Player Matchup

Apollo
Apollo
JDReckless
Apollo
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 131L
1,495 Elo+
Solo
Set
Set
Jimmy98220
Set
Level 43
God Stats
29W - 43L
1,431 SR
Queue Stats
242W - 247L
1,312 Elo+
Solo
Maui
Maui
L0licorn
Maui
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,445 Elo+
Solo
Zeus
Zeus
OlegPobo4iy
Zeus
Level 62
God Stats
1W - 2L
1,553 SR
Queue Stats
163W - 154L
1,412 Elo+
Party 2
Arachne
Arachne
Strelok2116
Arachne
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 146L
1,344 Elo+
Party 2
Team Averages
Level 53
1,497 SR
1,402 Elo+

VS

Team Averages
Level 51
1,456 SR
1,332 Elo+
Tiamat
Tiamat
AndrejBesh
Tiamat
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,248 Elo+
Party 3
Bacchus
Bacchus
AresPro12
Bacchus
Level 60
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 121L
1,221 Elo+
Party 1
Hercules
Hercules
BloodSharkzz
Hercules
Level 66
God Stats
2W - 1L
1,282 SR
Queue Stats
52W - 42L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Shun75
Guan Yu
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
265W - 258L
1,249 Elo+
Party 1
Medusa
Medusa
Spasowsky
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JDReckless
Apollo
7
0 / 1 / 0
4,783
478
3,086
7,163
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,802
580
3,875
7,618
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
7
0 / 2 / 0
4,796
480
2,329
8,889
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 1
5,377
538
4,506
6,636
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Strelok2116
Arachne
8
1 / 3 / 0
5,262
526
2,405
8,081
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AndrejBesh
Tiamat
11
1 / 0 / 4
6,176
618
4,226
4,074
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
AresPro12
Bacchus
10
3 / 0 / 5
6,200
620
4,665
8,599
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
BloodSharkzz
Hercules
10
2 / 1 / 1
6,008
601
2,874
6,770
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Shun75
Guan Yu
11
1 / 0 / 0
6,367
637
4,467
6,579
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Spasowsky
Medusa
11
4 / 0 / 2
6,316
632
8,431
7,265
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AndrejBesh
Tiamat
1
0
4
3
W
Bacchus
AresPro12
Bacchus
3
0
5
5.5
W
Hercules
BloodSharkzz
Hercules
2
1
1
2.5
L
Apollo
JDReckless
Apollo
0
1
0
0
L
0
1
0
0
L
Maui
0
2
0
0
L
0
4
1
0.13
W
Guan Yu
Shun75
Guan Yu
1
0
0
1
W
Medusa
Spasowsky
Medusa
4
0
2
5
L
Arachne
Strelok2116
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
24,663
38,387
Taken
33,287
18,638
Mitigated
20,427
11,683
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AndrejBesh
Tiamat
4,226
485
0
1,753
4,074
2,209
155
2,408
1,666
33,227
0
W
Bacchus
AresPro12
Bacchus
4,665
1,120
152
2,772
8,599
6,643
180
1,662
6,937
14,933
0
W
Hercules
BloodSharkzz
Hercules
2,874
1,064
0
3,675
6,770
2,916
0
1,341
5,429
0
39,494
L
Apollo
JDReckless
Apollo
3,086
1,842
0
3,256
7,163
2,381
0
1,893
5,270
0
31,044
L
3,875
1,725
0
3,906
7,618
5,461
0
42
7,576
183
46,696
L
Maui
2,329
507
229
2,315
8,889
5,360
0
2,562
6,327
11,311
0
L
4,506
1,005
0
1,186
6,636
2,499
124
2,818
3,818
30,831
0
W
Guan Yu
Shun75
Guan Yu
4,467
802
0
2,434
6,579
5,721
0
72
6,507
1,273
45,098
W
Medusa
Spasowsky
Medusa
8,431
5,144
0
5,527
7,265
2,938
133
1,535
5,730
0
50,379
L
Arachne
Strelok2116
Arachne
2,405
1,337
0
791
8,081
2,937
0
1,618
6,463
0
29,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
31,067
246
Minions Killed
350
0
Camps Cleared
0
1,053,251
Distance Traveled
1,065,689
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,176
618
75
8
0
195,428
0
W
Bacchus
6,200
620
28
3
0
229,682
0
W
Hercules
6,008
601
72
7
0
227,000
0
L
Apollo
4,783
478
53
5
0
216,135
0
L
Set
5,802
580
77
8
0
180,100
0
L
Maui
4,796
480
11
1
0
213,325
3
L
Zeus
5,377
538
51
5
0
188,852
0
W
Guan Yu
6,367
637
94
9
0
222,162
2
W
Medusa
6,316
632
81
8
0
191,417
0
L
Arachne
5,262
526
54
5
0
254,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role