Player Matchup

Zeus
Zeus
Gopsata
Zeus
Level 61
God Stats
1W - 2L
1,303 SR
Queue Stats
19W - 18L
1,543 Elo+
Party 2
King Arthur
King Arthur
McZeddy
King Arthur
Level 24
God Stats
4W - 4L
1,577 SR
Queue Stats
19W - 18L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
slimdarkknight
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,417 Elo+
Solo
Team Averages
Level 69
1,460 SR
1,501 Elo+

VS

Team Averages
Level 120
1,591 SR
1,640 Elo+
Artemis
Artemis
Casaria
Artemis
Level 92
God Stats
18W - 21L
1,588 SR
Queue Stats
225W - 223L
1,491 Elo+
Party 1
Chronos
Chronos
Jockem
Chronos
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 294L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
OfficerHot
Cabrakan
Level 130
God Stats
4W - 3L
1,685 SR
Queue Stats
351W - 50L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gopsata
Zeus
13
3 / 6 / 4
8,991
692
14,450
10,553
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
McZeddy
King Arthur
13
2 / 4 / 6
8,812
678
7,638
15,924
16,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
slimdarkknight
Heimdallr
14
3 / 5 / 4
9,735
749
8,905
11,812
5,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Casaria
Artemis
15
5 / 4 / 6
10,361
797
13,041
12,187
6,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Jockem
Chronos
15
6 / 2 / 5
10,169
782
11,846
11,650
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
OfficerHot
Cabrakan
15
4 / 3 / 10
10,760
828
7,988
16,570
27,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
15
15
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Casaria
Artemis
5
4
6
2
L
Zeus
Gopsata
Zeus
3
6
4
0.83
W
Chronos
Jockem
Chronos
6
2
5
4.25
L
King Arthur
McZeddy
King Arthur
2
4
6
1.25
W
Cabrakan
OfficerHot
Cabrakan
4
3
10
3
L
Heimdallr
slimdarkknight
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
32,875
38,289
Taken
40,407
26,980
Mitigated
40,355
2,278
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Casaria
Artemis
13,041
5,886
0
2,750
12,187
6,267
2,448
4,938
7,249
0
54,751
L
Zeus
Gopsata
Zeus
14,450
2,465
0
394
10,553
4,787
0
4,804
5,749
37,779
1,454
W
Chronos
Jockem
Chronos
11,846
4,492
0
2,559
11,650
6,642
917
2,222
9,428
36,852
2,581
L
King Arthur
McZeddy
King Arthur
7,638
571
0
190
15,924
16,341
0
7,503
8,421
0
14,796
W
Cabrakan
OfficerHot
Cabrakan
7,988
1,252
501
4,015
16,570
27,446
0
7,030
9,540
21,920
0
L
Heimdallr
slimdarkknight
Heimdallr
8,905
4,634
0
1,694
11,812
5,852
0
7,082
4,730
0
38,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
31,290
131
Minions Killed
146
0
Camps Cleared
0
589,870
Distance Traveled
743,898
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,361
797
73
6
0
221,474
0
L
Zeus
8,991
692
61
5
0
176,633
0
W
Chronos
10,169
782
52
4
0
312,236
0
L
King Arthur
8,812
678
7
1
0
222,587
0
W
Cabrakan
10,760
828
21
2
0
210,188
0
L
Heimdallr
9,735
749
63
5
0
190,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role