Player Matchup

Bakasura
Bakasura
BurgerTC
Bakasura
Level 85
God Stats
6W - 4L
2,014 SR
Queue Stats
97W - 94L
1,574 Elo+
Party 2
Hel
Hel
C4lum8jnr
Hel
Level 69
God Stats
1W - 3L
1,230 SR
Queue Stats
56W - 51L
1,425 Elo+
Party 3
Surtr
Surtr
Mikail_FFM
Surtr
Level 64
God Stats
11W - 3L
1,657 SR
Queue Stats
75W - 70L
1,527 Elo+
Party 2
Mercury
Mercury
XxChloexX9100
Mercury
Level 24
God Stats
6W - 6L
1,128 SR
Queue Stats
34W - 27L
1,334 Elo+
Party 3
Neith
Neith
hektiks439
Neith
Level 5
God Stats
4W - 6L
1,527 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 2
Team Averages
Level 49
1,511 SR
1,472 Elo+

VS

Team Averages
Level 48
1,578 SR
1,395 Elo+
Danzaburou
Danzaburou
Chris_K_792
Danzaburou
Level 62
God Stats
12W - 14L
1,479 SR
Queue Stats
43W - 52L
1,402 Elo+
Party 1
Zeus
Zeus
Elativ
Zeus
Level 28
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
Flo60192
Kuzenbo
Level 48
God Stats
1W - 1L
1,795 SR
Queue Stats
16W - 15L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
OlaMaBaba
Nu Wa
Level 42
God Stats
1W - 5L
1,432 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 4
Shiva
Shiva
YoGotti687
Shiva
Level 61
God Stats
5W - 3L
1,738 SR
Queue Stats
29W - 34L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BurgerTC
Bakasura
10
4 / 1 / 1
6,330
633
5,484
7,880
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 0 / 2
5,949
595
4,421
5,725
2,120
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
11
0 / 0 / 0
6,138
614
3,911
7,003
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
5
0 / 0 / 0
4,093
409
0
2,896
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
8
0 / 1 / 2
4,852
485
1,787
2,666
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chris_K_792
Danzaburou
9
1 / 3 / 0
5,205
521
4,610
8,500
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Elativ
Zeus
1
0 / 0 / 0
1,818
182
0
0
0
Kuzenbo
Flo60192
Kuzenbo
8
1 / 2 / 1
5,246
525
1,376
7,362
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
OlaMaBaba
Nu Wa
8
0 / 1 / 0
5,000
500
2,566
3,414
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
8
0 / 0 / 0
4,318
432
2,732
5,823
1,929
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BurgerTC
Bakasura
4
1
1
4.5
W
2
0
2
3
L
Danzaburou
Chris_K_792
Danzaburou
1
3
0
0.33
L
Zeus
Elativ
Zeus
0
0
0
0
L
Kuzenbo
Flo60192
Kuzenbo
1
2
1
0.75
W
Surtr
0
0
0
0
L
Nu Wa
OlaMaBaba
Nu Wa
0
1
0
0
W
Mercury
0
0
0
0
L
Shiva
0
0
0
0
W
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
11,284
26,170
Taken
25,099
10,521
Mitigated
11,494
8,470
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BurgerTC
Bakasura
5,484
3,761
0
1,306
7,880
2,935
254
604
7,276
0
33,776
W
4,421
868
223
3,389
5,725
2,120
312
1,552
4,173
36,382
0
L
Danzaburou
Chris_K_792
Danzaburou
4,610
2,167
0
3,421
8,500
2,859
118
1,326
6,230
0
40,657
L
Zeus
Elativ
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Flo60192
Kuzenbo
1,376
686
0
693
7,362
5,545
135
1,416
5,656
15,772
0
W
Surtr
3,911
1,269
0
3,262
7,003
3,594
0
324
6,679
279
47,814
L
Nu Wa
OlaMaBaba
Nu Wa
2,566
717
0
469
3,414
1,161
0
1,679
1,735
30,250
0
W
Mercury
0
0
0
0
2,896
762
0
833
2,063
0
8,114
L
Shiva
2,732
720
0
740
5,823
1,929
0
151
5,672
0
18,989
W
Neith
1,787
968
0
290
2,666
1,110
475
629
2,037
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
21,587
259
Minions Killed
162
0
Camps Cleared
0
851,991
Distance Traveled
649,410
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,330
633
60
6
0
228,187
1
W
Hel
5,949
595
64
6
0
191,411
0
L
Danzaburou
5,205
521
62
6
0
153,951
0
L
Zeus
1,818
182
0
0
0
0
0
L
Kuzenbo
5,246
525
25
3
0
157,496
0
W
Surtr
6,138
614
82
8
0
165,997
0
L
Nu Wa
5,000
500
48
5
0
167,477
0
W
Mercury
4,093
409
17
2
0
111,343
0
L
Shiva
4,318
432
27
3
0
170,486
0
W
Neith
4,852
485
36
4
0
155,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role