Player Matchup

Loki
Loki
Pakolii
Loki
Level 109
God Stats
12W - 4L
1,658 SR
Queue Stats
48W - 44L
1,484 Elo+
Party 2
Ra
Ra
SiliuxX
Ra
Level 78
God Stats
1W - 1L
1,720 SR
Queue Stats
23W - 22L
1,396 Elo+
Party 2
Izanami
Izanami
antorodriguez072
Izanami
Level 28
God Stats
5W - 2L
1,775 SR
Queue Stats
8W - 15L
1,357 Elo+
Party 2
Bellona
Bellona
werseter
Bellona
Level 47
God Stats
2W - 3L
1,453 SR
Queue Stats
196W - 199L
1,477 Elo+
Solo
Bacchus
Bacchus
xGG_PATRI
Bacchus
Level 78
God Stats
8W - 3L
1,740 SR
Queue Stats
30W - 21L
1,513 Elo+
Party 2
Team Averages
Level 68
1,669 SR
1,445 Elo+

VS

Team Averages
Level 115
1,512 SR
1,493 Elo+
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
OmenBoi
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,452 Elo+
Party 1
Artemis
Artemis
OreoOrionn
Artemis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
joker153
Hun Batz
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
303W - 272L
1,475 Elo+
Solo
Discordia
Discordia
veest33
Discordia
Level 125
God Stats
28W - 8L
1,562 SR
Queue Stats
435W - 420L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Pakolii
Loki
15
2 / 4 / 1
9,379
469
8,586
16,911
9,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 2
8,752
438
9,495
13,031
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 3
7,394
370
2,742
9,724
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
werseter
Bellona
13
1 / 2 / 3
8,496
425
10,385
20,992
23,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
xGG_PATRI
Bacchus
14
2 / 0 / 1
9,783
489
4,104
16,747
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 2
8,536
427
4,742
5,121
5,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
OmenBoi
Achilles
14
1 / 2 / 1
8,595
430
8,680
20,407
18,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
OreoOrionn
Artemis
15
1 / 1 / 3
9,082
454
16,329
16,151
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
joker153
Hun Batz
17
5 / 2 / 3
10,753
538
12,376
14,902
7,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
veest33
Discordia
16
3 / 0 / 0
9,898
495
15,049
7,114
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
10
11
Deaths
5
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
2
1
W
Achilles
OmenBoi
Achilles
1
2
1
0.75
W
Artemis
OreoOrionn
Artemis
1
1
3
2.5
L
Loki
Pakolii
Loki
2
4
1
0.63
L
0
2
2
0.5
L
0
3
3
0.5
W
Hun Batz
joker153
Hun Batz
5
2
3
3.25
W
Discordia
veest33
Discordia
3
0
0
3
L
Bellona
werseter
Bellona
1
2
3
1.25
L
Bacchus
xGG_PATRI
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,312
Damage
57,176
77,405
Taken
63,695
61,849
Mitigated
42,134
29,422
Healing
21,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,742
240
4,578
2,363
5,121
5,367
0
1,816
3,305
28,103
0
W
Achilles
OmenBoi
Achilles
8,680
1,534
0
3,970
20,407
18,763
0
2,896
17,511
0
54,753
W
Artemis
OreoOrionn
Artemis
16,329
7,685
0
7,811
16,151
7,477
2,230
2,768
13,383
0
94,891
L
Loki
Pakolii
Loki
8,586
837
0
3,966
16,911
9,831
0
581
16,268
0
86,805
L
9,495
394
2,834
6,620
13,031
6,029
0
5,443
7,088
76,044
1,689
L
2,742
1,637
0
1,997
9,724
3,441
0
2,726
6,916
0
52,255
W
Hun Batz
joker153
Hun Batz
12,376
3,029
0
1,211
14,902
7,161
0
2,990
11,912
0
95,574
W
Discordia
veest33
Discordia
15,049
544
391
1,417
7,114
3,366
0
2,539
4,575
73,786
1,027
L
Bellona
werseter
Bellona
10,385
1,649
12
8,785
20,992
23,231
0
2,566
18,248
94
54,829
L
Bacchus
xGG_PATRI
Bacchus
4,104
298
283
4,925
16,747
19,317
0
6,963
9,439
17,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
46,864
455
Minions Killed
503
0
Camps Cleared
0
1,904,405
Distance Traveled
1,995,615
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,536
427
34
2
0
372,570
1
W
Achilles
8,595
430
72
4
0
395,908
0
W
Artemis
9,082
454
130
7
0
361,181
0
L
Loki
9,379
469
122
6
0
417,603
3
L
Ra
8,752
438
145
7
0
390,395
0
L
Izanami
7,394
370
95
5
0
348,182
1
W
Hun Batz
10,753
538
129
6
0
444,257
0
W
Discordia
9,898
495
138
7
0
421,699
0
L
Bellona
8,496
425
67
3
0
345,395
0
L
Bacchus
9,783
489
26
1
0
402,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role