Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
 
Artio
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
SerK997
Apollo
Silver II
Level 117
God Stats
1W - 1L
1,803 SR
Queue Stats
29W - 40L
1,546 MMR
Party 1
Hera
Hera
Gold V
Z4R4KI
Hera
Gold V
Level 159
God Stats
2W - 1L
1,841 SR
Queue Stats
111W - 117L
1,328 MMR
Solo
Thanatos
Thanatos
Bronze III
fabiiian
Thanatos
Bronze III
Level 145
God Stats
5W - 6L
1,541 SR
Queue Stats
77W - 77L
1,501 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,637 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,471 SR
1,336 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold III
 
Agni
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Silver III
ElKlausWtf
Charybdis
Silver III
Level 87
God Stats
1W - 2L
1,410 SR
Queue Stats
57W - 66L
899 MMR
Solo
Geb
Geb
Silver IV
Nawi16
Geb
Silver IV
Level 85
God Stats
2W - 1L
1,557 SR
Queue Stats
5W - 5L
1,367 MMR
Solo
Hercules
Hercules
Gold V
iVulgopaudemel
Hercules
Gold V
Level 207
God Stats
2W - 3L
1,389 SR
Queue Stats
60W - 61L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,462
692
839
2,966
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
 
Artio
2
0 / 0 / 0
2,586
517
0
578
254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
SerK997
Apollo
6
0 / 1 / 0
3,311
662
1,397
3,055
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Z4R4KI
Hera
6
0 / 0 / 1
3,759
752
620
1,401
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
fabiiian
Thanatos
6
2 / 2 / 0
3,933
787
2,516
5,065
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaHe BoLancelotThor

VS

Bans
Ne ZhaMercuryBacchusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 0 / 0
3,870
774
1,051
2,901
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
 
Agni
6
0 / 1 / 0
3,604
721
618
1,999
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ElKlausWtf
Charybdis
6
0 / 0 / 2
3,559
712
1,574
3,614
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Nawi16
Geb
5
0 / 1 / 3
3,437
687
464
2,638
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
6
0 / 0 / 0
3,554
711
857
1,553
797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
2
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Artio
 
Artio
0
0
0
0
W
Loki
 
Loki
2
0
0
2
W
Agni
 
Agni
0
1
0
0
W
Charybdis
ElKlausWtf
Charybdis
0
0
2
1
W
Geb
Nawi16
Geb
0
1
3
1.5
L
Apollo
SerK997
Apollo
0
1
0
0
L
Hera
Z4R4KI
Hera
0
0
1
0.5
L
Thanatos
fabiiian
Thanatos
2
2
0
1
W
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,372
Damage
4,564
13,065
Taken
12,705
5,077
Mitigated
4,080
6,814
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
839
481
266
945
2,966
1,494
0
96
2,870
12,154
0
L
Artio
 
Artio
0
0
0
0
578
254
0
0
578
43
0
W
Loki
 
Loki
1,051
460
0
1,796
2,901
743
0
145
2,756
0
15,370
W
Agni
 
Agni
618
90
0
897
1,999
464
0
475
1,524
18,640
0
W
Charybdis
ElKlausWtf
Charybdis
1,574
885
0
2,118
3,614
960
0
124
3,490
0
19,451
W
Geb
Nawi16
Geb
464
33
0
725
2,638
1,116
0
515
2,123
5,007
0
L
Apollo
SerK997
Apollo
1,397
1,069
0
1,317
3,055
887
0
157
2,898
0
18,432
L
Hera
Z4R4KI
Hera
620
83
0
372
1,401
330
0
207
1,150
22,747
0
L
Thanatos
fabiiian
Thanatos
2,516
694
0
3,914
5,065
2,112
0
508
4,487
0
18,141
W
Hercules
857
299
0
538
1,553
797
0
200
1,353
0
13,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,051
Gold Earned
18,024
134
Minions Killed
136
0
Camps Cleared
0
435,104
Distance Traveled
534,539
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,462
692
26
5
0
96,247
0
L
Artio
2,586
517
0
0
0
15,592
0
W
Loki
3,870
774
37
7
0
127,547
0
W
Agni
3,604
721
41
8
0
111,326
1
W
Charybdis
3,559
712
33
7
0
87,760
0
W
Geb
3,437
687
8
2
0
108,603
2
L
Apollo
3,311
662
23
5
0
98,427
0
L
Hera
3,759
752
42
8
0
97,364
0
L
Thanatos
3,933
787
43
9
0
127,474
0
W
Hercules
3,554
711
17
3
0
99,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role