Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LavljeSrce97
Bacchus
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
189W - 136L
1,549 Elo+
Party 1
Neith
Neith
prudish
Neith
Level 178
God Stats
5W - 3L
1,285 SR
Queue Stats
85W - 80L
1,323 Elo+
Solo
Team Averages
Level 160
1,428 SR
1,457 Elo+

VS

Team Averages
Level 89
1,429 SR
1,400 Elo+
He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
KartoffelJørgen
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,405 Elo+
Party 2
Medusa
Medusa
StabDK
Medusa
Level 115
God Stats
0W - 2L
1,286 SR
Queue Stats
21W - 21L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 3 / 7
8,573
779
7,178
11,440
6,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LavljeSrce97
Bacchus
15
2 / 1 / 14
9,828
893
6,547
13,095
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
prudish
Neith
16
11 / 1 / 5
10,621
966
17,291
9,448
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 6 / 4
8,000
727
6,431
9,382
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 0
8,542
777
12,792
14,480
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
StabDK
Medusa
11
0 / 6 / 2
7,043
640
6,237
12,438
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
7
2.5
L
He Bo
 
He Bo
1
6
4
0.5
L
4
5
0
0.8
W
Bacchus
LavljeSrce97
Bacchus
2
1
14
9
L
Medusa
StabDK
Medusa
0
6
2
0.17
W
Neith
prudish
Neith
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
25,460
33,983
Taken
36,300
29,154
Mitigated
15,450
11,718
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,178
750
450
4,349
11,440
6,038
665
6,901
4,539
33,116
0
L
He Bo
 
He Bo
6,431
403
0
531
9,382
3,587
114
4,168
5,214
20,891
828
L
12,792
4,052
0
5,324
14,480
6,896
0
4,534
9,946
35,527
2,326
W
Bacchus
LavljeSrce97
Bacchus
6,547
712
0
4,189
13,095
18,598
186
6,180
6,915
21,155
0
L
Medusa
StabDK
Medusa
6,237
2,641
0
0
12,438
4,967
0
5,030
7,408
0
23,972
W
Neith
prudish
Neith
17,291
6,412
0
2,730
9,448
4,518
1,767
5,511
3,937
0
49,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
23,585
151
Minions Killed
123
0
Camps Cleared
0
645,165
Distance Traveled
531,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,573
779
55
5
0
194,914
0
L
He Bo
8,000
727
27
2
0
170,369
0
L
Freya
8,542
777
53
5
0
173,963
0
W
Bacchus
9,828
893
23
2
0
224,940
0
L
Medusa
7,043
640
43
4
0
186,932
0
W
Neith
10,621
966
73
7
0
225,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role