Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alacrty_
Morgan Le Fay
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
440W - 373L
1,650 Elo+
Solo
Merlin
Merlin
DarkSidesLight
Merlin
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 231L
1,571 Elo+
Solo
Jormungandr
Jormungandr
RIPPapi
Jormungandr
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 184L
1,601 Elo+
Solo
Freya
Freya
TheSupremeSavage
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,564 Elo+

VS

Team Averages
Level 128
1,544 SR
1,546 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AbYssAl_ClaYm0r
Cthulhu
Level 154
God Stats
3W - 1L
1,600 SR
Queue Stats
70W - 76L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
InnerSimp
Cu Chulainn
Level 122
God Stats
4W - 0L
1,618 SR
Queue Stats
104W - 83L
1,653 Elo+
Solo
Scylla
Scylla
WindyBois
Scylla
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
126W - 117L
1,518 Elo+
Solo
Izanami
Izanami
xPeePeeBoyx
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 1
4,832
805
3,415
6,276
2,297
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Alacrty_
Morgan Le Fay
10
1 / 2 / 0
5,390
898
4,173
5,021
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
5,325
888
4,395
4,155
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RIPPapi
Jormungandr
12
0 / 2 / 0
5,945
991
6,413
9,143
10,073
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 0
4,589
765
2,306
3,405
1,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 6
5,549
925
4,087
4,563
2,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 9
6,153
1,026
6,367
7,607
7,063
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cu Chulainn
InnerSimp
Cu Chulainn
13
3 / 1 / 8
6,816
1,136
6,659
6,200
6,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
WindyBois
Scylla
11
1 / 1 / 8
5,752
959
5,549
4,459
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
xPeePeeBoyx
Izanami
10
6 / 1 / 1
6,240
1,040
2,744
3,860
2,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
12
12
Deaths
5
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Heimdallr
 
Heimdallr
0
1
6
3
W
2
1
9
6.5
L
Morgan Le Fay
Alacrty_
Morgan Le Fay
1
2
0
0.5
L
0
3
1
0.17
W
Cu Chulainn
InnerSimp
Cu Chulainn
3
1
8
7
L
Jormungandr
RIPPapi
Jormungandr
0
2
0
0
L
0
2
0
0
W
Scylla
WindyBois
Scylla
1
1
8
5
W
Izanami
xPeePeeBoyx
Izanami
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
25,406
28,000
Taken
26,689
17,448
Mitigated
20,498
8,023
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,415
535
420
855
6,276
2,297
180
2,985
3,291
3,930
0
W
Heimdallr
 
Heimdallr
4,087
1,905
0
0
4,563
2,316
603
3,383
1,180
0
11,266
W
6,367
212
3,070
2,753
7,607
7,063
0
6,529
1,078
9,236
0
L
Morgan Le Fay
Alacrty_
Morgan Le Fay
4,173
137
574
1,326
5,021
2,138
0
2,390
2,631
7,472
0
L
4,395
246
555
121
4,155
1,632
0
1,944
2,211
13,624
0
W
Cu Chulainn
InnerSimp
Cu Chulainn
6,659
313
617
1,241
6,200
6,884
0
4,376
1,824
0
18,121
L
Jormungandr
RIPPapi
Jormungandr
6,413
299
1,544
1,701
9,143
10,073
0
3,027
6,116
16,988
278
L
2,306
806
143
784
3,405
1,308
0
1,570
1,835
2,306
0
W
Scylla
WindyBois
Scylla
5,549
53
536
1,166
4,459
2,177
57
3,347
1,112
12,999
0
W
Izanami
xPeePeeBoyx
Izanami
2,744
938
1,257
879
3,860
2,058
272
2,789
1,071
0
5,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
30,510
58
Minions Killed
77
0
Camps Cleared
0
541,859
Distance Traveled
626,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,832
805
1
0
0
115,845
0
W
Heimdallr
5,549
925
29
5
0
117,857
0
W
Cthulhu
6,153
1,026
2
0
0
141,999
0
L
Morgan Le Fay
5,390
898
15
3
0
124,510
0
L
Merlin
5,325
888
21
4
0
124,195
0
W
Cu Chulainn
6,816
1,136
21
4
0
125,516
0
L
Jormungandr
5,945
991
21
4
0
122,996
0
L
Freya
4,589
765
0
0
0
54,313
0
W
Scylla
5,752
959
19
3
0
134,875
0
W
Izanami
6,240
1,040
6
1
0
106,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role