Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ArsonMaster
Bellona
Level 109
God Stats
1W - 3L
1,715 SR
Queue Stats
70W - 76L
1,528 Elo+
Party 2
Olorun
Olorun
BlaueMe719
Olorun
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
291W - 368L
1,283 Elo+
Party 3
Poseidon
Poseidon
SleepyKosher
Poseidon
Level 134
God Stats
8W - 10L
1,489 SR
Queue Stats
426W - 422L
1,578 Elo+
Solo
Xbalanque
Xbalanque
jflaw27
Xbalanque
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 62L
1,335 Elo+
Party 3
Team Averages
Level 79
1,541 SR
1,445 Elo+

VS

Team Averages
Level 141
1,531 SR
1,532 Elo+
Ares
Ares
DecadentSavior
Ares
Level 146
God Stats
6W - 7L
1,367 SR
Queue Stats
506W - 494L
1,479 Elo+
Solo
Cupid
Cupid
LucidEspOwO
Cupid
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 245L
1,419 Elo+
Solo
Surtr
Surtr
R4gn4r0k420
Surtr
Level 156
God Stats
7W - 6L
1,463 SR
Queue Stats
324W - 338L
1,584 Elo+
Party 1
Raijin
Raijin
euanwhytePHD
Raijin
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
235W - 253L
1,605 Elo+
Party 1
Ah Puch
Ah Puch
shaka-59
Ah Puch
Level 185
God Stats
11W - 0L
1,825 SR
Queue Stats
447W - 443L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 6 / 3
8,159
816
9,428
11,037
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ArsonMaster
Bellona
15
1 / 5 / 11
7,551
755
6,110
14,100
16,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
BlaueMe719
Olorun
12
0 / 4 / 8
6,959
696
5,597
8,980
4,081
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
SleepyKosher
Poseidon
15
4 / 4 / 4
8,523
852
8,782
8,731
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
jflaw27
Xbalanque
13
2 / 6 / 3
7,053
705
4,175
11,672
5,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 13
7,943
794
2,866
14,879
14,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 15
9,429
943
10,150
10,133
5,816
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 3 / 15
8,668
867
10,004
14,670
16,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
14
6 / 4 / 12
9,314
931
11,598
10,350
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
shaka-59
Ah Puch
17
9 / 0 / 8
9,706
971
14,159
5,550
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
13
Kills
25
25
Deaths
14
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
6
3
1.25
L
Bellona
ArsonMaster
Bellona
1
5
11
1.3
L
Olorun
BlaueMe719
Olorun
0
4
8
1
W
2
5
13
1.7
W
5
2
15
6.25
W
3
3
15
3.5
L
Poseidon
SleepyKosher
Poseidon
4
4
4
1.5
W
Raijin
6
4
12
3
L
Xbalanque
jflaw27
Xbalanque
2
6
3
0.58
W
Ah Puch
shaka-59
Ah Puch
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,092
Damage
48,777
54,520
Taken
55,582
34,753
Mitigated
45,051
12,031
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,428
2,558
1,558
1,410
11,037
5,368
0
5,358
5,519
0
14,869
L
Bellona
ArsonMaster
Bellona
6,110
913
226
1,694
14,100
16,416
308
6,121
7,671
0
10,464
L
Olorun
BlaueMe719
Olorun
5,597
2,328
1,098
1,639
8,980
4,081
0
6,574
2,318
11,727
0
W
2,866
141
0
1,558
14,879
14,444
164
2,418
12,316
3,725
0
W
10,150
5,278
2,591
3,798
10,133
5,816
1,981
3,286
6,796
0
23,944
W
10,004
2,037
764
2,767
14,670
16,513
471
5,229
9,103
2,654
15,386
L
Poseidon
SleepyKosher
Poseidon
8,782
864
174
1,208
8,731
3,723
399
3,993
4,634
26,193
1,019
W
Raijin
11,598
1,027
1,148
1,341
10,350
5,918
291
1,943
8,359
22,142
0
L
Xbalanque
jflaw27
Xbalanque
4,175
1,967
443
2,581
11,672
5,165
0
7,608
3,920
0
12,633
W
Ah Puch
shaka-59
Ah Puch
14,159
241
1,516
3,435
5,550
2,360
936
1,337
4,171
25,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
45,060
135
Minions Killed
107
0
Camps Cleared
0
855,091
Distance Traveled
973,774
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,159
816
15
2
0
148,453
0
L
Bellona
7,551
755
17
2
0
169,991
0
L
Olorun
6,959
696
21
2
0
185,409
0
W
Ares
7,943
794
1
0
0
171,394
0
W
Cupid
9,429
943
31
3
0
214,729
0
W
Surtr
8,668
867
13
1
0
203,069
0
L
Poseidon
8,523
852
58
6
0
178,250
0
W
Raijin
9,314
931
33
3
0
162,045
0
L
Xbalanque
7,053
705
24
2
0
172,988
2
W
Ah Puch
9,706
971
29
3
0
222,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role