Player Matchup

Sobek
Sobek
CSlade007
Sobek
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,267 Elo+
Solo
Hercules
Hercules
Diplo78
Hercules
Level 45
God Stats
11W - 1L
1,919 SR
Queue Stats
160W - 110L
1,858 Elo+
Party 3
Osiris
Osiris
Goncha86
Osiris
Level 15
God Stats
3W - 5L
1,284 SR
Queue Stats
149W - 146L
1,155 Elo+
Party 2
Neith
Neith
hectorbg99
Neith
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 112L
1,268 Elo+
Party 2
He Bo
He Bo
warchimarica
He Bo
Level 23
God Stats
3W - 0L
1,838 SR
Queue Stats
14W - 4L
1,692 Elo+
Party 3
Team Averages
Level 37
1,608 SR
1,448 Elo+

VS

Team Averages
Level 73
1,458 SR
1,433 Elo+
Mulan
Mulan
Swoldin
Mulan
Level 109
God Stats
1W - 5L
1,233 SR
Queue Stats
120W - 101L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
XXPurpleRavenXX
Cernunnos
Level 83
God Stats
18W - 14L
1,693 SR
Queue Stats
139W - 129L
1,445 Elo+
Party 1
Khepri
Khepri
ajrthegreat
Khepri
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 126L
1,442 Elo+
Party 1
Freya
Freya
cocudi00
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 4
Arachne
Arachne
dracyan21
Arachne
Level 43
God Stats
1W - 4L
1,365 SR
Queue Stats
28W - 20L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CSlade007
Sobek
12
0 / 2 / 11
8,133
478
2,776
13,879
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Diplo78
Hercules
18
11 / 0 / 5
11,166
657
12,163
9,958
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Goncha86
Osiris
15
1 / 1 / 2
8,709
512
5,645
15,616
13,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
14
1 / 3 / 3
8,507
500
8,217
10,744
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 2 / 6
11,027
649
23,719
10,801
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Swoldin
Mulan
15
2 / 2 / 0
9,291
547
13,787
17,257
17,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
XXPurpleRavenXX
Cernunnos
13
1 / 3 / 1
7,918
466
5,522
11,578
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
0 / 4 / 4
7,634
449
3,168
16,508
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
cocudi00
Freya
11
0 / 9 / 1
6,931
408
4,434
12,957
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
dracyan21
Arachne
12
4 / 6 / 1
8,189
482
9,120
15,373
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
24
Kills
7
8
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
CSlade007
Sobek
0
2
11
2.75
W
Hercules
Diplo78
Hercules
11
0
5
13.5
W
Osiris
Goncha86
Osiris
1
1
2
2
L
Mulan
Swoldin
Mulan
2
2
0
1
L
Cernunnos
XXPurpleRavenXX
Cernunnos
1
3
1
0.5
L
Khepri
0
4
4
0.5
L
Freya
cocudi00
Freya
0
9
1
0.06
L
Arachne
dracyan21
Arachne
4
6
1
0.75
W
Neith
1
3
3
0.83
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,520
Damage
36,031
60,998
Taken
73,673
44,217
Mitigated
57,020
19,528
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CSlade007
Sobek
2,776
367
0
4,768
13,879
13,188
244
3,731
9,956
16,220
0
W
Hercules
Diplo78
Hercules
12,163
3,979
0
2,550
9,958
7,184
0
1,913
7,913
0
95,456
W
Osiris
Goncha86
Osiris
5,645
2,381
0
4,327
15,616
13,477
630
436
15,180
0
66,604
L
Mulan
Swoldin
Mulan
13,787
1,928
0
8,533
17,257
17,825
0
2,007
15,250
3,685
79,965
L
Cernunnos
XXPurpleRavenXX
Cernunnos
5,522
2,556
0
3,432
11,578
5,478
753
525
11,053
0
64,632
L
Khepri
3,168
196
0
3,228
16,508
21,166
0
8,817
7,691
23,633
0
L
Freya
cocudi00
Freya
4,434
848
0
1,025
12,957
5,989
0
8,599
4,358
35,238
0
L
Arachne
dracyan21
Arachne
9,120
6,263
0
1,877
15,373
6,562
0
6,547
8,826
0
45,693
W
Neith
8,217
4,828
0
3,721
10,744
6,146
940
1,283
9,433
0
66,328
W
23,719
1,283
128
4,034
10,801
4,222
372
2,041
8,532
102,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
39,963
521
Minions Killed
412
0
Camps Cleared
0
1,738,698
Distance Traveled
1,652,110
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,133
478
14
1
0
344,245
6
W
Hercules
11,166
657
127
7
0
436,465
0
W
Osiris
8,709
512
112
7
0
307,678
0
L
Mulan
9,291
547
145
9
0
340,331
6
L
Cernunnos
7,918
466
105
6
0
305,617
0
L
Khepri
7,634
449
33
2
0
341,089
3
L
Freya
6,931
408
74
4
0
294,860
0
L
Arachne
8,189
482
55
3
0
370,213
0
W
Neith
8,507
500
108
6
0
296,455
0
W
He Bo
11,027
649
160
9
0
353,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role