Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Hnzys
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 1
Danzaburou
Danzaburou
Pizletto
Danzaburou
Level 12
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 1
Cernunnos
Cernunnos
antlett0
Cernunnos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 1
Cthulhu
Cthulhu
tbone4747
Cthulhu
Level 32
God Stats
0W - 2L
1,213 SR
Queue Stats
7W - 9L
1,169 Elo+
Party 1
Team Averages
Level 19
1,400 SR
1,235 Elo+

VS

Team Averages
Level 76
1,479 SR
1,536 Elo+
Loki
Loki
CroakiLoki
Loki
Level 131
God Stats
41W - 37L
1,567 SR
Queue Stats
41W - 37L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
PandaCommie
Gilgamesh
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
143W - 127L
1,615 Elo+
Party 3
Sol
Sol
PandaLenin
Sol
Level 152
God Stats
2W - 5L
1,326 SR
Queue Stats
579W - 521L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
ThroatyFlower
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
okdevogotbanned
Zhong Kui
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 90L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 5 / 0
6,243
480
3,413
9,330
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Hnzys
Loki
11
2 / 4 / 2
6,361
489
7,476
10,244
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Pizletto
Danzaburou
10
2 / 4 / 1
5,989
461
5,435
13,134
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
antlett0
Cernunnos
10
0 / 2 / 1
5,560
428
4,385
8,288
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
tbone4747
Cthulhu
9
0 / 3 / 2
5,729
441
5,497
14,273
9,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 1
8,481
652
12,429
8,421
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
PandaCommie
Gilgamesh
10
0 / 3 / 7
6,246
480
7,753
15,055
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 3
8,918
686
9,695
6,619
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
ThroatyFlower
Danzaburou
11
0 / 1 / 2
6,763
520
2,553
5,053
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
okdevogotbanned
Zhong Kui
14
3 / 0 / 4
7,829
602
7,428
10,810
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
0
0.2
W
10
1
1
10.5
L
Loki
Hnzys
Loki
2
4
2
0.75
W
Gilgamesh
PandaCommie
Gilgamesh
0
3
7
1.17
W
5
0
3
6.5
L
Danzaburou
Pizletto
Danzaburou
2
4
1
0.63
W
Danzaburou
ThroatyFlower
Danzaburou
0
1
2
1
L
Cernunnos
antlett0
Cernunnos
0
2
1
0.25
W
Zhong Kui
okdevogotbanned
Zhong Kui
3
0
4
5
L
Cthulhu
tbone4747
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,206
Damage
39,858
55,269
Taken
45,958
25,132
Mitigated
25,809
12,094
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,413
503
0
948
9,330
3,860
0
6,619
2,666
41,108
0
W
12,429
4,172
0
3,331
8,421
3,381
380
1,474
6,947
0
57,767
L
Loki
Hnzys
Loki
7,476
2,434
0
2,629
10,244
3,466
0
1,892
8,213
0
39,228
W
Gilgamesh
PandaCommie
Gilgamesh
7,753
1,718
263
1,816
15,055
10,088
0
2,482
12,573
0
31,637
W
9,695
2,935
0
2,664
6,619
2,834
3,346
2,715
3,904
64,711
6,765
L
Danzaburou
Pizletto
Danzaburou
5,435
2,772
0
3,110
13,134
4,603
0
2,809
10,114
0
34,569
W
Danzaburou
ThroatyFlower
Danzaburou
2,553
791
0
2,189
5,053
1,872
0
1,083
3,970
0
33,972
L
Cernunnos
antlett0
Cernunnos
4,385
2,232
0
2,687
8,288
3,277
0
2,583
5,705
0
36,744
W
Zhong Kui
okdevogotbanned
Zhong Kui
7,428
1,781
0
4,044
10,810
7,634
23
1,156
9,654
69,125
0
L
Cthulhu
tbone4747
Cthulhu
5,497
923
1,262
1,458
14,273
9,926
0
2,993
10,970
23,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
38,237
297
Minions Killed
398
0
Camps Cleared
0
1,158,232
Distance Traveled
1,265,660
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,243
480
79
6
0
239,632
0
W
Loki
8,481
652
88
7
0
269,895
5
L
Loki
6,361
489
62
5
0
292,629
0
W
Gilgamesh
6,246
480
37
3
0
257,187
0
W
Sol
8,918
686
128
10
0
223,900
4
L
Danzaburou
5,989
461
52
4
0
197,562
0
W
Danzaburou
6,763
520
51
4
0
221,215
0
L
Cernunnos
5,560
428
60
5
0
193,271
0
W
Zhong Kui
7,829
602
94
7
0
293,463
0
L
Cthulhu
5,729
441
44
3
0
235,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role