Player Matchup

Ganesha
Ganesha
EtanSK
Ganesha
Level 140
God Stats
1W - 1L
1,750 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
HadesSama35
Baron Samedi
Level 127
God Stats
10W - 11L
1,823 SR
Queue Stats
761W - 748L
1,413 Elo+
Solo
King Arthur
King Arthur
MerKzFPS_
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 86L
1,568 Elo+
Solo
Cernunnos
Cernunnos
SlydieWWP
Cernunnos
Level 92
God Stats
0W - 2L
1,603 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 2
Fenrir
Fenrir
XFAngel98
Fenrir
Level 148
God Stats
9W - 6L
1,457 SR
Queue Stats
144W - 141L
1,400 Elo+
Solo
Team Averages
Level 125
1,626 SR
1,518 Elo+

VS

Team Averages
Level 135
1,495 SR
1,469 Elo+
Cupid
Cupid
 
Cupid
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hollywoodjrl4
Apollo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Sol
Sol
SaturnsTears386
Sol
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
sharknado21
Bastet
Level 149
God Stats
17W - 12L
1,460 SR
Queue Stats
440W - 456L
1,424 Elo+
Solo
Bacchus
Bacchus
starthirteen
Bacchus
Level 150
God Stats
21W - 20L
1,514 SR
Queue Stats
187W - 202L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EtanSK
Ganesha
9
0 / 3 / 2
5,915
455
4,261
10,499
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
HadesSama35
Baron Samedi
11
1 / 4 / 2
6,490
499
8,427
9,131
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MerKzFPS_
King Arthur
10
0 / 4 / 0
6,060
466
2,580
10,692
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SlydieWWP
Cernunnos
11
0 / 3 / 0
5,951
458
4,728
9,278
3,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
XFAngel98
Fenrir
12
7 / 3 / 0
7,861
605
8,681
14,897
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 1 / 1
8,236
634
8,641
7,605
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 0 / 6
8,631
664
11,123
11,021
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 3 / 5
7,712
593
7,148
10,955
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
12
3 / 3 / 3
7,246
557
6,052
9,193
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
starthirteen
Bacchus
12
4 / 1 / 7
7,769
598
5,537
9,444
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
17
17
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
1
3.5
L
Ganesha
EtanSK
Ganesha
0
3
2
0.33
L
Baron Samedi
HadesSama35
Baron Samedi
1
4
2
0.5
W
4
0
6
7
L
King Arthur
MerKzFPS_
King Arthur
0
4
0
0
W
3
3
5
1.83
L
Cernunnos
SlydieWWP
Cernunnos
0
3
0
0
L
Fenrir
XFAngel98
Fenrir
7
3
0
2.33
W
Bastet
3
3
3
1.5
W
Bacchus
starthirteen
Bacchus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
38,501
54,497
Taken
48,218
33,896
Mitigated
24,625
15,289
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,641
4,468
352
3,682
7,605
3,378
1,174
0
7,215
0
64,058
L
Ganesha
EtanSK
Ganesha
4,261
475
0
2,285
10,499
10,907
0
3,608
6,891
25,099
0
L
Baron Samedi
HadesSama35
Baron Samedi
8,427
156
400
2,173
9,131
4,355
0
5,098
4,033
40,830
1,789
W
11,123
7,019
0
3,653
11,021
4,270
912
2,584
8,437
0
69,915
L
King Arthur
MerKzFPS_
King Arthur
2,580
531
0
2,307
10,692
8,833
0
0
9,960
0
32,367
W
7,148
1,597
0
4,916
10,955
3,490
1,175
6,081
4,874
51,774
0
L
Cernunnos
SlydieWWP
Cernunnos
4,728
2,498
0
4,154
9,278
3,555
0
788
8,490
0
40,222
L
Fenrir
XFAngel98
Fenrir
8,681
2,657
0
3,970
14,897
6,246
0
3,191
11,534
0
46,310
W
Bastet
6,052
1,346
0
1,654
9,193
2,935
15
1,503
7,690
0
39,464
W
Bacchus
starthirteen
Bacchus
5,537
651
202
3,145
9,444
10,552
0
2,676
6,768
22,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
39,594
305
Minions Killed
409
0
Camps Cleared
0
1,215,874
Distance Traveled
1,298,199
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,236
634
111
9
0
222,744
1
L
Ganesha
5,915
455
10
1
0
249,867
4
L
Baron Samedi
6,490
499
73
6
0
242,364
0
W
Apollo
8,631
664
120
9
0
269,345
0
L
King Arthur
6,060
466
64
5
0
201,304
2
W
Sol
7,712
593
94
7
0
243,428
2
L
Cernunnos
5,951
458
94
7
0
230,033
6
L
Fenrir
7,861
605
64
5
0
292,306
0
W
Bastet
7,246
557
56
4
0
289,845
4
W
Bacchus
7,769
598
28
2
0
272,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role