Player Matchup

Jormungandr
Jormungandr
Nigtelf
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 77L
1,502 Elo+
Party 1
Izanami
Izanami
Nózer
Izanami
Level 25
God Stats
16W - 6L
1,525 SR
Queue Stats
36W - 39L
1,417 Elo+
Party 2
Loki
Loki
SmokePEWPEW
Loki
Level 31
God Stats
7W - 4L
1,645 SR
Queue Stats
140W - 129L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Syringes
Cthulhu
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
47W - 47L
1,434 Elo+
Party 1
Sol
Sol
xXxCarnivorexXx
Sol
Level 126
God Stats
14W - 8L
1,527 SR
Queue Stats
139W - 129L
1,423 Elo+
Party 2
Team Averages
Level 59
1,539 SR
1,440 Elo+

VS

Team Averages
Level 59
1,559 SR
1,472 Elo+
Artemis
Artemis
DigAndDug
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Ernston5
Amaterasu
Level 28
God Stats
4W - 3L
1,729 SR
Queue Stats
29W - 32L
1,520 Elo+
Party 3
Bacchus
Bacchus
Psycord
Bacchus
Level 62
God Stats
3W - 4L
1,565 SR
Queue Stats
50W - 47L
1,529 Elo+
Party 3
Loki
Loki
albertwesker75
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,311 Elo+
Solo
Hel
Hel
no1adamb
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nigtelf
Jormungandr
12
0 / 1 / 7
7,782
519
8,921
10,924
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Nózer
Izanami
14
6 / 3 / 2
8,415
561
16,099
14,326
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 2 / 3
9,311
621
7,206
10,315
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Syringes
Cthulhu
11
1 / 1 / 0
7,141
476
10,330
12,941
10,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
8 / 0 / 1
9,724
648
10,410
12,323
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DigAndDug
Artemis
9
0 / 5 / 3
5,615
374
4,586
12,515
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Ernston5
Amaterasu
12
0 / 2 / 1
7,274
485
9,663
17,748
11,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Psycord
Bacchus
12
6 / 2 / 0
8,496
566
6,787
13,460
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 7 / 5
7,057
470
4,991
12,682
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 0
8,118
541
5,781
12,098
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
23
Kills
7
7
Deaths
23
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
DigAndDug
Artemis
0
5
3
0.3
L
Amaterasu
Ernston5
Amaterasu
0
2
1
0.25
W
Jormungandr
Nigtelf
Jormungandr
0
1
7
3.5
W
Izanami
Nózer
Izanami
6
3
2
2.33
L
Bacchus
Psycord
Bacchus
6
2
0
3
W
8
2
3
4.75
W
Cthulhu
Syringes
Cthulhu
1
1
0
1
L
0
7
5
0.36
L
1
7
0
0.14
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,966
Damage
31,808
60,829
Taken
68,503
36,709
Mitigated
39,066
24,633
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DigAndDug
Artemis
4,586
1,966
0
3,402
12,515
4,501
0
2,746
9,769
0
29,522
L
Amaterasu
Ernston5
Amaterasu
9,663
4,484
0
7,500
17,748
11,266
798
12,291
4,772
0
55,486
W
Jormungandr
Nigtelf
Jormungandr
8,921
3,830
0
2,965
10,924
11,221
0
2,327
8,597
32,030
0
W
Izanami
Nózer
Izanami
16,099
11,497
0
7,756
14,326
5,728
2,758
2,673
11,653
0
74,883
L
Bacchus
Psycord
Bacchus
6,787
1,414
0
3,559
13,460
13,788
0
5,264
8,172
17,112
0
W
7,206
1,925
0
1,630
10,315
4,673
0
1,087
9,228
0
69,344
W
Cthulhu
Syringes
Cthulhu
10,330
1,752
325
3,274
12,941
10,368
66
1,072
11,869
38,307
0
L
4,991
1,272
0
3,486
12,682
4,238
0
3,288
9,384
0
39,762
L
5,781
0
149
2,699
12,098
5,273
0
5,337
6,745
64,266
589
W
10,410
3,403
0
8,683
12,323
4,719
1,089
5,250
7,073
79,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
36,560
439
Minions Killed
340
0
Camps Cleared
0
1,434,701
Distance Traveled
1,392,383
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,615
374
48
3
0
252,918
0
L
Amaterasu
7,274
485
98
7
0
252,500
2
W
Jormungandr
7,782
519
36
2
0
298,284
1
W
Izanami
8,415
561
103
7
0
265,166
0
L
Bacchus
8,496
566
8
1
0
299,166
4
W
Loki
9,311
621
105
7
0
330,529
1
W
Cthulhu
7,141
476
66
4
0
248,983
0
L
Loki
7,057
470
67
4
0
313,102
0
L
Hel
8,118
541
119
8
0
274,697
0
W
Sol
9,724
648
129
9
0
291,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role