Player Matchup

Ratatoskr
Ratatoskr
Bronze III
 
Ratatoskr
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
Arkantoses
Amaterasu
Bronze III
Level 136
God Stats
5W - 2L
1,836 SR
Queue Stats
130W - 103L
1,500 MMR
Solo
Janus
Janus
Bronze III
Bloo-Ice
Janus
Bronze III
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 9L
1,500 MMR
Solo
Freya
Freya
Bronze III
Resolve
Freya
Bronze III
Level 157
God Stats
2W - 1L
1,635 SR
Queue Stats
47W - 33L
1,500 MMR
Party 2
Shiva
Shiva
Bronze III
Thomas05851
Shiva
Bronze III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,637 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,596 SR
1,500 MMR
Gilgamesh
Gilgamesh
Bronze III
ANamelessGhoul3
Gilgamesh
Bronze III
Level 69
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Terra
Terra
Bronze III
AquaGelid
Terra
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Chronos
Chronos
Silver II
DiamondExtract
Chronos
Silver II
Level 120
God Stats
6W - 6L
1,527 SR
Queue Stats
93W - 96L
1,500 MMR
Party 1
Ishtar
Ishtar
Silver II
LARO-shadowghost
Ishtar
Silver II
Level 171
God Stats
0W - 1L
1,760 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
futtfutt
Ymir
Bronze III
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 258L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
6 / 1 / 3
8,260
688
6,194
7,870
3,201
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Arkantoses
Amaterasu
13
1 / 0 / 1
7,354
613
5,612
9,814
6,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Bloo-Ice
Janus
12
3 / 3 / 4
7,316
610
6,004
7,203
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Resolve
Freya
13
8 / 3 / 3
8,060
672
14,522
10,359
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 9
6,575
548
8,738
12,630
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ao KuangKaliTiamatFenrir

VS

Bans
ArtioMercuryAtlasMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANamelessGhoul3
Gilgamesh
11
0 / 1 / 0
5,608
467
3,379
9,479
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
AquaGelid
Terra
8
0 / 5 / 5
5,687
474
3,216
12,423
8,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 7 / 2
6,662
555
6,155
9,436
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 2
5,803
484
5,791
11,176
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
4 / 4 / 0
7,195
600
6,442
14,741
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
8
8
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
1
3
7.5
L
Gilgamesh
ANamelessGhoul3
Gilgamesh
0
1
0
0
L
Terra
AquaGelid
Terra
0
5
5
0.5
W
Amaterasu
Arkantoses
Amaterasu
1
0
1
1.5
W
Janus
Bloo-Ice
Janus
3
3
4
1.67
L
2
7
2
0.43
L
2
3
2
1
W
Freya
Resolve
Freya
8
3
3
3.17
W
2
1
9
6.5
L
Ymir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
24,983
47,876
Taken
57,255
22,567
Mitigated
31,220
16,956
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,194
2,386
0
1,033
7,870
3,201
0
1,931
5,901
0
64,885
L
Gilgamesh
ANamelessGhoul3
Gilgamesh
3,379
1,125
0
2,981
9,479
7,852
0
0
9,479
0
34,667
L
Terra
AquaGelid
Terra
3,216
563
2,063
2,749
12,423
8,447
0
6,280
6,143
14,350
0
W
Amaterasu
Arkantoses
Amaterasu
5,612
2,757
0
3,974
9,814
6,363
692
1,030
8,220
0
57,616
W
Janus
Bloo-Ice
Janus
6,004
577
0
880
7,203
3,048
35
5,718
1,485
51,515
0
L
6,155
1,525
0
642
9,436
3,078
0
3,736
5,700
45,110
0
L
5,791
3,236
0
3,009
11,176
3,780
0
4,949
6,227
0
35,058
W
Freya
Resolve
Freya
14,522
5,691
0
5,704
10,359
4,361
207
4,078
6,281
59,078
0
W
8,738
2,077
186
5,179
12,630
5,594
0
3,481
9,149
0
33,254
L
Ymir
6,442
2,040
0
2,936
14,741
8,063
0
5,561
9,180
47,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,565
Gold Earned
30,955
415
Minions Killed
289
0
Camps Cleared
0
1,263,393
Distance Traveled
1,227,473
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,260
688
104
9
0
306,549
0
L
Gilgamesh
5,608
467
62
5
0
233,136
0
L
Terra
5,687
474
18
2
0
257,577
4
W
Amaterasu
7,354
613
86
7
0
220,675
1
W
Janus
7,316
610
89
7
0
231,722
0
L
Chronos
6,662
555
88
7
0
223,512
2
L
Ishtar
5,803
484
51
4
0
235,772
1
W
Freya
8,060
672
103
9
0
226,690
0
W
Shiva
6,575
548
33
3
0
277,757
0
L
Ymir
7,195
600
70
6
0
277,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role