Player Matchup

Cerberus
Cerberus
IYou ClimaxI
Cerberus
Level 18
God Stats
10W - 2L
1,752 SR
Queue Stats
31W - 19L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
LustLove
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,522 Elo+
Party 1
King Arthur
King Arthur
YouAreBad666
King Arthur
Level 67
God Stats
5W - 8L
1,412 SR
Queue Stats
199W - 195L
1,494 Elo+
Solo
Team Averages
Level 71
1,555 SR
1,513 Elo+

VS

Team Averages
Level 59
1,489 SR
1,480 Elo+
Rama
Rama
NeonPillow
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,458 Elo+
Solo
Bellona
Bellona
SpikeSpiegeel
Bellona
Level 23
God Stats
2W - 8L
1,447 SR
Queue Stats
23W - 36L
1,481 Elo+
Party 2
Ra
Ra
TheEgregore
Ra
Level 64
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IYou ClimaxI
Cerberus
16
1 / 2 / 7
10,408
651
9,496
12,719
13,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
LustLove
Ah Puch
17
5 / 0 / 3
11,596
725
23,607
8,473
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
YouAreBad666
King Arthur
16
2 / 1 / 4
11,073
692
12,874
16,797
18,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
10,215
638
11,259
17,966
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
15
0 / 2 / 1
9,170
573
4,838
24,904
21,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 1
8,812
551
6,128
9,242
3,736
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
3
3
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
IYou ClimaxI
Cerberus
1
2
7
2.25
W
Ah Puch
LustLove
Ah Puch
5
0
3
6.5
L
3
2
0
1.5
L
Bellona
0
2
1
0.25
L
0
4
1
0.13
W
King Arthur
YouAreBad666
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
22,225
37,989
Taken
52,112
36,565
Mitigated
32,936
10,617
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
IYou ClimaxI
Cerberus
9,496
122
0
1,811
12,719
13,133
341
3,019
9,700
20,725
0
W
Ah Puch
LustLove
Ah Puch
23,607
935
0
4,302
8,473
4,700
1,648
218
8,255
76,427
0
L
11,259
9,494
0
6,090
17,966
7,399
0
11,750
6,080
0
43,457
L
Bellona
4,838
1,529
0
4,860
24,904
21,801
0
15,583
8,843
0
30,445
L
6,128
1,458
2,933
340
9,242
3,736
0
5,038
4,012
35,491
0
W
King Arthur
YouAreBad666
King Arthur
12,874
697
594
3,910
16,797
18,732
0
2,950
13,847
0
72,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
28,197
227
Minions Killed
202
0
Camps Cleared
0
896,900
Distance Traveled
783,458
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,408
651
33
2
0
291,518
0
W
Ah Puch
11,596
725
106
7
0
284,552
0
L
Rama
10,215
638
68
4
0
255,850
3
L
Bellona
9,170
573
78
5
0
278,762
0
L
Ra
8,812
551
56
4
0
248,846
0
W
King Arthur
11,073
692
88
6
0
320,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role