Player Matchup

Hades
Hades
Gold V
 
Hades
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
IZexionI
Merlin
Gold IV
Level 159
God Stats
5W - 6L
1,534 SR
Queue Stats
37W - 36L
1,619 MMR
Solo
Thor
Thor
Platinum V
Magiver0
Thor
Platinum V
Level 156
God Stats
17W - 8L
1,645 SR
Queue Stats
182W - 170L
1,665 MMR
Solo
Ishtar
Ishtar
Gold I
WhatAGamer
Ishtar
Gold I
Level 123
God Stats
7W - 4L
1,587 SR
Queue Stats
126W - 134L
1,619 MMR
Solo
Guan Yu
Guan Yu
Gold IV
rjfrench
Guan Yu
Gold IV
Level 125
God Stats
8W - 3L
1,710 SR
Queue Stats
108W - 110L
1,623 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,595 SR
1,605 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,565 SR
1,619 MMR
Yu Huang
Yu Huang
Gold IV
DaigleX97
Yu Huang
Gold IV
Level 174
God Stats
6W - 1L
1,727 SR
Queue Stats
86W - 73L
1,684 MMR
Party 1
Sylvanus
Sylvanus
Gold III
DibyDonut
Sylvanus
Gold III
Level 107
God Stats
4W - 2L
1,629 SR
Queue Stats
49W - 46L
1,622 MMR
Solo
Thanatos
Thanatos
Gold IV
Icufeego
Thanatos
Gold IV
Level 114
God Stats
39W - 29L
1,643 SR
Queue Stats
177W - 138L
1,623 MMR
Solo
Medusa
Medusa
Gold IV
PurpleBuffPirate
Medusa
Gold IV
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,609 MMR
Solo
Sobek
Sobek
Silver II
VikingWeaboo
Sobek
Silver II
Level 153
God Stats
5W - 3L
1,326 SR
Queue Stats
84W - 75L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 4 / 2
7,520
501
7,108
12,555
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
IZexionI
Merlin
12
1 / 3 / 2
7,337
489
6,568
7,867
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
12
3 / 5 / 2
7,624
508
6,077
13,263
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
WhatAGamer
Ishtar
13
1 / 3 / 1
7,556
504
5,360
11,298
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
rjfrench
Guan Yu
13
1 / 2 / 0
7,307
487
9,259
13,333
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangMercuryFreyaAtlas

VS

Bans
SolAgniSusanoChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaigleX97
Yu Huang
13
1 / 4 / 3
7,606
507
7,865
7,938
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
DibyDonut
Sylvanus
12
2 / 3 / 4
6,783
452
5,248
15,371
13,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Icufeego
Thanatos
16
11 / 1 / 3
9,239
616
11,377
14,394
10,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 3
8,562
571
6,752
9,421
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 0
8,606
574
4,892
14,327
9,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
17
17
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
4
2
1.25
W
Yu Huang
DaigleX97
Yu Huang
1
4
3
0.63
W
Sylvanus
DibyDonut
Sylvanus
2
3
4
1.33
L
Merlin
IZexionI
Merlin
1
3
2
0.67
W
Thanatos
Icufeego
Thanatos
11
1
3
12.5
L
Thor
3
5
2
0.8
W
2
1
3
3.5
W
1
1
0
1
L
Ishtar
WhatAGamer
Ishtar
1
3
1
0.5
L
Guan Yu
rjfrench
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
36,134
58,316
Taken
61,451
26,915
Mitigated
41,826
16,041
Healing
36,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,108
590
61
3,491
12,555
5,583
0
5,154
7,183
29,410
0
W
Yu Huang
DaigleX97
Yu Huang
7,865
769
0
811
7,938
3,197
0
4,465
3,473
60,188
1,021
W
Sylvanus
DibyDonut
Sylvanus
5,248
1,796
1,258
4,192
15,371
13,925
82
5,249
10,025
18,469
7,780
L
Merlin
IZexionI
Merlin
6,568
180
0
2,570
7,867
2,269
0
3,227
4,552
51,131
0
W
Thanatos
Icufeego
Thanatos
11,377
3,462
0
16,440
14,394
10,874
72
2,664
11,681
0
73,860
L
Thor
6,077
799
0
545
13,263
4,451
0
2,366
10,833
0
56,878
W
6,752
3,851
0
5,041
9,421
3,858
142
1,298
8,074
0
69,141
W
4,892
806
0
8,707
14,327
9,972
0
0
13,429
65,795
208
L
Ishtar
WhatAGamer
Ishtar
5,360
3,505
0
5,002
11,298
4,225
0
1,277
10,021
0
57,021
L
Guan Yu
rjfrench
Guan Yu
9,259
1,714
50
4,322
13,333
10,387
0
4,102
8,438
0
58,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
40,796
393
Minions Killed
502
0
Camps Cleared
0
1,449,228
Distance Traveled
1,457,580
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,520
501
38
3
0
300,149
4
W
Yu Huang
7,606
507
115
8
0
264,413
3
W
Sylvanus
6,783
452
29
2
0
279,329
0
L
Merlin
7,337
489
80
5
0
288,015
6
W
Thanatos
9,239
616
101
7
0
363,420
5
L
Thor
7,624
508
78
5
0
292,634
0
W
Medusa
8,562
571
113
8
0
281,606
1
W
Sobek
8,606
574
144
10
0
268,812
0
L
Ishtar
7,556
504
107
7
0
265,121
4
L
Guan Yu
7,307
487
90
6
0
303,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role