22,996
L
Thor
4,212
952
0
575
7,668
3,393
0
3,631
4,037
0
30,096
L
Jormungandr
ixBecks
Jormungandr
4,918
1,295
0
794
7,184
7,495
0
3,286
3,898
27,411
0
W
Arachne
theafonses
Arachne
5,155
4,299
0
473
6,351
5,213
529
4,816
1,535
0
13,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,412
Gold Earned
21,460
130
Minions Killed
183
0
Camps Cleared
0
605,582
Distance Traveled
543,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,787
779
69
7
0
188,982
0
L
Anubis
7,061
706
63
6
0
162,370
0
W
Chaac
8,276
828
34
3
0
195,062
0
L
Thor
7,006
701
78
8
0
200,571
0
L
Jormungandr
7,393
739
42
4
0
180,968
0
W
Arachne
7,349
735
27
3
0
221,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role